Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AllahOogway
Achilles
Level 101
God Stats
12W - 12L
1,478 SR
Queue Stats
250W - 231L
1,548 Elo+
Party 1
Bakasura
Bakasura
PAIN858
Bakasura
Level 107
God Stats
6W - 6L
1,490 SR
Queue Stats
106W - 106L
1,540 Elo+
Solo
Merlin
Merlin
XSkibidiRizzlerX
Merlin
Level 108
God Stats
8W - 4L
1,507 SR
Queue Stats
550W - 503L
1,516 Elo+
Party 1
Neith
Neith
akiraing
Neith
Level 156
God Stats
3W - 4L
1,223 SR
Queue Stats
337W - 364L
1,445 Elo+
Solo
Team Averages
Level 125
1,439 SR
1,510 Elo+

VS

Team Averages
Level 143
1,523 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Audi_squad
Mercury
Level 119
God Stats
3W - 4L
1,492 SR
Queue Stats
240W - 216L
1,419 Elo+
Solo
Osiris
Osiris
FearedTitanium
Osiris
Level 128
God Stats
18W - 20L
1,506 SR
Queue Stats
551W - 544L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Marck87 Amon
Danzaburou
Level 157
God Stats
5W - 1L
1,562 SR
Queue Stats
62W - 64L
1,407 Elo+
Solo
Atlas
Atlas
Train417
Atlas
Level 155
God Stats
13W - 22L
1,554 SR
Queue Stats
198W - 179L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 1 / 1
4,404
551
2,252
7,217
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
AllahOogway
Achilles
10
3 / 0 / 1
5,794
724
3,588
5,117
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
PAIN858
Bakasura
8
1 / 0 / 0
4,353
544
397
3,482
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 0
4,514
564
1,289
3,439
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
akiraing
Neith
8
1 / 1 / 0
4,740
593
2,329
3,842
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 0 / 0
4,552
569
2,386
2,524
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Audi_squad
Mercury
8
0 / 0 / 1
4,197
525
920
4,593
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 4 / 0
3,887
486
2,607
5,477
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Marck87 Amon
Danzaburou
9
1 / 1 / 1
4,511
564
1,765
3,161
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Train417
Atlas
8
1 / 0 / 2
4,617
577
2,616
4,925
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
3
3
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
1
0.5
L
Tiamat
 
Tiamat
1
0
0
1
W
Achilles
AllahOogway
Achilles
3
0
1
3.5
L
Mercury
Audi_squad
Mercury
0
0
1
0.5
L
0
4
0
0
L
Danzaburou
Marck87 Amon
Danzaburou
1
1
1
1.5
W
Bakasura
PAIN858
Bakasura
1
0
0
1
L
Atlas
Train417
Atlas
1
0
2
2
W
0
1
0
0
W
Neith
akiraing
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,855
Damage
10,294
23,097
Taken
20,680
8,433
Mitigated
8,473
7,639
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,252
263
1,255
1,683
7,217
2,809
0
2,349
4,868
10,855
0
L
Tiamat
 
Tiamat
2,386
169
0
657
2,524
1,140
0
662
1,807
21,815
603
W
Achilles
AllahOogway
Achilles
3,588
1,057
0
1,856
5,117
2,436
0
0
4,807
225
35,130
L
Mercury
Audi_squad
Mercury
920
623
0
750
4,593
1,394
0
998
3,585
0
26,789
L
2,607
844
0
1,296
5,477
2,744
0
225
5,252
0
15,496
L
Danzaburou
Marck87 Amon
Danzaburou
1,765
700
0
936
3,161
891
0
836
2,325
0
25,579
W
Bakasura
PAIN858
Bakasura
397
239
0
1,283
3,482
1,195
0
149
3,333
0
17,420
L
Atlas
Train417
Atlas
2,616
826
0
1,672
4,925
2,304
0
967
3,918
15,495
0
W
1,289
31
0
682
3,439
897
0
1,803
1,636
26,215
1,130
W
Neith
akiraing
Neith
2,329
378
0
880
3,842
1,096
0
778
3,064
0
33,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
21,764
247
Minions Killed
197
0
Camps Cleared
0
789,709
Distance Traveled
785,936
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,404
551
16
2
0
150,772
0
L
Tiamat
4,552
569
43
5
0
156,171
0
W
Achilles
5,794
724
57
7
0
160,011
4
L
Mercury
4,197
525
56
7
0
194,559
0
L
Osiris
3,887
486
25
3
0
106,332
0
L
Danzaburou
4,511
564
53
7
0
158,997
3
W
Bakasura
4,353
544
47
6
0
168,188
0
L
Atlas
4,617
577
20
3
0
169,877
1
W
Merlin
4,514
564
59
7
0
157,080
2
W
Neith
4,740
593
68
9
0
153,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role