Player Matchup

Neith
Neith
Marlako
Neith
Level 69
God Stats
76W - 48L
1,641 SR
Queue Stats
347W - 371L
1,452 Elo+
Solo
Nu Wa
Nu Wa
N1kNaks
Nu Wa
Level 169
God Stats
25W - 29L
1,539 SR
Queue Stats
718W - 687L
1,514 Elo+
Solo
Osiris
Osiris
XxGhost_rider32X
Osiris
Level 147
God Stats
4W - 5L
1,577 SR
Queue Stats
270W - 266L
1,498 Elo+
Solo
Ra
Ra
YoreenAygon
Ra
Level 109
God Stats
13W - 9L
1,643 SR
Queue Stats
212W - 193L
1,528 Elo+
Solo
Fenrir
Fenrir
joaosinho
Fenrir
Level 156
God Stats
6W - 8L
1,426 SR
Queue Stats
781W - 767L
1,541 Elo+
Solo
Team Averages
Level 130
1,565 SR
1,507 Elo+

VS

Team Averages
Level 134
1,477 SR
1,478 Elo+
Eset
Eset
Artik54
Eset
Level 128
God Stats
2W - 2L
1,455 SR
Queue Stats
72W - 63L
1,491 Elo+
Party 1
Martichoras
Martichoras
Marco1309
Martichoras
Level 144
God Stats
4W - 2L
1,534 SR
Queue Stats
400W - 375L
1,468 Elo+
Solo
Thanatos
Thanatos
N7 Ledge M8
Thanatos
Level 141
God Stats
6W - 11L
1,354 SR
Queue Stats
296W - 316L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
luisgll97
Tsukuyomi
Level 129
God Stats
21W - 12L
1,652 SR
Queue Stats
315W - 291L
1,512 Elo+
Solo
Chang'e
Chang'e
pushdz
Chang'e
Level 126
God Stats
3W - 4L
1,391 SR
Queue Stats
28W - 31L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Marlako
Neith
2
0 / 1 / 0
2,686
537
153
857
158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
N1kNaks
Nu Wa
7
1 / 1 / 2
3,961
792
3,033
2,779
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 2 / 2
4,288
858
3,688
3,728
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 1
4,071
814
1,425
3,260
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
joaosinho
Fenrir
6
2 / 1 / 2
4,027
805
2,481
4,281
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Artik54
Eset
6
3 / 2 / 0
3,843
769
1,798
3,099
655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Martichoras
Marco1309
Martichoras
7
1 / 2 / 0
3,844
769
2,085
3,919
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
N7 Ledge M8
Thanatos
7
1 / 0 / 2
3,779
756
1,412
4,175
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
luisgll97
Tsukuyomi
8
1 / 2 / 0
4,552
910
1,577
4,686
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
pushdz
Chang'e
5
0 / 2 / 2
3,311
662
1,593
3,600
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
Artik54
Eset
3
2
0
1.5
W
Martichoras
Marco1309
Martichoras
1
2
0
0.5
L
Neith
Marlako
Neith
0
1
0
0
L
Nu Wa
N1kNaks
Nu Wa
1
1
2
2
W
Thanatos
N7 Ledge M8
Thanatos
1
0
2
2
L
3
2
2
2
L
2
1
1
2.5
L
Fenrir
joaosinho
Fenrir
2
1
2
3
W
Tsukuyomi
luisgll97
Tsukuyomi
1
2
0
0.5
W
Chang'e
pushdz
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
8,465
14,905
Taken
19,479
4,707
Mitigated
4,752
4,468
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Artik54
Eset
1,798
142
153
651
3,099
655
0
99
2,972
11,634
0
W
Martichoras
Marco1309
Martichoras
2,085
763
0
1,003
3,919
952
0
3,135
603
0
21,923
L
Neith
Marlako
Neith
153
153
0
60
857
158
0
0
857
0
2,530
L
Nu Wa
N1kNaks
Nu Wa
3,033
734
0
480
2,779
575
0
0
2,779
14,824
0
W
Thanatos
N7 Ledge M8
Thanatos
1,412
334
0
2,647
4,175
1,236
0
340
3,775
0
18,141
L
3,688
1,745
0
756
3,728
1,495
0
1,730
1,998
0
18,852
L
1,425
433
72
2,175
3,260
807
0
0
3,260
17,992
0
L
Fenrir
joaosinho
Fenrir
2,481
755
0
925
4,281
1,672
0
1,661
2,620
0
13,021
W
Tsukuyomi
luisgll97
Tsukuyomi
1,577
360
0
1,382
4,686
1,253
0
486
4,175
0
31,105
W
Chang'e
pushdz
Chang'e
1,593
152
557
1,172
3,600
656
0
76
3,496
10,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,033
Gold Earned
19,329
125
Minions Killed
158
0
Camps Cleared
0
502,142
Distance Traveled
544,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
3,843
769
17
3
0
109,753
0
W
Martichoras
3,844
769
30
6
0
101,547
2
L
Neith
2,686
537
6
1
0
21,849
0
L
Nu Wa
3,961
792
34
7
0
117,829
0
W
Thanatos
3,779
756
36
7
0
132,749
0
L
Osiris
4,288
858
27
5
0
119,466
0
L
Ra
4,071
814
41
8
0
132,122
0
L
Fenrir
4,027
805
17
3
0
110,876
0
W
Tsukuyomi
4,552
910
56
11
0
95,858
0
W
Chang'e
3,311
662
19
4
0
104,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role