Player Matchup

Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
The_Void33
Bellona
Level 120
God Stats
4W - 6L
1,487 SR
Queue Stats
261W - 256L
1,492 Elo+
Solo
Atlas
Atlas
TuredMG
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,451 Elo+
Solo
Nu Wa
Nu Wa
VicManGonLop
Nu Wa
Level 45
God Stats
3W - 2L
1,743 SR
Queue Stats
56W - 71L
1,476 Elo+
Solo
Ne Zha
Ne Zha
davidron76
Ne Zha
Level 157
God Stats
30W - 26L
1,604 SR
Queue Stats
448W - 418L
1,503 Elo+
Solo
Team Averages
Level 102
1,567 SR
1,484 Elo+

VS

Team Averages
Level 104
1,594 SR
1,485 Elo+
Fenrir
Fenrir
FPRamos
Fenrir
Level 87
God Stats
14W - 9L
1,562 SR
Queue Stats
54W - 54L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
adri_arevalo_06
Kuzenbo
Level 55
God Stats
22W - 24L
1,484 SR
Queue Stats
140W - 154L
1,493 Elo+
Party 1
Rama
Rama
christian_rj13
Rama
Level 124
God Stats
2W - 1L
1,539 SR
Queue Stats
51W - 56L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
sirfue17
Sylvanus
Level 126
God Stats
2W - 0L
1,813 SR
Queue Stats
139W - 140L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
ttrobles
Nu Wa
Level 129
God Stats
33W - 25L
1,571 SR
Queue Stats
262W - 272L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 2 / 0
3,798
543
1,277
4,533
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bellona
The_Void33
Bellona
7
0 / 0 / 0
4,537
648
2,072
4,067
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
TuredMG
Atlas
7
0 / 2 / 2
4,273
610
2,445
5,520
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,377
625
2,528
3,253
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
davidron76
Ne Zha
8
2 / 0 / 0
4,536
648
2,505
5,843
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FPRamos
Fenrir
9
2 / 1 / 0
4,730
676
2,612
5,614
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
4,575
654
2,005
3,336
2,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
4,156
594
2,326
3,397
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
sirfue17
Sylvanus
9
0 / 0 / 0
4,743
678
1,610
4,842
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ttrobles
Nu Wa
9
2 / 0 / 1
5,187
741
2,513
1,653
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
W
Fenrir
FPRamos
Fenrir
2
1
0
2
L
Bellona
The_Void33
Bellona
0
0
0
0
L
Atlas
TuredMG
Atlas
0
2
2
0.5
L
0
1
0
0
W
0
0
3
1.5
W
1
1
0
1
L
Ne Zha
davidron76
Ne Zha
2
0
0
2
W
Sylvanus
sirfue17
Sylvanus
0
0
0
0
W
Nu Wa
ttrobles
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
11,066
23,216
Taken
18,842
8,355
Mitigated
8,738
7,435
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,277
248
0
1,197
4,533
1,240
0
1,546
2,987
0
19,702
W
Fenrir
FPRamos
Fenrir
2,612
60
0
608
5,614
1,944
0
741
4,873
0
28,262
L
Bellona
The_Void33
Bellona
2,072
799
0
1,944
4,067
1,631
0
1,615
2,452
0
23,897
L
Atlas
TuredMG
Atlas
2,445
965
140
1,428
5,520
3,304
0
1,482
4,038
11,129
0
L
2,528
487
0
812
3,253
719
0
725
2,528
29,922
0
W
2,005
957
0
1,099
3,336
2,472
0
1,737
1,599
10,132
0
W
2,326
2,090
0
1,073
3,397
883
0
1,458
1,939
0
21,355
L
Ne Zha
davidron76
Ne Zha
2,505
565
0
1,914
5,843
1,461
0
667
5,176
0
25,442
W
Sylvanus
sirfue17
Sylvanus
1,610
443
0
3,355
4,842
3,009
0
268
4,574
23,325
6,154
W
Nu Wa
ttrobles
Nu Wa
2,513
744
0
210
1,653
430
0
769
884
28,221
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
23,391
206
Minions Killed
222
0
Camps Cleared
0
759,519
Distance Traveled
748,023
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,798
543
41
6
0
157,905
0
W
Fenrir
4,730
676
57
8
0
173,707
0
L
Bellona
4,537
648
48
7
0
125,243
0
L
Atlas
4,273
610
11
2
0
156,473
0
L
Nu Wa
4,377
625
59
8
0
146,711
1
W
Kuzenbo
4,575
654
9
1
0
163,463
0
W
Rama
4,156
594
42
6
0
137,882
0
L
Ne Zha
4,536
648
47
7
0
173,187
0
W
Sylvanus
4,743
678
58
8
0
121,021
1
W
Nu Wa
5,187
741
56
8
0
151,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role