Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cottotheking
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
GoddessCotto
Aphrodite
Level 154
God Stats
26W - 27L
1,527 SR
Queue Stats
198W - 213L
1,486 Elo+
Party 2
Rama
Rama
Vilecrocodile
Rama
Level 148
God Stats
16W - 19L
1,444 SR
Queue Stats
228W - 234L
1,547 Elo+
Party 1
Discordia
Discordia
smenk
Discordia
Level 117
God Stats
92W - 92L
1,538 SR
Queue Stats
270W - 262L
1,581 Elo+
Party 1
Team Averages
Level 147
1,502 SR
1,521 Elo+

VS

Team Averages
Level 125
1,467 SR
1,470 Elo+
Geb
Geb
CakeParadox
Geb
Level 118
God Stats
0W - 2L
1,498 SR
Queue Stats
10W - 20L
1,398 Elo+
Solo
Agni
Agni
JustHoldW
Agni
Level 158
God Stats
17W - 16L
1,545 SR
Queue Stats
42W - 48L
1,536 Elo+
Solo
Da Ji
Da Ji
Krazy Oreo
Da Ji
Level 114
God Stats
0W - 2L
1,264 SR
Queue Stats
41W - 49L
1,418 Elo+
Solo
Neith
Neith
StaleBranflakes
Neith
Level 128
God Stats
2W - 4L
1,540 SR
Queue Stats
56W - 63L
1,534 Elo+
Solo
Aphrodite
Aphrodite
l PrincessCay l
Aphrodite
Level 109
God Stats
30W - 44L
1,485 SR
Queue Stats
186W - 217L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 0 / 2
7,648
956
4,238
1,870
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
3 / 0 / 4
8,097
1,012
7,704
10,560
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
GoddessCotto
Aphrodite
14
2 / 1 / 1
7,668
959
3,858
6,439
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 3
8,099
1,012
5,754
2,837
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
smenk
Discordia
13
1 / 0 / 2
7,436
930
8,310
3,654
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,384
923
2,961
12,833
10,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
0 / 2 / 1
7,158
895
5,432
4,749
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
13
0 / 4 / 0
7,277
910
2,365
5,936
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 0
7,094
887
2,235
2,862
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
l PrincessCay l
Aphrodite
12
0 / 1 / 1
6,834
854
4,774
8,684
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
1
1
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
2
1
L
0
0
1
0.5
W
Osiris
3
0
4
5
W
Aphrodite
GoddessCotto
Aphrodite
2
1
1
2.5
L
Agni
0
2
1
0.25
L
Da Ji
0
4
0
0
L
1
0
0
1
W
1
0
3
2.5
L
Aphrodite
l PrincessCay l
Aphrodite
0
1
1
0.5
W
Discordia
smenk
Discordia
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
17,767
25,360
Taken
35,064
16,889
Mitigated
18,784
8,574
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,238
3,957
0
96
1,870
777
224
818
1,052
0
21,825
L
2,961
204
1,521
1,667
12,833
10,476
0
4,827
7,900
16,745
1,108
W
Osiris
7,704
2,448
0
850
10,560
10,873
0
4,768
5,792
0
21,793
W
Aphrodite
GoddessCotto
Aphrodite
3,858
140
2,252
3,656
6,439
3,103
0
3,529
2,910
16,740
0
L
Agni
5,432
152
0
0
4,749
1,444
0
923
3,664
28,209
0
L
Da Ji
2,365
169
0
536
5,936
2,502
0
1,027
4,755
0
16,862
L
2,235
995
0
518
2,862
958
0
1,030
1,706
0
10,607
W
5,754
4,625
0
1,470
2,837
997
343
1,888
949
0
24,505
L
Aphrodite
l PrincessCay l
Aphrodite
4,774
541
4,014
4,023
8,684
3,404
0
4,361
4,145
13,702
0
W
Discordia
smenk
Discordia
8,310
576
0
250
3,654
1,139
205
1,932
1,722
23,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
35,747
200
Minions Killed
169
0
Camps Cleared
0
944,723
Distance Traveled
679,027
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,648
956
46
6
0
183,449
0
L
Geb
7,384
923
28
4
0
175,904
0
W
Osiris
8,097
1,012
31
4
0
205,708
0
W
Aphrodite
7,668
959
37
5
0
167,300
0
L
Agni
7,158
895
55
7
0
152,994
0
L
Da Ji
7,277
910
39
5
0
120,494
0
L
Neith
7,094
887
20
3
0
64,821
0
W
Rama
8,099
1,012
54
7
0
188,737
3
L
Aphrodite
6,834
854
27
3
0
164,814
3
W
Discordia
7,436
930
32
4
0
199,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role