Player Matchup

Ne Zha
Ne Zha
Acez1738Acez
Ne Zha
Level 169
God Stats
3W - 2L
1,750 SR
Queue Stats
13W - 17L
1,459 Elo+
Party 1
Chang'e
Chang'e
Bry277
Chang'e
Level 42
God Stats
31W - 65L
1,324 SR
Queue Stats
78W - 109L
1,297 Elo+
Solo
Jormungandr
Jormungandr
E-Quality-333
Jormungandr
Level 108
God Stats
6W - 1L
1,818 SR
Queue Stats
385W - 375L
1,484 Elo+
Solo
Charon
Charon
ViirusOnTwitch
Charon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,427 Elo+
Party 1
Izanami
Izanami
YONKO SUPACHEF6
Izanami
Level 142
God Stats
4W - 2L
1,660 SR
Queue Stats
30W - 40L
1,293 Elo+
Solo
Team Averages
Level 101
1,610 SR
1,392 Elo+

VS

Team Averages
Level 122
1,447 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LdragonZz
Loki
Level 87
God Stats
2W - 2L
1,452 SR
Queue Stats
40W - 40L
1,407 Elo+
Solo
Nemesis
Nemesis
akiraing
Nemesis
Level 156
God Stats
4W - 7L
1,516 SR
Queue Stats
355W - 385L
1,456 Elo+
Solo
Tiamat
Tiamat
politeBro23
Tiamat
Level 69
God Stats
0W - 2L
1,266 SR
Queue Stats
318W - 360L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 0 / 1
3,557
711
918
2,941
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Bry277
Chang'e
5
0 / 0 / 0
3,094
619
1,558
3,277
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
E-Quality-333
Jormungandr
8
0 / 0 / 1
4,080
816
195
1,081
439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 0 / 2
3,184
637
891
2,904
1,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 0 / 0
3,381
676
1,241
1,078
184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
3,557
711
1,296
2,838
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
 
Cabrakan
5
0 / 0 / 0
3,316
663
417
2,927
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
2
0 / 1 / 0
2,624
525
218
1,254
276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
akiraing
Nemesis
6
0 / 0 / 0
3,459
692
2,427
3,211
1,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
1
0 / 0 / 0
2,479
496
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Ne Zha
1
0
1
1.5
W
Chang'e
Bry277
Chang'e
0
0
0
0
W
Jormungandr
E-Quality-333
Jormungandr
0
0
1
0.5
L
Loki
0
1
0
0
W
0
0
2
1
W
2
0
0
2
L
Nemesis
akiraing
Nemesis
0
0
0
0
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,803
Damage
4,358
11,281
Taken
10,230
3,194
Mitigated
4,009
3,971
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,296
964
0
533
2,838
683
0
450
2,305
0
24,155
L
Cabrakan
 
Cabrakan
417
133
105
1,189
2,927
1,912
0
304
2,569
7,187
117
W
Ne Zha
918
480
0
850
2,941
860
0
36
2,874
0
14,800
W
Chang'e
Bry277
Chang'e
1,558
107
0
1,680
3,277
611
0
73
2,866
10,242
0
W
Jormungandr
E-Quality-333
Jormungandr
195
108
0
258
1,081
439
0
0
1,081
21,329
6,200
L
Loki
218
60
0
283
1,254
276
0
174
1,080
0
4,183
W
891
169
0
924
2,904
1,100
0
301
2,603
9,653
0
W
1,241
1,120
0
259
1,078
184
0
63
1,015
0
14,226
L
Nemesis
akiraing
Nemesis
2,427
236
0
1,742
3,211
1,138
0
1,558
1,653
73
15,333
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,296
Gold Earned
15,435
148
Minions Killed
101
0
Camps Cleared
0
529,366
Distance Traveled
337,237
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,557
711
46
9
0
90,333
0
L
Cabrakan
3,316
663
16
3
0
94,621
0
W
Ne Zha
3,557
711
25
5
0
118,478
0
W
Chang'e
3,094
619
19
4
0
109,975
0
W
Jormungandr
4,080
816
57
11
0
114,779
0
L
Loki
2,624
525
11
2
0
37,913
0
W
Charon
3,184
637
15
3
0
104,893
2
W
Izanami
3,381
676
32
6
0
81,241
0
L
Nemesis
3,459
692
28
6
0
105,927
0
L
Tiamat
2,479
496
0
0
0
8,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role