Player Matchup

Medusa
Medusa
Platinum II
IBREEEZY
Medusa
Platinum II
Level 157
God Stats
17W - 19L
1,582 SR
Queue Stats
1,609W - 1,632L
1,979 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
johnny2tymes2
Xing Tian
Platinum IV
Level 183
God Stats
28W - 35L
1,484 SR
Queue Stats
206W - 201L
1,798 MMR
Party 1
Nike
Nike
Platinum V
lordturnage
Nike
Platinum V
Level 207
God Stats
17W - 8L
1,698 SR
Queue Stats
1,182W - 1,197L
1,826 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 182
1,588 SR
1,868 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,458 SR
1,140 MMR
Nox
Nox
Silver II
hamxd2018
Nox
Silver II
Level 158
God Stats
48W - 55L
1,449 SR
Queue Stats
743W - 837L
1,160 MMR
Solo
Aphrodite
Aphrodite
Silver II
jafkbzon2015
Aphrodite
Silver II
Level 149
God Stats
125W - 150L
1,462 SR
Queue Stats
224W - 266L
1,025 MMR
Solo
Neith
Neith
Silver IV
koshenyatko
Neith
Silver IV
Level 127
God Stats
13W - 11L
1,462 SR
Queue Stats
22W - 30L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IBREEEZY
Medusa
17
6 / 3 / 6
11,734
903
12,291
9,251
3,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
johnny2tymes2
Xing Tian
16
0 / 1 / 9
10,021
771
5,974
13,644
13,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 5
11,470
882
11,825
13,087
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CabrakanAmaterasuSerqetKaliFafnir

VS

Bans
Nu WaYmirCupidKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
9,324
717
3,827
10,140
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
jafkbzon2015
Aphrodite
15
3 / 8 / 2
10,238
788
6,320
12,291
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 1
10,651
819
7,797
11,610
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
6
6
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
IBREEEZY
Medusa
6
3
6
3
L
0
2
2
0.5
L
Aphrodite
jafkbzon2015
Aphrodite
3
8
2
0.5
W
Xing Tian
johnny2tymes2
Xing Tian
0
1
9
4.5
L
3
2
1
1.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
17,944
35,982
Taken
34,041
28,424
Mitigated
15,408
4,201
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IBREEEZY
Medusa
12,291
3,386
0
1,891
9,251
3,845
2,946
2,735
6,516
0
48,307
L
3,827
273
0
1,374
10,140
3,816
506
2,005
7,614
33,629
0
L
Aphrodite
jafkbzon2015
Aphrodite
6,320
123
2,652
3,398
12,291
5,198
0
1,913
10,081
15,979
0
W
Xing Tian
johnny2tymes2
Xing Tian
5,974
153
0
1,117
13,644
13,251
0
3,739
9,905
24,370
2,525
L
7,797
2,957
0
1,064
11,610
6,394
240
3,118
8,166
621
37,083
W
11,825
467
0
1,193
13,087
11,328
486
3,718
9,369
1,888
34,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
30,213
161
Minions Killed
157
0
Camps Cleared
0
753,926
Distance Traveled
656,442
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,734
903
79
6
0
227,708
0
L
Nox
9,324
717
45
3
0
211,885
6
L
Aphrodite
10,238
788
28
2
0
213,068
3
W
Xing Tian
10,021
771
44
3
0
264,680
6
L
Neith
10,651
819
84
6
0
231,489
8
W
Nike
11,470
882
38
3
0
261,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role