Player Matchup

Athena
Athena
Gxxe
Athena
Level 159
God Stats
1W - 0L
2,006 SR
Queue Stats
12W - 1L
1,973 Elo+
Party 1
Anhur
Anhur
Shαx
Anhur
Level 170
God Stats
46W - 8L
2,051 SR
Queue Stats
124W - 22L
1,987 Elo+
Party 1
He Bo
He Bo
Zeleth
He Bo
Level 189
God Stats
1W - 0L
1,695 SR
Queue Stats
91W - 4L
2,154 Elo+
Party 1
Team Averages
Level 173
1,917 SR
2,038 Elo+

VS

Team Averages
Level 146
1,520 SR
1,653 Elo+
Sol
Sol
LoonyCypress4
Sol
Level 149
God Stats
5W - 3L
1,631 SR
Queue Stats
450W - 456L
1,606 Elo+
Party 2
Tyr
Tyr
Mojo1Loki
Tyr
Level 176
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 2L
1,802 Elo+
Solo
Neith
Neith
popey118
Neith
Level 113
God Stats
26W - 25L
1,559 SR
Queue Stats
629W - 652L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gxxe
Athena
14
2 / 1 / 11
8,619
862
3,072
10,728
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
Shαx
Anhur
15
8 / 0 / 6
9,670
967
10,473
7,225
4,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Zeleth
He Bo
15
4 / 0 / 10
9,134
913
10,115
5,509
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,160
716
3,257
8,504
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 7 / 1
7,016
702
2,902
10,376
8,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
popey118
Neith
11
0 / 3 / 0
6,810
681
5,019
6,241
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
0
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
Gxxe
Athena
2
1
11
7.5
L
0
4
0
0
L
0
7
1
0.07
W
Anhur
Shαx
Anhur
8
0
6
11
W
He Bo
Zeleth
He Bo
4
0
10
9
L
Neith
popey118
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
11,178
23,462
Taken
25,121
15,268
Mitigated
11,152
7,504
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Gxxe
Athena
3,072
651
0
3,352
10,728
8,644
407
1,195
9,533
10,842
2,647
L
3,257
955
0
1,506
8,504
1,413
0
3,269
4,684
22,323
1,180
L
2,902
18
0
957
10,376
8,249
0
4,713
4,694
0
14,458
W
Anhur
Shαx
Anhur
10,473
3,997
0
1,981
7,225
4,670
2,079
1,129
6,096
163
36,779
W
He Bo
Zeleth
He Bo
10,115
528
0
2,171
5,509
1,954
945
783
4,726
28,719
0
L
Neith
popey118
Neith
5,019
866
0
1,080
6,241
1,490
0
3,438
2,274
0
15,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
20,986
126
Minions Killed
88
0
Camps Cleared
0
591,529
Distance Traveled
496,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,619
862
23
2
0
199,608
0
L
Sol
7,160
716
39
4
0
183,180
1
L
Tyr
7,016
702
21
2
0
174,990
0
W
Anhur
9,670
967
56
6
0
188,216
0
W
He Bo
9,134
913
47
5
0
203,705
0
L
Neith
6,810
681
28
3
0
138,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role