Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Salgadao442
Hun Batz
Level 128
God Stats
5W - 7L
1,423 SR
Queue Stats
306W - 314L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Serox47
Aphrodite
Level 99
God Stats
1W - 1L
1,817 SR
Queue Stats
266W - 286L
1,459 Elo+
Party 1
Poseidon
Poseidon
uFaelz ll
Poseidon
Level 168
God Stats
41W - 28L
1,584 SR
Queue Stats
1,037W - 1,080L
1,505 Elo+
Solo
Team Averages
Level 124
1,565 SR
1,490 Elo+

VS

Team Averages
Level 139
1,474 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Danzera1337
Medusa
Level 125
God Stats
3W - 3L
1,595 SR
Queue Stats
93W - 107L
1,405 Elo+
Solo
Mercury
Mercury
MrLechuga
Mercury
Level 171
God Stats
8W - 15L
1,329 SR
Queue Stats
102W - 123L
1,468 Elo+
Solo
Geb
Geb
Nuneseu
Geb
Level 108
God Stats
3W - 3L
1,376 SR
Queue Stats
15W - 11L
1,567 Elo+
Solo
Bellona
Bellona
Viczin_-
Bellona
Level 116
God Stats
9W - 5L
1,570 SR
Queue Stats
171W - 181L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 1 / 3
5,104
510
4,647
6,757
4,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
6
0 / 6 / 0
4,286
429
3,304
6,860
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
Salgadao442
Hun Batz
10
2 / 0 / 2
5,323
532
2,772
7,158
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
Serox47
Aphrodite
9
1 / 2 / 1
5,297
530
2,101
4,319
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
uFaelz ll
Poseidon
8
1 / 5 / 3
5,013
501
3,969
6,190
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 2
6,865
687
4,143
3,968
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
4 / 1 / 1
6,284
628
5,044
5,041
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
MrLechuga
Mercury
11
4 / 1 / 3
5,979
598
4,930
6,274
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
9
0 / 1 / 5
5,361
536
2,390
5,278
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Viczin_-
Bellona
11
4 / 1 / 2
6,535
654
4,317
7,708
4,923
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
14
14
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
3
2.5
L
Zhong Kui
 
Zhong Kui
0
6
0
0
W
Ra
 
Ra
2
1
2
3
W
Medusa
4
1
1
4.5
W
Mercury
MrLechuga
Mercury
4
1
3
5.5
W
Geb
0
1
5
2.5
L
Hun Batz
Salgadao442
Hun Batz
2
0
2
3
L
Aphrodite
Serox47
Aphrodite
1
2
1
0.75
W
Bellona
Viczin_-
Bellona
4
1
2
5
L
Poseidon
uFaelz ll
Poseidon
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
20,824
31,284
Taken
28,269
12,561
Mitigated
12,664
9,301
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,647
1,019
0
2,002
6,757
4,039
0
2,016
4,741
0
15,420
L
Zhong Kui
 
Zhong Kui
3,304
178
0
1,503
6,860
3,442
0
462
6,051
16,966
0
W
Ra
 
Ra
4,143
477
396
1,873
3,968
1,684
0
783
3,185
57,195
1,507
W
Medusa
5,044
1,874
0
1,633
5,041
1,464
0
1,836
3,205
0
36,676
W
Mercury
MrLechuga
Mercury
4,930
1,708
0
642
6,274
2,260
0
1,650
4,572
0
42,921
W
Geb
2,390
165
0
1,543
5,278
2,333
0
2,094
3,168
12,574
0
L
Hun Batz
Salgadao442
Hun Batz
2,772
856
0
1,000
7,158
2,411
0
1,310
5,752
0
37,135
L
Aphrodite
Serox47
Aphrodite
2,101
208
1,037
2,079
4,319
1,247
0
1,579
2,701
25,802
0
W
Bellona
Viczin_-
Bellona
4,317
884
0
2,372
7,708
4,923
259
2,256
5,060
0
41,892
L
Poseidon
uFaelz ll
Poseidon
3,969
1,511
0
1,680
6,190
1,422
0
898
5,292
24,506
2,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
31,024
218
Minions Killed
349
0
Camps Cleared
0
1,040,541
Distance Traveled
1,027,759
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,104
510
13
1
0
224,547
5
L
Zhong Kui
4,286
429
36
4
0
172,369
0
W
Ra
6,865
687
119
12
0
211,818
0
W
Medusa
6,284
628
71
7
0
195,785
0
W
Mercury
5,979
598
65
7
0
229,428
0
W
Geb
5,361
536
19
2
0
212,821
0
L
Hun Batz
5,323
532
67
7
0
241,559
0
L
Aphrodite
5,297
530
54
5
0
211,987
0
W
Bellona
6,535
654
75
8
0
177,907
2
L
Poseidon
5,013
501
48
5
0
190,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role