Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 128
God Stats
342W - 326L
1,550 SR
Queue Stats
418W - 409L
1,472 Elo+
Solo
Anubis
Anubis
D2LORDS
Anubis
Level 107
God Stats
261W - 254L
1,434 SR
Queue Stats
336W - 343L
1,426 Elo+
Solo
Chaac
Chaac
KryptonianKi11a
Chaac
Level 138
God Stats
17W - 17L
1,452 SR
Queue Stats
685W - 654L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
TravieTrill810
Baron Samedi
Level 108
God Stats
5W - 3L
1,715 SR
Queue Stats
82W - 56L
1,493 Elo+
Party 1
Skadi
Skadi
ttv iKrypto7
Skadi
Level 25
God Stats
4W - 3L
1,495 SR
Queue Stats
31W - 38L
1,400 Elo+
Party 1
Team Averages
Level 101
1,529 SR
1,455 Elo+

VS

Team Averages
Level 74
1,553 SR
1,472 Elo+
Eset
Eset
DUSTINthewindOOF
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 2
Pele
Pele
HawaiianRoyalty
Pele
Level 101
God Stats
11W - 6L
1,555 SR
Queue Stats
184W - 175L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarvinsRoomOOF
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 2
Cupid
Cupid
Zortza926
Cupid
Level 105
God Stats
3W - 2L
1,688 SR
Queue Stats
301W - 312L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
olobobobo
Kuzenbo
Level 41
God Stats
4W - 11L
1,521 SR
Queue Stats
13W - 19L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
11
4 / 0 / 4
6,397
640
6,116
5,246
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
D2LORDS
Anubis
12
10 / 1 / 2
7,375
738
8,111
5,174
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
6,379
638
3,099
5,458
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TravieTrill810
Baron Samedi
10
1 / 1 / 7
6,157
616
2,972
5,207
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 1 / 2
6,460
646
3,925
4,355
1,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,129
513
2,594
4,796
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,518
452
3,166
8,939
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
MarvinsRoomOOF
Cu Chulainn
10
0 / 1 / 0
5,432
543
1,910
7,462
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Zortza926
Cupid
8
1 / 5 / 1
4,664
466
2,381
5,453
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
olobobobo
Kuzenbo
8
1 / 3 / 1
5,060
506
2,665
6,160
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
4
0
4
6
W
Anubis
D2LORDS
Anubis
10
1
2
11
L
1
4
0
0.25
L
0
5
0
0
W
0
0
1
0.5
L
Cu Chulainn
MarvinsRoomOOF
Cu Chulainn
0
1
0
0
W
Baron Samedi
TravieTrill810
Baron Samedi
1
1
7
4.5
L
Cupid
Zortza926
Cupid
1
5
1
0.3
L
Kuzenbo
olobobobo
Kuzenbo
1
3
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
12,716
25,440
Taken
32,810
12,118
Mitigated
13,926
11,948
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
6,116
2,817
0
2,693
5,246
1,697
604
967
4,279
0
48,740
W
Anubis
D2LORDS
Anubis
8,111
417
0
3,187
5,174
1,988
297
549
4,625
47,977
981
L
2,594
425
0
718
4,796
1,064
0
883
3,913
29,060
0
L
3,166
366
0
1,567
8,939
2,113
0
3,244
5,695
0
26,359
W
3,099
601
0
2,594
5,458
4,407
0
0
5,458
0
39,132
L
Cu Chulainn
MarvinsRoomOOF
Cu Chulainn
1,910
638
0
929
7,462
3,743
0
1,886
5,576
0
37,988
W
Baron Samedi
TravieTrill810
Baron Samedi
2,972
306
232
1,736
5,207
2,756
165
1,488
3,719
15,509
0
L
Cupid
Zortza926
Cupid
2,381
854
290
1,110
5,453
1,266
0
2,497
2,956
0
17,022
L
Kuzenbo
olobobobo
Kuzenbo
2,665
1,119
134
1,030
6,160
5,740
0
2,335
3,825
10,508
1,073
W
3,925
1,911
0
1,506
4,355
1,270
636
2,213
2,142
0
38,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
24,803
347
Minions Killed
236
0
Camps Cleared
0
901,453
Distance Traveled
886,593
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,397
640
104
10
0
161,926
0
W
Anubis
7,375
738
70
7
0
188,833
1
L
Eset
5,129
513
61
6
0
179,174
6
L
Pele
4,518
452
43
4
0
190,411
0
W
Chaac
6,379
638
86
9
0
181,687
1
L
Cu Chulainn
5,432
543
70
7
0
164,189
0
W
Baron Samedi
6,157
616
20
2
0
186,430
2
L
Cupid
4,664
466
45
5
0
169,461
0
L
Kuzenbo
5,060
506
17
2
0
183,358
2
W
Skadi
6,460
646
67
7
0
182,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role