Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Feng Kama
The Morrigan
Level 69
God Stats
4W - 4L
1,535 SR
Queue Stats
235W - 250L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FilipinoWarlord
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 104L
1,586 Elo+
Party 1
Yemoja
Yemoja
Serendipity7084
Yemoja
Level 55
God Stats
137W - 146L
1,464 SR
Queue Stats
186W - 203L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
StraightToElla
Nu Wa
Level 86
God Stats
2W - 2L
1,697 SR
Queue Stats
312W - 292L
1,533 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,501 Elo+

VS

Team Averages
Level 161
1,559 SR
1,530 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Janiki84
Nike
Level 86
God Stats
6W - 6L
1,525 SR
Queue Stats
221W - 207L
1,498 Elo+
Solo
Nemesis
Nemesis
The_Greese_Man
Nemesis
Level 228
God Stats
14W - 11L
1,593 SR
Queue Stats
930W - 925L
1,589 Elo+
Solo
Janus
Janus
dogembagem
Janus
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 41L
1,554 Elo+
Solo
Chiron
Chiron
xB0N3H34Dx9852
Chiron
Level 198
God Stats
4W - 4L
1,676 SR
Queue Stats
76W - 100L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 4 / 0
5,560
556
4,628
8,683
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Feng Kama
The Morrigan
10
0 / 2 / 0
5,115
512
2,900
5,546
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FilipinoWarlord
Tsukuyomi
11
1 / 2 / 1
6,033
603
5,770
9,979
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 3 / 0
4,812
481
2,460
9,024
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 2 / 0
5,585
559
4,502
5,409
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 2 / 0
7,102
710
6,144
8,967
6,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
10
2 / 0 / 6
5,771
577
6,530
5,882
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 1 / 2
6,377
638
4,600
7,156
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
3 / 0 / 2
6,596
660
4,814
4,407
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,174
617
5,420
6,575
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Cabrakan
 
Cabrakan
2
2
0
1
L
The Morrigan
Feng Kama
The Morrigan
0
2
0
0
L
Tsukuyomi
FilipinoWarlord
Tsukuyomi
1
2
1
0.75
W
Nike
2
0
6
5
L
0
3
0
0
L
1
2
0
0.5
W
4
1
2
5
W
Janus
3
0
2
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
27,508
38,641
Taken
32,987
14,553
Mitigated
14,178
11,860
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,628
2,163
0
1,176
8,683
2,470
0
614
7,761
0
39,784
W
Cabrakan
 
Cabrakan
6,144
753
0
4,192
8,967
6,375
0
743
8,175
50,766
1,896
L
The Morrigan
Feng Kama
The Morrigan
2,900
822
0
2,562
5,546
1,546
0
1,398
3,908
30,555
964
L
Tsukuyomi
FilipinoWarlord
Tsukuyomi
5,770
1,156
0
2,244
9,979
4,617
0
6,085
3,894
0
41,180
W
Nike
6,530
931
0
1,736
5,882
2,234
410
2,002
3,784
0
25,623
L
2,460
499
1,566
2,650
9,024
4,804
0
1,450
7,165
11,440
0
L
4,502
1,437
0
1,662
5,409
1,116
0
929
4,366
37,924
0
W
4,600
1,998
0
1,005
7,156
2,478
0
1,528
5,508
0
50,291
W
Janus
4,814
174
0
722
4,407
1,257
521
2,583
1,653
43,204
0
W
5,420
1,889
259
2,707
6,575
1,834
600
2,494
4,039
0
43,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
32,020
294
Minions Killed
377
0
Camps Cleared
0
998,239
Distance Traveled
1,076,297
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,560
556
62
6
0
197,506
1
W
Cabrakan
7,102
710
91
9
0
179,637
0
L
The Morrigan
5,115
512
63
6
0
215,780
0
L
Tsukuyomi
6,033
603
83
8
0
197,888
0
W
Nike
5,771
577
34
3
0
235,599
0
L
Yemoja
4,812
481
19
2
0
192,300
4
L
Nu Wa
5,585
559
67
7
0
194,765
0
W
Nemesis
6,377
638
93
9
0
241,298
0
W
Janus
6,596
660
86
9
0
212,251
1
W
Chiron
6,174
617
73
7
0
207,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role