Player Matchup

Surtr
Surtr
CallmeKickz1
Surtr
Level 117
God Stats
2W - 2L
1,400 SR
Queue Stats
24W - 22L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
ItzRogueWolf_
Baba Yaga
Level 128
God Stats
3W - 4L
1,333 SR
Queue Stats
24W - 23L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
KurtCammy07
Zhong Kui
Level 119
God Stats
1W - 3L
1,188 SR
Queue Stats
26W - 25L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
NocLB
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,522 Elo+
Solo
Tyr
Tyr
xraul_23
Tyr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,553 Elo+
Solo
Team Averages
Level 115
1,384 SR
1,467 Elo+

VS

Team Averages
Level 60
1,441 SR
1,465 Elo+
Fenrir
Fenrir
ANTIDER98
Fenrir
Level 96
God Stats
15W - 14L
1,500 SR
Queue Stats
67W - 52L
1,565 Elo+
Solo
Osiris
Osiris
Belerofonte99
Osiris
Level 84
God Stats
2W - 6L
1,429 SR
Queue Stats
338W - 338L
1,519 Elo+
Solo
Nut
Nut
ProjectXPulmi
Nut
Level 53
God Stats
0W - 1L
1,313 SR
Queue Stats
26W - 35L
1,463 Elo+
Solo
Cthulhu
Cthulhu
RooRam12
Cthulhu
Level 19
God Stats
4W - 1L
1,461 SR
Queue Stats
7W - 6L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
jellyram
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
8,120
427
5,316
9,493
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Baba Yaga
ItzRogueWolf_
Baba Yaga
16
6 / 3 / 11
10,429
549
15,827
9,566
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
KurtCammy07
Zhong Kui
15
7 / 1 / 1
10,063
530
6,272
5,751
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
NocLB
Sun Wukong
17
5 / 1 / 1
10,457
550
15,528
14,100
13,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 2 / 4
10,523
554
10,839
12,635
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANTIDER98
Fenrir
16
3 / 2 / 3
8,813
464
10,291
16,308
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 1
9,988
526
11,439
23,273
28,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 5 / 0
9,083
478
5,507
11,154
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RooRam12
Cthulhu
11
1 / 6 / 2
7,251
382
2,207
11,953
8,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
jellyram
Cabrakan
12
0 / 12 / 3
7,434
391
4,572
16,330
10,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
27
Kills
9
9
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANTIDER98
Fenrir
3
2
3
2.25
L
2
2
1
1.25
W
1
2
13
3.75
W
Baba Yaga
ItzRogueWolf_
Baba Yaga
6
3
11
3.83
W
Zhong Kui
KurtCammy07
Zhong Kui
7
1
1
7.5
W
Sun Wukong
NocLB
Sun Wukong
5
1
1
5.5
L
3
5
0
0.6
L
Cthulhu
RooRam12
Cthulhu
1
6
2
0.33
L
Cabrakan
jellyram
Cabrakan
0
12
3
0.13
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,782
Damage
34,016
51,545
Taken
79,018
34,957
Mitigated
57,303
12,777
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANTIDER98
Fenrir
10,291
2,163
0
4,516
16,308
7,106
385
3,460
12,740
0
77,424
L
11,439
5,165
0
7,264
23,273
28,082
0
4,763
18,364
558
80,385
W
5,316
1,461
157
2,588
9,493
5,693
29
2,216
7,059
1,160
24,035
W
Baba Yaga
ItzRogueWolf_
Baba Yaga
15,827
1,613
0
2,411
9,566
4,321
0
1,869
7,578
62,460
0
W
Zhong Kui
KurtCammy07
Zhong Kui
6,272
1,921
0
2,809
5,751
3,817
552
374
5,325
49,496
11,460
W
Sun Wukong
NocLB
Sun Wukong
15,528
3,168
0
2,167
14,100
13,689
0
1,096
12,924
13,682
67,608
L
5,507
3,603
64
570
11,154
3,565
0
5,597
5,500
0
61,930
L
Cthulhu
RooRam12
Cthulhu
2,207
415
0
0
11,953
8,325
0
4,433
7,190
31,319
618
L
Cabrakan
jellyram
Cabrakan
4,572
351
0
407
16,330
10,225
39
7,245
8,987
32,203
0
W
10,839
437
0
2,645
12,635
7,437
0
650
11,851
0
88,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
42,569
494
Minions Killed
463
0
Camps Cleared
0
1,875,160
Distance Traveled
1,743,456
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,813
464
105
6
0
428,286
7
L
Osiris
9,988
526
128
7
0
350,361
0
W
Surtr
8,120
427
42
2
0
365,893
5
W
Baba Yaga
10,429
549
90
5
0
356,449
2
W
Zhong Kui
10,063
530
106
6
0
320,041
2
W
Sun Wukong
10,457
550
135
7
0
385,048
2
L
Nut
9,083
478
113
6
0
320,611
0
L
Cthulhu
7,251
382
51
3
0
339,111
0
L
Cabrakan
7,434
391
66
3
0
305,087
0
W
Tyr
10,523
554
121
6
0
447,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role