Player Matchup

Ymir
Ymir
JinxJamz
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,524 Elo+
Party 3
Anhur
Anhur
PoppyShoeLow
Anhur
Level 143
God Stats
2W - 3L
1,572 SR
Queue Stats
247W - 240L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
angelmojica1233
Nu Wa
Level 129
God Stats
3W - 4L
1,381 SR
Queue Stats
278W - 260L
1,512 Elo+
Party 2
Awilix
Awilix
deltapuma
Awilix
Level 63
God Stats
0W - 5L
1,758 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Terra
Terra
the_unknown805
Terra
Level 147
God Stats
2W - 2L
1,340 SR
Queue Stats
432W - 398L
1,472 Elo+
Party 2
Team Averages
Level 118
1,510 SR
1,499 Elo+

VS

Team Averages
Level 108
1,597 SR
1,492 Elo+
Nike
Nike
Daerrec
Nike
Level 124
God Stats
5W - 0L
1,664 SR
Queue Stats
376W - 340L
1,541 Elo+
Solo
Izanami
Izanami
EpicGermanGuy13
Izanami
Level 89
God Stats
9W - 9L
1,493 SR
Queue Stats
15W - 17L
1,433 Elo+
Party 1
Serqet
Serqet
JohnnyBuckets
Serqet
Level 87
God Stats
1W - 0L
1,513 SR
Queue Stats
36W - 24L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
TylerD56
Amaterasu
Level 88
God Stats
2W - 0L
1,805 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 1
Hera
Hera
king soleman
Hera
Level 154
God Stats
3W - 2L
1,508 SR
Queue Stats
140W - 159L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 7 / 1
5,632
433
2,236
11,864
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 4 / 0
5,563
428
2,962
8,241
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
6,823
525
6,080
7,062
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
deltapuma
Awilix
10
2 / 7 / 0
6,116
470
5,820
10,633
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 1
8,071
621
10,026
10,532
6,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Daerrec
Nike
13
11 / 0 / 7
8,632
664
11,565
15,375
8,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
4 / 1 / 7
8,354
643
5,851
7,168
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 0
6,478
498
5,976
11,020
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
TylerD56
Amaterasu
12
1 / 4 / 0
6,760
520
4,554
14,398
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
5 / 1 / 4
8,289
638
6,294
4,383
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
23
23
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
Daerrec
Nike
11
0
7
14.5
W
4
1
7
7.5
L
Ymir
0
7
1
0.07
W
2
1
0
2
L
0
4
0
0
W
Amaterasu
TylerD56
Amaterasu
1
4
0
0.25
L
1
4
3
0.63
L
Awilix
deltapuma
Awilix
2
7
0
0.29
W
5
1
4
7
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
34,240
48,332
Taken
52,344
21,781
Mitigated
25,261
10,299
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Daerrec
Nike
11,565
3,806
0
6,777
15,375
8,092
171
2,520
12,719
0
53,917
W
5,851
3,786
0
2,299
7,168
2,191
643
2,681
4,321
0
56,071
L
Ymir
2,236
738
0
360
11,864
8,195
0
1,244
10,620
15,152
0
W
5,976
2,193
0
5,230
11,020
3,452
0
2,863
8,005
0
47,250
L
2,962
1,321
0
2,211
8,241
1,731
0
453
7,788
0
32,918
W
Amaterasu
TylerD56
Amaterasu
4,554
2,072
0
5,292
14,398
10,324
0
7,243
7,032
0
34,961
L
6,080
1,379
0
0
7,062
2,055
0
2,580
4,482
43,961
0
L
Awilix
deltapuma
Awilix
5,820
2,559
0
783
10,633
3,055
0
1,013
8,975
0
28,626
W
6,294
490
0
1,102
4,383
1,202
491
2,413
1,783
52,374
1,459
L
10,026
2,865
0
6,945
10,532
6,745
440
706
9,826
43,576
3,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
38,513
251
Minions Killed
393
0
Camps Cleared
0
1,211,269
Distance Traveled
1,275,011
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,632
664
76
6
0
266,439
4
W
Izanami
8,354
643
93
7
0
234,855
0
L
Ymir
5,632
433
19
1
0
209,805
0
W
Serqet
6,478
498
82
6
0
283,743
0
L
Anhur
5,563
428
65
5
0
254,660
2
W
Amaterasu
6,760
520
53
4
0
228,568
0
L
Nu Wa
6,823
525
66
5
0
207,759
2
L
Awilix
6,116
470
42
3
0
286,134
1
W
Hera
8,289
638
89
7
0
261,406
6
L
Terra
8,071
621
59
5
0
252,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role