Player Matchup

Baron Samedi
Baron Samedi
GI0METRICK
Baron Samedi
Level 40
God Stats
10W - 15L
1,421 SR
Queue Stats
12W - 21L
1,338 Elo+
Party 1
Horus
Horus
Kazekage Ryuga
Horus
Level 127
God Stats
2W - 2L
1,440 SR
Queue Stats
102W - 142L
1,398 Elo+
Party 1
Medusa
Medusa
hillmobile5
Medusa
Level 107
God Stats
521W - 504L
1,522 SR
Queue Stats
904W - 891L
1,480 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,405 Elo+

VS

Team Averages
Level 106
1,484 SR
1,454 Elo+
Janus
Janus
Gorila_Carakidma
Janus
Level 103
God Stats
1W - 5L
1,558 SR
Queue Stats
27W - 38L
1,430 Elo+
Solo
Serqet
Serqet
iGivZeroFox
Serqet
Level 149
God Stats
62W - 65L
1,378 SR
Queue Stats
494W - 501L
1,458 Elo+
Solo
Thor
Thor
mordadi78
Thor
Level 65
God Stats
22W - 21L
1,515 SR
Queue Stats
318W - 352L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GI0METRICK
Baron Samedi
13
4 / 5 / 5
8,751
875
7,866
8,831
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 10
8,925
893
4,161
8,892
6,643
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
16
7 / 1 / 5
9,740
974
10,888
9,352
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,126
813
8,555
7,437
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
15
3 / 3 / 1
8,375
838
5,197
8,650
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
1 / 4 / 3
7,608
761
4,603
13,704
5,105
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GI0METRICK
Baron Samedi
4
5
5
1.3
L
1
6
2
0.33
W
2
0
10
7
W
Medusa
7
1
5
9.5
L
Serqet
3
3
1
1.17
L
Thor
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
18,355
27,075
Taken
29,791
12,590
Mitigated
11,994
10,467
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GI0METRICK
Baron Samedi
7,866
544
548
1,045
8,831
3,483
325
1,983
6,076
19,064
1,606
L
8,555
116
0
250
7,437
1,570
0
2,288
5,147
36,433
0
W
4,161
1,700
2,109
3,934
8,892
6,643
140
2,845
5,966
0
12,435
W
Medusa
10,888
4,987
0
2,831
9,352
2,464
493
4,341
4,523
0
42,436
L
Serqet
5,197
750
0
582
8,650
5,319
0
1,797
6,851
562
13,964
L
Thor
4,603
255
0
2,460
13,704
5,105
0
3,630
10,074
0
14,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
24,109
117
Minions Killed
97
0
Camps Cleared
0
560,483
Distance Traveled
487,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,751
875
42
4
0
130,461
0
L
Janus
8,126
813
55
6
0
128,400
0
W
Horus
8,925
893
20
2
0
210,842
0
W
Medusa
9,740
974
55
6
0
219,180
0
L
Serqet
8,375
838
24
2
0
192,464
0
L
Thor
7,608
761
18
2
0
166,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role