Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Klinqe
Achilles
Level 172
God Stats
10W - 4L
1,782 SR
Queue Stats
976W - 913L
1,612 Elo+
Party 1
Charybdis
Charybdis
Marco1309
Charybdis
Level 144
God Stats
24W - 11L
1,733 SR
Queue Stats
400W - 375L
1,480 Elo+
Solo
Poseidon
Poseidon
PiššJugEnjoyer
Poseidon
Level 108
God Stats
27W - 14L
1,668 SR
Queue Stats
555W - 389L
1,549 Elo+
Party 1
Baba Yaga
Baba Yaga
Vormoor
Baba Yaga
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,428 Elo+
Solo
Team Averages
Level 121
1,637 SR
1,514 Elo+

VS

Team Averages
Level 157
1,682 SR
1,555 Elo+
Hades
Hades
GotWife
Hades
Level 155
God Stats
3W - 1L
1,728 SR
Queue Stats
252W - 237L
1,604 Elo+
Solo
Xing Tian
Xing Tian
JokerNoseExtrem
Xing Tian
Level 193
God Stats
45W - 41L
1,553 SR
Queue Stats
628W - 588L
1,576 Elo+
Solo
Nu Wa
Nu Wa
N1kNaks
Nu Wa
Level 169
God Stats
25W - 29L
1,523 SR
Queue Stats
718W - 687L
1,502 Elo+
Solo
Xbalanque
Xbalanque
Shakshuka
Xbalanque
Level 159
God Stats
4W - 3L
1,845 SR
Queue Stats
454W - 423L
1,578 Elo+
Solo
Skadi
Skadi
YoreenAygon
Skadi
Level 109
God Stats
4W - 1L
1,762 SR
Queue Stats
212W - 193L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 1 / 8
8,524
568
4,282
11,802
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Klinqe
Achilles
16
6 / 2 / 1
9,885
659
9,474
14,030
14,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Marco1309
Charybdis
19
5 / 1 / 0
10,529
702
9,773
4,694
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 1 / 3
10,102
673
12,118
8,560
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Vormoor
Baba Yaga
14
1 / 7 / 5
8,433
562
1,016
8,846
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GotWife
Hades
13
2 / 5 / 0
8,363
558
7,825
13,919
5,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
JokerNoseExtrem
Xing Tian
9
0 / 2 / 1
6,031
402
1,275
4,663
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
N1kNaks
Nu Wa
15
5 / 5 / 4
9,352
623
9,356
9,249
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Shakshuka
Xbalanque
9
0 / 2 / 1
6,039
403
2,114
6,248
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 2
7,543
503
8,210
12,398
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
12
12
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
8
4
L
Hades
GotWife
Hades
2
5
0
0.4
L
Xing Tian
JokerNoseExtrem
Xing Tian
0
2
1
0.25
W
Achilles
Klinqe
Achilles
6
2
1
3.25
W
Charybdis
Marco1309
Charybdis
5
1
0
5
L
Nu Wa
N1kNaks
Nu Wa
5
5
4
1.4
W
7
1
3
8.5
L
Xbalanque
Shakshuka
Xbalanque
0
2
1
0.25
W
Baba Yaga
Vormoor
Baba Yaga
1
7
5
0.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
28,780
47,932
Taken
46,477
29,863
Mitigated
14,659
12,784
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,282
33
0
3,292
11,802
7,966
0
2,703
8,827
27,624
2,718
L
Hades
GotWife
Hades
7,825
956
0
5,854
13,919
5,994
0
3,149
10,770
52,189
0
L
Xing Tian
JokerNoseExtrem
Xing Tian
1,275
20
0
0
4,663
1,735
0
875
3,788
17,777
224
W
Achilles
Klinqe
Achilles
9,474
1,925
0
4,907
14,030
14,711
0
6,034
7,928
905
58,444
W
Charybdis
Marco1309
Charybdis
9,773
5,685
0
2,381
4,694
1,453
1,995
1,562
3,017
0
101,169
L
Nu Wa
N1kNaks
Nu Wa
9,356
2,168
0
0
9,249
2,246
5
6,507
2,742
52,622
0
W
12,118
2,406
0
1,091
8,560
2,977
0
3,445
4,915
113,103
1,296
L
Xbalanque
Shakshuka
Xbalanque
2,114
1,353
0
2,041
6,248
1,431
0
1,627
4,621
0
24,912
W
Baba Yaga
Vormoor
Baba Yaga
1,016
0
0
1,113
8,846
2,756
766
3,790
4,789
47,065
0
L
8,210
2,477
0
3,967
12,398
3,253
0
5,664
6,734
0
58,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
37,328
541
Minions Killed
396
0
Camps Cleared
0
1,511,059
Distance Traveled
1,250,639
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,524
568
44
3
0
313,972
7
L
Hades
8,363
558
114
8
0
280,441
4
L
Xing Tian
6,031
402
34
2
0
168,893
0
W
Achilles
9,885
659
89
6
0
271,006
1
W
Charybdis
10,529
702
177
12
0
289,585
0
L
Nu Wa
9,352
623
104
7
0
295,853
0
W
Poseidon
10,102
673
158
11
0
364,912
2
L
Xbalanque
6,039
403
55
4
0
195,931
0
W
Baba Yaga
8,433
562
73
5
0
271,584
0
L
Skadi
7,543
503
89
6
0
309,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role