Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Actic RIMMER
Camazotz
Level 103
God Stats
13W - 13L
1,484 SR
Queue Stats
231W - 211L
1,528 Elo+
Solo
Bakasura
Bakasura
Goomboy
Bakasura
Level 149
God Stats
2W - 3L
1,453 SR
Queue Stats
12W - 11L
1,325 Elo+
Solo
Jing Wei
Jing Wei
LlHODEl
Jing Wei
Level 126
God Stats
1W - 3L
1,439 SR
Queue Stats
528W - 493L
1,541 Elo+
Party 2
Team Averages
Level 116
1,475 SR
1,479 Elo+

VS

Team Averages
Level 129
1,579 SR
1,507 Elo+
Vamana
Vamana
Aralakh_Grunt
Vamana
Level 147
God Stats
8W - 9L
1,519 SR
Queue Stats
199W - 203L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Get_Noscoped_COD
Amaterasu
Level 149
God Stats
7W - 2L
1,710 SR
Queue Stats
210W - 218L
1,498 Elo+
Party 1
Vulcan
Vulcan
Nicoleamon
Vulcan
Level 143
God Stats
55W - 38L
1,665 SR
Queue Stats
432W - 406L
1,497 Elo+
Solo
Skadi
Skadi
TiltedKata
Skadi
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,541 Elo+
Solo
Sylvanus
Sylvanus
fLoooooo
Sylvanus
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 52L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 1
4,923
492
2,229
3,371
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
8
0 / 5 / 0
4,881
488
2,463
10,586
6,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Actic RIMMER
Camazotz
11
0 / 1 / 0
5,936
594
4,081
9,058
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Goomboy
Bakasura
11
1 / 0 / 1
5,585
559
926
7,792
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
LlHODEl
Jing Wei
10
1 / 2 / 1
5,367
537
2,968
5,778
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,669
667
4,966
6,054
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
11
1 / 0 / 0
5,625
563
1,829
8,222
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Nicoleamon
Vulcan
12
1 / 0 / 1
6,591
659
3,417
2,146
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
11
6 / 1 / 2
6,423
642
9,048
6,476
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
fLoooooo
Sylvanus
11
1 / 1 / 6
5,733
573
4,075
6,549
4,006
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Ymir
 
Ymir
0
5
0
0
L
Camazotz
Actic RIMMER
Camazotz
0
1
0
0
W
1
0
0
1
W
Amaterasu
1
0
0
1
L
Bakasura
Goomboy
Bakasura
1
0
1
1.5
L
Jing Wei
LlHODEl
Jing Wei
1
2
1
0.75
W
Vulcan
Nicoleamon
Vulcan
1
0
1
1.5
W
Skadi
6
1
2
7
W
Sylvanus
fLoooooo
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
23,335
36,585
Taken
29,447
14,159
Mitigated
13,489
11,311
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,229
184
0
565
3,371
890
0
1,713
1,484
28,220
495
L
Ymir
 
Ymir
2,463
715
0
1,784
10,586
6,466
0
3,277
7,229
11,950
0
L
Camazotz
Actic RIMMER
Camazotz
4,081
1,105
0
3,808
9,058
2,247
0
0
8,561
0
40,842
W
4,966
2,230
0
2,774
6,054
3,435
0
302
5,752
0
47,515
W
Amaterasu
1,829
749
0
5,301
8,222
3,410
0
500
7,722
0
47,679
L
Bakasura
Goomboy
Bakasura
926
688
0
2,996
7,792
2,927
0
734
7,004
0
29,391
L
Jing Wei
LlHODEl
Jing Wei
2,968
2,231
0
2,158
5,778
1,629
0
1,081
4,697
0
37,269
W
Vulcan
Nicoleamon
Vulcan
3,417
0
0
960
2,146
645
180
1,177
959
49,263
2,598
W
Skadi
9,048
3,056
0
762
6,476
1,993
412
1,631
4,790
0
39,598
W
Sylvanus
fLoooooo
Sylvanus
4,075
1,425
1,319
3,324
6,549
4,006
217
1,075
5,474
14,998
5,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
31,041
306
Minions Killed
371
0
Camps Cleared
0
1,015,219
Distance Traveled
1,067,385
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,923
492
56
6
0
193,615
0
L
Ymir
4,881
488
11
1
0
204,808
0
L
Camazotz
5,936
594
85
9
0
205,345
0
W
Vamana
6,669
667
95
10
0
209,943
4
W
Amaterasu
5,625
563
79
8
0
268,874
0
L
Bakasura
5,585
559
76
8
0
214,961
3
L
Jing Wei
5,367
537
78
8
0
196,490
0
W
Vulcan
6,591
659
104
10
0
208,553
0
W
Skadi
6,423
642
61
6
0
193,811
0
W
Sylvanus
5,733
573
32
3
0
186,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role