Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Goku_UI-_-935
Fafnir
Level 98
God Stats
2W - 1L
1,473 SR
Queue Stats
94W - 124L
1,459 Elo+
Party 1
Ullr
Ullr
TheHomieEdwin
Ullr
Level 88
God Stats
4W - 8L
1,291 SR
Queue Stats
106W - 128L
1,499 Elo+
Party 1
Geb
Geb
ZachEzekiel
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,461 Elo+
Solo
Agni
Agni
piano56789
Agni
Level 125
God Stats
10W - 4L
1,695 SR
Queue Stats
58W - 80L
1,393 Elo+
Party 1
Team Averages
Level 104
1,492 SR
1,462 Elo+

VS

Team Averages
Level 104
1,438 SR
1,473 Elo+
Sylvanus
Sylvanus
Bubbsfire
Sylvanus
Level 154
God Stats
1W - 2L
1,400 SR
Queue Stats
83W - 98L
1,393 Elo+
Solo
Fenrir
Fenrir
Darcka21
Fenrir
Level 126
God Stats
0W - 4L
1,143 SR
Queue Stats
268W - 271L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
Vernadian
Hou Yi
Level 74
God Stats
52W - 50L
1,601 SR
Queue Stats
155W - 152L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxDerekxXUwU
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 109
God Stats
185W - 168L
1,548 SR
Queue Stats
203W - 192L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
6,370
637
2,750
6,188
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 4
6,233
623
5,541
6,389
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,403
540
5,166
5,120
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 1
5,640
564
2,786
4,974
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 4
6,901
690
5,832
3,603
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bubbsfire
Sylvanus
9
1 / 1 / 0
5,528
553
1,549
6,319
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Darcka21
Fenrir
9
0 / 3 / 0
4,849
485
2,608
10,157
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
Vernadian
Hou Yi
11
0 / 1 / 0
6,285
629
2,622
5,766
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
XxDerekxXUwU
Ah Muzen Cab
10
1 / 4 / 0
5,907
591
2,698
8,171
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
ZonateBow63
Danzaburou
8
0 / 3 / 1
4,751
475
3,950
7,130
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Sylvanus
Bubbsfire
Sylvanus
1
1
0
1
L
Fenrir
Darcka21
Fenrir
0
3
0
0
W
5
0
4
7
W
0
1
3
1.5
L
Hou Yi
Vernadian
Hou Yi
0
1
0
0
L
Ah Muzen Cab
XxDerekxXUwU
Ah Muzen Cab
1
4
0
0.25
W
2
0
1
2.5
L
Danzaburou
ZonateBow63
Danzaburou
0
3
1
0.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
13,427
26,274
Taken
37,543
14,672
Mitigated
13,745
7,490
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,750
246
0
1,910
6,188
5,137
0
0
6,188
0
39,707
L
Sylvanus
Bubbsfire
Sylvanus
1,549
732
827
2,947
6,319
4,187
0
2,345
3,974
21,020
0
L
Fenrir
Darcka21
Fenrir
2,608
1,156
0
5,220
10,157
3,176
0
3,445
6,712
0
35,127
W
5,541
2,223
0
2,660
6,389
4,168
0
114
6,275
26,935
0
W
5,166
1,665
0
1,181
5,120
1,417
0
605
4,515
0
33,432
L
Hou Yi
Vernadian
Hou Yi
2,622
966
0
3,058
5,766
1,706
0
84
5,346
0
47,131
L
Ah Muzen Cab
XxDerekxXUwU
Ah Muzen Cab
2,698
1,004
0
597
8,171
2,441
336
6,023
2,148
0
37,557
W
2,786
199
0
1,239
4,974
2,871
0
830
4,144
16,766
1,500
L
Danzaburou
ZonateBow63
Danzaburou
3,950
1,880
0
2,736
7,130
2,235
0
2,095
5,035
0
23,870
W
5,832
397
0
500
3,603
1,079
0
0
3,603
41,543
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
27,320
335
Minions Killed
301
0
Camps Cleared
0
1,093,785
Distance Traveled
939,812
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,370
637
76
8
0
208,708
2
L
Sylvanus
5,528
553
21
2
0
174,116
6
L
Fenrir
4,849
485
66
7
0
231,072
0
W
Fafnir
6,233
623
41
4
0
223,448
0
W
Ullr
5,403
540
76
8
0
212,083
0
L
Hou Yi
6,285
629
93
9
0
177,049
0
L
Ah Muzen Cab
5,907
591
67
7
0
186,233
0
W
Geb
5,640
564
25
3
0
240,956
2
L
Danzaburou
4,751
475
54
5
0
171,342
0
W
Agni
6,901
690
117
12
0
208,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role