Player Matchup

Hades
Hades
GlaterGhast
Hades
Level 66
God Stats
23W - 19L
1,675 SR
Queue Stats
278W - 277L
1,453 Elo+
Solo
Olorun
Olorun
MyNaMeIzBraSi
Olorun
Level 88
God Stats
22W - 16L
1,524 SR
Queue Stats
129W - 137L
1,478 Elo+
Solo
Chiron
Chiron
Myppsosmall
Chiron
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 141L
1,502 Elo+
Solo
Fenrir
Fenrir
drewster08
Fenrir
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 101L
1,482 Elo+
Solo
Chaac
Chaac
mostaf-R
Chaac
Level 56
God Stats
3W - 4L
1,249 SR
Queue Stats
88W - 80L
1,462 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,475 Elo+

VS

Team Averages
Level 59
1,316 SR
1,441 Elo+
The Morrigan
The Morrigan
AydenMartin04
The Morrigan
Level 59
God Stats
0W - 1L
1,304 SR
Queue Stats
22W - 27L
1,416 Elo+
Solo
Bacchus
Bacchus
Frostadevil92
Bacchus
Level 68
God Stats
1W - 8L
1,214 SR
Queue Stats
247W - 275L
1,488 Elo+
Solo
Bakasura
Bakasura
Grone_Urticaria
Bakasura
Level 86
God Stats
1W - 6L
1,294 SR
Queue Stats
74W - 136L
1,392 Elo+
Party 1
Hou Yi
Hou Yi
YT_NWE_PRO-_-
Hou Yi
Level 65
God Stats
1W - 3L
1,475 SR
Queue Stats
71W - 68L
1,525 Elo+
Solo
Chaac
Chaac
kaxertvy
Chaac
Level 17
God Stats
0W - 3L
1,290 SR
Queue Stats
28W - 52L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
6,945
496
8,026
12,187
11,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 2 / 3
8,901
636
8,542
7,554
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chiron
9
3 / 1 / 2
6,616
473
5,062
3,667
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
drewster08
Fenrir
14
9 / 0 / 6
8,424
602
8,066
8,436
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
mostaf-R
Chaac
14
4 / 0 / 8
8,632
617
7,994
11,388
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AydenMartin04
The Morrigan
10
0 / 6 / 1
6,142
439
4,287
7,846
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
11
1 / 3 / 3
6,998
500
5,365
13,735
13,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
13
3 / 4 / 3
7,225
516
6,322
13,647
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 4 / 0
5,638
403
6,691
10,064
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
kaxertvy
Chaac
8
0 / 7 / 1
5,272
377
3,348
9,050
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
24
Kills
6
6
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AydenMartin04
The Morrigan
0
6
1
0.08
L
Bacchus
1
3
3
0.83
W
2
3
5
1.5
L
Bakasura
3
4
3
1.13
W
6
2
3
3.75
W
Chiron
3
1
2
4
L
2
4
0
0.5
W
Fenrir
drewster08
Fenrir
9
0
6
12
L
Chaac
kaxertvy
Chaac
0
7
1
0.07
W
Chaac
mostaf-R
Chaac
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
26,013
43,232
Taken
54,342
26,904
Mitigated
28,042
13,538
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AydenMartin04
The Morrigan
4,287
552
0
617
7,846
2,522
0
3,936
3,910
31,278
175
L
Bacchus
5,365
412
0
3,219
13,735
13,306
0
3,982
9,753
19,401
1,393
W
8,026
972
445
3,294
12,187
11,709
364
2,834
9,153
39,476
2,538
L
Bakasura
6,322
4,869
0
3,332
13,647
5,448
6
3,578
10,069
0
40,974
W
8,542
4,503
280
2,382
7,554
2,930
568
3,390
4,137
56,916
4,537
W
Chiron
5,062
1,720
147
1,113
3,667
879
0
383
3,259
0
22,607
L
6,691
2,784
0
3,590
10,064
3,478
150
3,362
6,702
0
36,476
W
Fenrir
drewster08
Fenrir
8,066
3,117
0
2,868
8,436
3,865
0
1,243
6,998
0
52,024
L
Chaac
kaxertvy
Chaac
3,348
846
0
1,034
9,050
3,288
0
724
8,326
0
19,635
W
Chaac
mostaf-R
Chaac
7,994
1,528
0
3,009
11,388
7,521
105
1,119
9,964
0
56,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,518
Gold Earned
31,275
370
Minions Killed
228
0
Camps Cleared
0
1,240,386
Distance Traveled
1,276,566
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,142
439
45
3
0
265,097
0
L
Bacchus
6,998
500
28
2
0
278,559
0
W
Hades
6,945
496
55
4
0
241,509
6
L
Bakasura
7,225
516
78
6
0
300,119
0
W
Olorun
8,901
636
107
8
0
241,886
7
W
Chiron
6,616
473
34
2
0
132,884
1
L
Hou Yi
5,638
403
51
4
0
231,200
0
W
Fenrir
8,424
602
72
5
0
332,388
0
L
Chaac
5,272
377
26
2
0
201,591
0
W
Chaac
8,632
617
102
7
0
291,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role