Player Matchup

Horus
Horus
 
Horus
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jgarcia6543
Hercules
Level 159
God Stats
61W - 64L
1,516 SR
Queue Stats
144W - 135L
1,503 Elo+
Solo
Jormungandr
Jormungandr
MisticGameGod
Jormungandr
Level 140
God Stats
14W - 20L
1,477 SR
Queue Stats
504W - 524L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Vernadian
Hou Yi
Level 75
God Stats
52W - 50L
1,576 SR
Queue Stats
155W - 152L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
idkhow2playsmite
Ao Kuang
Level 101
God Stats
14W - 6L
1,719 SR
Queue Stats
569W - 594L
1,492 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,503 Elo+

VS

Team Averages
Level 134
1,552 SR
1,560 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Asura死鬼
Cthulhu
Level 163
God Stats
3W - 0L
1,820 SR
Queue Stats
209W - 193L
1,504 Elo+
Solo
Apollo
Apollo
BustedNyoDaD
Apollo
Level 152
God Stats
8W - 12L
1,494 SR
Queue Stats
341W - 323L
1,529 Elo+
Solo
Discordia
Discordia
Devine_KG
Discordia
Level 147
God Stats
1W - 0L
1,323 SR
Queue Stats
7W - 4L
1,709 Elo+
Solo
Neith
Neith
Reiko_Xui
Neith
Level 98
God Stats
2W - 1L
1,625 SR
Queue Stats
12W - 8L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 3 / 2
6,733
518
5,002
14,336
11,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Jgarcia6543
Hercules
7
1 / 1 / 1
5,216
401
921
4,764
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MisticGameGod
Jormungandr
13
7 / 2 / 2
7,951
612
11,941
10,530
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Vernadian
Hou Yi
11
0 / 4 / 0
5,886
453
3,242
6,909
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
5,994
461
2,209
9,534
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 5 / 0
6,623
509
5,810
9,723
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Asura死鬼
Cthulhu
14
2 / 1 / 1
8,230
633
6,016
6,946
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
15
3 / 0 / 3
8,281
637
7,929
7,327
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Devine_KG
Discordia
13
2 / 3 / 1
6,911
532
3,939
8,907
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Reiko_Xui
Neith
11
3 / 1 / 2
6,463
497
4,149
4,212
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
12
12
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
2
1
W
Chang'e
 
Chang'e
2
5
0
0.4
W
Cthulhu
Asura死鬼
Cthulhu
2
1
1
2.5
W
Apollo
3
0
3
4.5
W
Discordia
Devine_KG
Discordia
2
3
1
0.83
L
Hercules
Jgarcia6543
Hercules
1
1
1
1.5
L
Jormungandr
MisticGameGod
Jormungandr
7
2
2
4
W
Neith
Reiko_Xui
Neith
3
1
2
4
L
Hou Yi
Vernadian
Hou Yi
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
27,843
46,073
Taken
37,115
21,850
Mitigated
13,359
14,714
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,002
2,002
346
4,732
14,336
11,082
12
4,057
10,239
1,777
20,750
W
Chang'e
 
Chang'e
5,810
197
528
2,847
9,723
2,910
0
5,889
3,834
37,867
0
W
Cthulhu
Asura死鬼
Cthulhu
6,016
545
117
2,402
6,946
3,481
0
1,684
5,096
53,242
2,896
W
Apollo
7,929
5,550
0
3,321
7,327
2,670
747
1,442
5,845
0
66,826
W
Discordia
Devine_KG
Discordia
3,939
292
0
2,325
8,907
3,061
0
3,064
5,807
48,061
0
L
Hercules
Jgarcia6543
Hercules
921
570
0
1,483
4,764
1,602
0
2,457
2,174
0
8,006
L
Jormungandr
MisticGameGod
Jormungandr
11,941
2,777
0
2,425
10,530
4,203
24
5,738
4,707
54,647
2,171
W
Neith
Reiko_Xui
Neith
4,149
1,537
233
1,424
4,212
1,237
661
1,647
2,527
0
25,224
L
Hou Yi
Vernadian
Hou Yi
3,242
1,049
0
1,976
6,909
2,040
0
0
6,909
0
41,689
L
2,209
413
0
3,752
9,534
2,923
0
2,743
6,455
38,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
36,508
275
Minions Killed
442
0
Camps Cleared
0
1,132,093
Distance Traveled
1,218,796
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,733
518
36
3
0
247,579
0
W
Chang'e
6,623
509
76
6
0
259,994
0
W
Cthulhu
8,230
633
105
8
0
215,230
0
W
Apollo
8,281
637
125
10
0
281,586
0
W
Discordia
6,911
532
82
6
0
235,796
0
L
Hercules
5,216
401
17
1
0
163,768
0
L
Jormungandr
7,951
612
77
6
0
257,075
3
W
Neith
6,463
497
54
4
0
226,190
0
L
Hou Yi
5,886
453
72
6
0
228,728
3
L
Ao Kuang
5,994
461
73
6
0
234,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role