Player Matchup

Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 148
God Stats
405W - 458L
1,451 SR
Queue Stats
1,129W - 1,126L
1,479 Elo+
Solo
Nemesis
Nemesis
Slappik
Nemesis
Level 254
God Stats
5W - 3L
1,657 SR
Queue Stats
525W - 488L
1,471 Elo+
Solo
Rama
Rama
Spine Fuzz
Rama
Level 162
God Stats
13W - 8L
1,626 SR
Queue Stats
425W - 413L
1,454 Elo+
Solo
Fafnir
Fafnir
Sunraku1992
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 348L
1,468 Elo+
Solo
Aphrodite
Aphrodite
UrNotCuteIAm
Aphrodite
Level 151
God Stats
95W - 93L
1,609 SR
Queue Stats
756W - 743L
1,553 Elo+
Solo
Team Averages
Level 163
1,569 SR
1,485 Elo+

VS

Team Averages
Level 109
1,572 SR
1,517 Elo+
Ymir
Ymir
Astro-HellFire
Ymir
Level 66
God Stats
14W - 8L
1,564 SR
Queue Stats
73W - 65L
1,509 Elo+
Party 1
Arachne
Arachne
Criner24
Arachne
Level 143
God Stats
45W - 26L
1,708 SR
Queue Stats
292W - 277L
1,513 Elo+
Solo
Sol
Sol
WWxStark33
Sol
Level 139
God Stats
2W - 2L
1,593 SR
Queue Stats
413W - 395L
1,454 Elo+
Solo
Hades
Hades
korraobaid550
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 438L
1,525 Elo+
Solo
Heimdallr
Heimdallr
lJoshuL
Heimdallr
Level 108
God Stats
7W - 5L
1,497 SR
Queue Stats
178W - 154L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
13
2 / 0 / 2
7,128
594
3,979
3,409
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Slappik
Nemesis
12
5 / 2 / 4
7,180
598
7,889
9,991
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
6,130
511
3,540
6,997
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
0 / 3 / 0
4,950
413
1,339
8,295
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
UrNotCuteIAm
Aphrodite
13
6 / 0 / 0
8,016
668
6,206
5,972
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,459
538
2,358
9,824
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Criner24
Arachne
9
0 / 5 / 1
5,416
451
3,177
14,266
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 2 / 1
6,897
575
3,275
5,506
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 4 / 0
4,828
402
1,913
5,450
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
lJoshuL
Heimdallr
11
3 / 1 / 1
6,515
543
9,859
3,777
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
4
5
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
2
0
2
3
L
Arachne
Criner24
Arachne
0
5
1
0.1
W
Nemesis
Slappik
Nemesis
5
2
4
3.5
W
1
0
1
1.5
W
Fafnir
0
3
0
0
W
Aphrodite
UrNotCuteIAm
Aphrodite
6
0
0
6
L
1
2
1
0.75
L
0
4
0
0
L
Heimdallr
lJoshuL
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,953
Damage
20,582
34,664
Taken
38,823
16,250
Mitigated
14,443
15,582
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,358
496
0
1,907
9,824
5,559
191
2,868
6,750
27,369
223
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
3,979
220
0
1,102
3,409
1,220
0
1,546
1,863
49,007
0
L
Arachne
Criner24
Arachne
3,177
2,053
0
3,276
14,266
4,255
0
3,485
10,563
0
38,894
W
Nemesis
Slappik
Nemesis
7,889
3,791
0
4,562
9,991
3,610
0
1,600
8,391
0
53,585
W
3,540
2,673
0
4,140
6,997
2,281
0
177
6,820
0
46,229
W
Fafnir
1,339
381
164
1,261
8,295
6,953
0
1,288
7,007
7,059
0
W
Aphrodite
UrNotCuteIAm
Aphrodite
6,206
753
0
4,353
5,972
2,186
105
2,309
3,297
52,021
1,908
L
3,275
571
0
2,094
5,506
1,293
0
1,636
3,870
45,160
1,387
L
1,913
184
0
920
5,450
1,889
0
2,312
2,828
11,889
629
L
Heimdallr
lJoshuL
Heimdallr
9,859
5,691
0
1,742
3,777
1,447
661
292
3,390
0
46,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
30,115
407
Minions Killed
297
0
Camps Cleared
0
1,173,844
Distance Traveled
1,074,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,459
538
50
4
0
219,865
0
W
Morgan Le Fay
7,128
594
114
10
0
261,270
2
L
Arachne
5,416
451
62
5
0
253,517
0
W
Nemesis
7,180
598
87
7
0
270,628
1
W
Rama
6,130
511
86
7
0
219,510
0
W
Fafnir
4,950
413
17
1
0
223,960
3
W
Aphrodite
8,016
668
103
9
0
198,476
0
L
Sol
6,897
575
98
8
0
230,575
5
L
Hades
4,828
402
23
2
0
132,376
0
L
Heimdallr
6,515
543
64
5
0
238,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role