Player Matchup

Chang'e
Chang'e
Kyranrkyran
Chang'e
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
31W - 47L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
admecmain
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
mSerrano27
Ne Zha
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 198L
1,515 Elo+
Solo
Team Averages
Level 67
1,486 SR
1,430 Elo+

VS

Team Averages
Level 92
1,675 SR
1,461 Elo+
Sun Wukong
Sun Wukong
Spikemoves95
Sun Wukong
Level 115
God Stats
2W - 3L
1,727 SR
Queue Stats
86W - 90L
1,462 Elo+
Solo
Heimdallr
Heimdallr
guerreiro_honrad
Heimdallr
Level 76
God Stats
4W - 1L
1,825 SR
Queue Stats
305W - 308L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
seniorTOTO
Baron Samedi
Level 84
God Stats
40W - 48L
1,472 SR
Queue Stats
302W - 316L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kyranrkyran
Chang'e
14
0 / 5 / 0
8,983
642
8,091
16,351
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
admecmain
Jormungandr
16
1 / 5 / 1
10,055
718
15,516
17,410
19,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
mSerrano27
Ne Zha
15
1 / 4 / 0
9,678
691
7,896
17,293
12,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Spikemoves95
Sun Wukong
18
1 / 0 / 11
11,170
798
16,036
17,609
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Heimdallr
20
10 / 1 / 4
12,934
924
15,803
14,116
5,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
seniorTOTO
Baron Samedi
17
3 / 1 / 9
10,928
781
12,290
11,200
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
14
14
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Kyranrkyran
Chang'e
0
5
0
0
W
Sun Wukong
Spikemoves95
Sun Wukong
1
0
11
6.5
L
Jormungandr
admecmain
Jormungandr
1
5
1
0.3
W
Heimdallr
10
1
4
12
L
Ne Zha
mSerrano27
Ne Zha
1
4
0
0.25
W
Baron Samedi
seniorTOTO
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
44,129
51,054
Taken
42,925
37,076
Mitigated
23,490
12,299
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Kyranrkyran
Chang'e
8,091
709
3,332
5,890
16,351
5,257
144
4,236
12,052
24,916
0
W
Sun Wukong
Spikemoves95
Sun Wukong
16,036
3,484
0
3,928
17,609
10,485
1,908
10,249
7,360
0
54,398
L
Jormungandr
admecmain
Jormungandr
15,516
2,077
0
1,003
17,410
19,211
0
4,156
13,187
41,170
769
W
Heimdallr
15,803
7,191
0
5,762
14,116
5,836
619
6,935
7,181
0
54,492
L
Ne Zha
mSerrano27
Ne Zha
7,896
1,435
0
2,074
17,293
12,608
0
4,013
13,211
432
32,762
W
Baron Samedi
seniorTOTO
Baron Samedi
12,290
734
3,236
4,674
11,200
7,169
704
6,017
5,183
42,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
35,032
134
Minions Killed
189
0
Camps Cleared
0
726,787
Distance Traveled
802,092
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,983
642
29
2
0
224,720
2
W
Sun Wukong
11,170
798
58
4
0
275,461
0
L
Jormungandr
10,055
718
53
4
0
220,032
0
W
Heimdallr
12,934
924
82
6
0
284,694
2
L
Ne Zha
9,678
691
52
4
0
282,035
0
W
Baron Samedi
10,928
781
49
4
0
241,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role