Player Matchup

Cabrakan
Cabrakan
ChillTrouble
Cabrakan
Level 282
God Stats
7W - 15L
1,410 SR
Queue Stats
771W - 762L
1,482 Elo+
Solo
He Bo
He Bo
ChronicPoo
He Bo
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 83L
1,483 Elo+
Solo
Ravana
Ravana
D 2 Chanclazos
Ravana
Level 127
God Stats
6W - 4L
1,609 SR
Queue Stats
338W - 358L
1,466 Elo+
Party 1
Skadi
Skadi
Insane Omarepps
Skadi
Level 141
God Stats
5W - 4L
1,673 SR
Queue Stats
232W - 231L
1,510 Elo+
Party 1
Anubis
Anubis
meno destroyer
Anubis
Level 155
God Stats
59W - 52L
1,553 SR
Queue Stats
470W - 474L
1,495 Elo+
Party 1
Team Averages
Level 163
1,549 SR
1,487 Elo+

VS

Team Averages
Level 126
1,566 SR
1,473 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Shizuku Todo
Ishtar
Level 119
God Stats
1W - 3L
1,285 SR
Queue Stats
8W - 11L
1,251 Elo+
Party 2
Achilles
Achilles
SkodenBoston
Achilles
Level 104
God Stats
0W - 2L
1,739 SR
Queue Stats
89W - 92L
1,447 Elo+
Solo
Surtr
Surtr
disdude666
Surtr
Level 83
God Stats
23W - 13L
1,667 SR
Queue Stats
174W - 153L
1,501 Elo+
Solo
Chronos
Chronos
xXlAsianManlXx
Chronos
Level 198
God Stats
4W - 5L
1,638 SR
Queue Stats
351W - 250L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChillTrouble
Cabrakan
11
4 / 2 / 9
7,259
605
6,302
10,118
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
13
2 / 4 / 1
7,747
646
4,169
7,490
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
6 / 0 / 4
8,354
696
5,854
2,012
875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 3 / 4
7,185
599
8,132
8,401
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
4 / 2 / 4
7,036
586
6,812
8,517
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 6 / 1
5,784
482
4,059
8,607
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
10
2 / 5 / 2
5,760
480
6,828
8,260
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SkodenBoston
Achilles
8
0 / 6 / 0
5,119
427
565
10,328
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
10
2 / 2 / 3
6,152
513
3,742
9,133
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 1
7,898
658
6,929
7,723
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
11
11
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
1
0.42
W
Cabrakan
ChillTrouble
Cabrakan
4
2
9
4.25
W
He Bo
2
4
1
0.63
W
6
0
4
8
W
5
3
4
2.33
L
Ishtar
2
5
2
0.6
L
Achilles
SkodenBoston
Achilles
0
6
0
0
L
Surtr
2
2
3
1.75
W
4
2
4
3
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
22,123
36,538
Taken
44,051
20,142
Mitigated
19,405
12,170
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,059
1,326
426
1,050
8,607
4,684
0
3,048
5,530
18,748
5,870
W
Cabrakan
ChillTrouble
Cabrakan
6,302
1,423
0
2,055
10,118
10,979
121
2,519
7,565
18,947
2,637
W
He Bo
4,169
276
0
2,234
7,490
1,981
57
4,711
2,779
48,469
1,247
W
5,854
1,472
0
1,428
2,012
875
18
0
1,978
0
60,064
W
8,132
2,608
0
1,759
8,401
2,702
438
1,509
6,892
0
47,387
L
Ishtar
6,828
4,117
0
1,148
8,260
2,668
0
3,207
5,053
0
25,926
L
Achilles
SkodenBoston
Achilles
565
145
0
1,668
10,328
6,415
0
587
9,321
0
24,162
L
Surtr
3,742
1,526
0
3,394
9,133
3,564
0
3,798
5,247
1,089
26,749
W
6,812
190
0
4,694
8,517
3,605
0
1,807
6,710
53,858
1,058
L
6,929
2,597
0
1,728
7,723
2,074
0
6,051
1,672
63,301
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
30,713
391
Minions Killed
297
0
Camps Cleared
0
1,177,285
Distance Traveled
1,109,087
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,784
482
45
4
0
181,749
6
W
Cabrakan
7,259
605
25
2
0
234,722
2
W
He Bo
7,747
646
99
8
0
232,852
6
W
Ravana
8,354
696
103
9
0
250,069
3
W
Skadi
7,185
599
75
6
0
209,164
2
L
Ishtar
5,760
480
31
3
0
190,965
0
L
Achilles
5,119
427
44
4
0
213,623
2
L
Surtr
6,152
513
59
5
0
263,957
0
W
Anubis
7,036
586
89
7
0
250,478
0
L
Chronos
7,898
658
118
10
0
258,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role