Player Matchup

Persephone
Persephone
 
Persephone
Level 355
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PA_Fezan_
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,560 Elo+
Solo
Ah Puch
Ah Puch
YσMαη
Ah Puch
Level 129
God Stats
14W - 3L
1,719 SR
Queue Stats
264W - 254L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
skataar1
Cu Chulainn
Level 158
God Stats
1W - 1L
1,300 SR
Queue Stats
186W - 178L
1,513 Elo+
Solo
Team Averages
Level 176
1,504 SR
1,519 Elo+

VS

Team Averages
Level 142
1,383 SR
1,526 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Firqaah
Khepri
Level 151
God Stats
0W - 2L
1,421 SR
Queue Stats
151W - 130L
1,579 Elo+
Party 2
Yemoja
Yemoja
KyuuriX3
Yemoja
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,454 Elo+
Solo
Da Ji
Da Ji
Mingnut
Da Ji
Level 158
God Stats
0W - 3L
1,213 SR
Queue Stats
443W - 453L
1,538 Elo+
Solo
The Morrigan
The Morrigan
SSMaDD
The Morrigan
Level 153
God Stats
0W - 2L
1,281 SR
Queue Stats
203W - 187L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 0 / 5
8,743
874
8,595
4,207
1,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
13
1 / 2 / 8
8,114
811
6,687
10,175
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 7
8,219
822
7,289
5,486
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
YσMαη
Ah Puch
16
5 / 1 / 8
9,038
904
15,508
7,975
3,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
skataar1
Cu Chulainn
16
2 / 1 / 11
8,643
864
9,573
9,702
8,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 4 / 0
6,983
698
8,546
13,585
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Firqaah
Khepri
14
0 / 2 / 3
6,892
689
6,613
13,394
11,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
KyuuriX3
Yemoja
14
0 / 1 / 1
7,070
707
4,466
8,638
7,304
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Mingnut
Da Ji
12
2 / 4 / 0
6,988
699
7,156
9,408
5,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
SSMaDD
The Morrigan
13
1 / 3 / 2
7,112
711
5,166
5,740
2,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
14
Kills
5
5
Deaths
14
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
5
5.5
W
Anhur
 
Anhur
1
2
8
2.5
L
Osiris
 
Osiris
2
4
0
0.5
L
Khepri
Firqaah
Khepri
0
2
3
0.75
L
Yemoja
KyuuriX3
Yemoja
0
1
1
0.5
L
Da Ji
Mingnut
Da Ji
2
4
0
0.5
W
3
1
7
6.5
L
The Morrigan
SSMaDD
The Morrigan
1
3
2
0.67
W
Ah Puch
YσMαη
Ah Puch
5
1
8
9
W
Cu Chulainn
skataar1
Cu Chulainn
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
31,947
37,545
Taken
50,765
18,756
Mitigated
40,082
22,688
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,595
516
0
468
4,207
1,675
564
2,039
2,006
29,965
840
W
Anhur
 
Anhur
6,687
3,113
497
1,394
10,175
3,697
885
4,138
5,292
0
18,827
L
Osiris
 
Osiris
8,546
843
490
1,871
13,585
13,703
0
9,492
4,093
0
16,655
L
Khepri
Firqaah
Khepri
6,613
0
321
1,133
13,394
11,103
0
8,064
5,330
12,040
0
L
Yemoja
KyuuriX3
Yemoja
4,466
489
11,564
2,742
8,638
7,304
0
4,635
4,003
14,160
0
L
Da Ji
Mingnut
Da Ji
7,156
687
546
360
9,408
5,359
0
6,173
3,235
0
9,084
W
7,289
70
12,011
3,072
5,486
2,193
679
2,361
2,783
12,823
0
L
The Morrigan
SSMaDD
The Morrigan
5,166
46
790
363
5,740
2,613
0
2,761
2,597
17,045
0
W
Ah Puch
YσMαη
Ah Puch
15,508
170
0
1,594
7,975
3,184
654
3,545
4,026
28,882
0
W
Cu Chulainn
skataar1
Cu Chulainn
9,573
862
710
2,942
9,702
8,007
571
2,954
6,347
509
21,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
35,045
132
Minions Killed
102
0
Camps Cleared
0
969,085
Distance Traveled
957,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,743
874
39
4
0
171,069
0
W
Anhur
8,114
811
31
3
0
172,506
0
L
Osiris
6,983
698
25
3
0
206,112
0
L
Khepri
6,892
689
20
2
0
203,615
0
L
Yemoja
7,070
707
19
2
0
169,070
0
L
Da Ji
6,988
699
2
0
0
182,053
0
W
Hel
8,219
822
11
1
0
209,028
0
L
The Morrigan
7,112
711
36
4
0
197,048
0
W
Ah Puch
9,038
904
35
4
0
233,689
0
W
Cu Chulainn
8,643
864
16
2
0
182,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role