Player Matchup

Chiron
Chiron
ElCazadoor
Chiron
Level 84
God Stats
21W - 27L
1,495 SR
Queue Stats
177W - 174L
1,446 Elo+
Solo
Ah Puch
Ah Puch
IJeffTheKillerII
Ah Puch
Level 126
God Stats
3W - 1L
1,800 SR
Queue Stats
73W - 57L
1,587 Elo+
Solo
Tyr
Tyr
PepPeter
Tyr
Level 66
God Stats
5W - 6L
1,480 SR
Queue Stats
273W - 250L
1,547 Elo+
Solo
Team Averages
Level 92
1,592 SR
1,527 Elo+

VS

Team Averages
Level 173
2,055 SR
2,034 Elo+
Sun Wukong
Sun Wukong
Gxxe
Sun Wukong
Level 159
God Stats
1W - 0L
1,969 SR
Queue Stats
12W - 1L
1,980 Elo+
Party 1
Anhur
Anhur
Shαx
Anhur
Level 170
God Stats
51W - 8L
2,033 SR
Queue Stats
141W - 23L
1,987 Elo+
Party 1
Sylvanus
Sylvanus
Zeleth
Sylvanus
Level 189
God Stats
28W - 1L
2,164 SR
Queue Stats
96W - 4L
2,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElCazadoor
Chiron
12
2 / 4 / 0
7,246
725
5,845
8,643
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 5 / 2
7,708
771
5,056
6,670
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,852
685
5,091
10,136
8,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gxxe
Sun Wukong
13
1 / 2 / 11
8,196
820
6,655
10,936
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Shαx
Anhur
16
8 / 1 / 4
10,041
1,004
9,381
8,549
5,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Zeleth
Sylvanus
15
3 / 0 / 7
8,605
861
7,017
5,673
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
ElCazadoor
Chiron
2
4
0
0.5
W
Sun Wukong
Gxxe
Sun Wukong
1
2
11
3.25
L
1
5
2
0.4
L
0
3
2
0.33
W
Anhur
Shαx
Anhur
8
1
4
10
W
Sylvanus
Zeleth
Sylvanus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
23,053
25,449
Taken
25,158
11,554
Mitigated
18,827
3,581
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ElCazadoor
Chiron
5,845
2,970
174
1,854
8,643
1,860
0
2,189
5,805
0
19,246
W
Sun Wukong
Gxxe
Sun Wukong
6,655
740
0
2,624
10,936
9,888
236
1,799
9,137
0
24,562
L
5,056
155
0
234
6,670
1,619
0
1,795
4,500
26,807
0
L
5,091
277
0
1,319
10,136
8,075
0
2,135
7,039
0
10,920
W
Anhur
Shαx
Anhur
9,381
4,865
0
1,495
8,549
5,778
630
1,779
6,770
0
37,393
W
Sylvanus
Zeleth
Sylvanus
7,017
839
2,431
2,453
5,673
3,161
357
1,521
4,152
19,550
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,806
Gold Earned
26,842
97
Minions Killed
137
0
Camps Cleared
0
528,556
Distance Traveled
616,677
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,246
725
28
3
0
171,899
0
W
Sun Wukong
8,196
820
20
2
0
222,158
0
L
Ah Puch
7,708
771
55
6
0
161,643
2
L
Tyr
6,852
685
14
1
0
195,014
0
W
Anhur
10,041
1,004
75
8
0
186,539
0
W
Sylvanus
8,605
861
42
4
0
207,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role