Player Matchup

Artemis
Artemis
About10Silver
Artemis
Level 106
God Stats
10W - 11L
1,560 SR
Queue Stats
316W - 312L
1,596 Elo+
Party 2
Ra
Ra
AlKhimiya
Ra
Level 197
God Stats
6W - 2L
1,729 SR
Queue Stats
276W - 198L
1,607 Elo+
Party 2
Khepri
Khepri
Matters145
Khepri
Level 181
God Stats
6W - 4L
1,541 SR
Queue Stats
279W - 221L
1,603 Elo+
Party 2
Team Averages
Level 161
1,610 SR
1,602 Elo+

VS

Team Averages
Level 75
1,412 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ElbertoGamer
Tyr
Level 46
God Stats
0W - 3L
1,165 SR
Queue Stats
49W - 49L
1,541 Elo+
Party 1
Ra
Ra
Esnaic104
Ra
Level 63
God Stats
4W - 4L
1,570 SR
Queue Stats
126W - 125L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 1 / 6
7,799
867
7,362
4,891
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 2
8,904
989
6,297
3,930
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Matters145
Khepri
12
1 / 1 / 6
7,476
831
3,436
8,867
9,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
5,541
616
0
232
42
12
0 / 4 / 0
6,511
723
2,791
11,496
7,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
3 / 3 / 0
8,533
948
5,136
8,251
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
3
3
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Artemis
1
1
6
4
W
5
1
2
6
L
0
4
0
0
L
3
3
0
1
W
Khepri
Matters145
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
7,927
17,688
Taken
19,979
12,985
Mitigated
10,550
5,456
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
232
42
0
0
232
0
0
W
Artemis
7,362
2,320
0
555
4,891
1,986
1,695
1,074
3,754
0
26,629
W
6,297
944
2,914
1,847
3,930
1,963
829
2,218
1,549
40,468
0
L
2,791
186
0
610
11,496
7,561
161
4,951
6,127
0
9,576
L
5,136
270
404
1,113
8,251
2,947
0
4,148
3,877
42,176
0
W
Khepri
Matters145
Khepri
3,436
203
0
140
8,867
9,036
473
1,553
7,233
7,746
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
20,585
129
Minions Killed
84
0
Camps Cleared
0
503,447
Distance Traveled
294,446
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,541
616
0
0
0
411
0
W
Artemis
7,799
867
38
4
0
130,555
0
W
Ra
8,904
989
81
9
0
191,534
0
L
Tyr
6,511
723
23
3
0
148,185
0
L
Ra
8,533
948
61
7
0
145,850
0
W
Khepri
7,476
831
10
1
0
181,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role