Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BlackYonkou
Thor
Level 146
God Stats
3W - 0L
1,789 SR
Queue Stats
81W - 73L
1,472 Elo+
Solo
Hera
Hera
IdioticGhost
Hera
Level 157
God Stats
8W - 8L
1,439 SR
Queue Stats
323W - 336L
1,453 Elo+
Party 1
Odin
Odin
Whachutokinbout
Odin
Level 179
God Stats
8W - 2L
1,773 SR
Queue Stats
658W - 662L
1,498 Elo+
Party 1
Agni
Agni
killawashere
Agni
Level 102
God Stats
3W - 3L
1,386 SR
Queue Stats
179W - 188L
1,396 Elo+
Solo
Team Averages
Level 142
1,578 SR
1,464 Elo+

VS

Team Averages
Level 97
1,408 SR
1,449 Elo+
Discordia
Discordia
ArmoredWeedhead
Discordia
Level 158
God Stats
12W - 10L
1,542 SR
Queue Stats
539W - 560L
1,445 Elo+
Solo
Loki
Loki
Belvies
Loki
Level 141
God Stats
7W - 11L
1,434 SR
Queue Stats
398W - 416L
1,433 Elo+
Solo
Sol
Sol
Purge-an-Purify
Sol
Level 104
God Stats
0W - 3L
1,298 SR
Queue Stats
188W - 196L
1,524 Elo+
Party 2
Bellona
Bellona
king_dad22
Bellona
Level 27
God Stats
2W - 5L
1,424 SR
Queue Stats
83W - 100L
1,476 Elo+
Party 2
Surtr
Surtr
yer533
Surtr
Level 54
God Stats
0W - 3L
1,343 SR
Queue Stats
42W - 60L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 2 / 10
8,666
788
6,931
12,625
12,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 4 / 8
11,773
1,070
14,014
12,157
5,812
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 15
9,748
886
8,031
8,365
5,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 9
8,935
812
4,421
9,245
7,388
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 16
9,239
840
9,781
7,224
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArmoredWeedhead
Discordia
14
1 / 5 / 4
7,554
687
9,308
8,338
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Belvies
Loki
5
0 / 1 / 0
5,672
516
275
946
231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 7
8,420
765
10,295
9,692
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
king_dad22
Bellona
16
3 / 5 / 4
8,478
771
6,493
13,335
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
yer533
Surtr
15
4 / 8 / 6
8,620
784
7,297
14,217
12,430
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
23
Kills
11
11
Deaths
23
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
10
4
L
Discordia
ArmoredWeedhead
Discordia
1
5
4
0.6
L
Loki
Belvies
Loki
0
1
0
0
W
11
4
8
3.75
W
3
1
15
10.5
L
3
4
7
1.63
W
4
3
9
2.83
W
2
1
16
10
L
Bellona
king_dad22
Bellona
3
5
4
1
L
Surtr
yer533
Surtr
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
33,668
49,616
Taken
46,528
34,488
Mitigated
33,187
14,694
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,931
656
1,308
4,054
12,625
12,616
40
3,763
8,629
0
14,985
L
Discordia
ArmoredWeedhead
Discordia
9,308
60
639
2,149
8,338
2,565
0
3,441
4,809
20,004
0
L
Loki
Belvies
Loki
275
0
0
86
946
231
0
492
454
0
347
W
14,014
1,303
1,785
1,652
12,157
5,812
1,129
5,281
6,733
0
28,203
W
8,031
1,782
333
418
8,365
5,509
906
4,946
3,240
22,380
152
L
10,295
770
1,505
3,118
9,692
3,105
0
4,435
5,257
28,336
0
W
4,421
842
1,035
1,467
9,245
7,388
591
2,291
6,750
0
12,394
W
9,781
42
1,099
1,543
7,224
3,163
418
4,160
2,954
23,959
744
L
Bellona
king_dad22
Bellona
6,493
395
580
1,639
13,335
14,856
0
3,625
9,425
1,088
10,845
L
Surtr
yer533
Surtr
7,297
1,419
459
1,815
14,217
12,430
0
5,235
8,541
293
12,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
38,744
166
Minions Killed
82
0
Camps Cleared
0
1,039,122
Distance Traveled
735,581
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,666
788
27
2
0
225,675
0
L
Discordia
7,554
687
21
2
0
162,616
0
L
Loki
5,672
516
0
0
0
14,987
0
W
Thor
11,773
1,070
40
4
0
189,566
6
W
Hera
9,748
886
42
4
0
196,435
0
L
Sol
8,420
765
33
3
0
190,631
0
W
Odin
8,935
812
24
2
0
203,033
0
W
Agni
9,239
840
33
3
0
224,413
0
L
Bellona
8,478
771
17
2
0
183,189
0
L
Surtr
8,620
784
11
1
0
184,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role