Player Matchup

Nemesis
Nemesis
BrainDiff
Nemesis
Level 157
God Stats
7W - 3L
1,740 SR
Queue Stats
41W - 39L
1,602 Elo+
Party 2
Cabrakan
Cabrakan
CamoMcSlick
Cabrakan
Level 99
God Stats
2W - 6L
1,482 SR
Queue Stats
308W - 284L
1,515 Elo+
Party 1
Ullr
Ullr
LazerD
Ullr
Level 127
God Stats
1W - 1L
1,785 SR
Queue Stats
45W - 38L
1,623 Elo+
Party 2
Bacchus
Bacchus
QornwaywayTiyus
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,720 Elo+
Party 2
Eset
Eset
SirTaylor36
Eset
Level 114
God Stats
6W - 4L
1,660 SR
Queue Stats
394W - 369L
1,559 Elo+
Party 1
Team Averages
Level 103
1,633 SR
1,604 Elo+

VS

Team Averages
Level 150
1,572 SR
1,592 Elo+
Erlang Shen
Erlang Shen
ElBestoFurro
Erlang Shen
Level 142
God Stats
2W - 1L
1,545 SR
Queue Stats
424W - 377L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FinnMurtoons145
Ah Muzen Cab
Level 154
God Stats
9W - 9L
1,482 SR
Queue Stats
252W - 222L
1,509 Elo+
Solo
Sylvanus
Sylvanus
KiingJAK
Sylvanus
Level 140
God Stats
11W - 5L
1,667 SR
Queue Stats
60W - 33L
1,631 Elo+
Solo
Eset
Eset
Malcohm
Eset
Level 156
God Stats
38W - 19L
1,744 SR
Queue Stats
197W - 138L
1,668 Elo+
Solo
Ra
Ra
peenpeen
Ra
Level 157
God Stats
11W - 20L
1,422 SR
Queue Stats
242W - 163L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrainDiff
Nemesis
15
4 / 4 / 5
9,117
507
13,057
18,018
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
CamoMcSlick
Cabrakan
14
5 / 7 / 2
9,488
527
13,364
22,365
22,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
LazerD
Ullr
17
8 / 3 / 1
11,051
614
11,646
13,071
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 7
8,622
479
7,926
13,688
17,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 8 / 3
8,555
475
3,449
11,216
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElBestoFurro
Erlang Shen
14
0 / 7 / 11
7,609
423
8,301
15,866
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
FinnMurtoons145
Ah Muzen Cab
18
5 / 2 / 3
10,700
594
11,517
13,284
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KiingJAK
Sylvanus
15
5 / 9 / 1
9,531
530
11,393
20,892
13,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Malcohm
Eset
17
6 / 2 / 10
9,902
550
15,594
11,446
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
7 / 0 / 8
11,529
641
11,635
5,112
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
20
Kills
23
23
Deaths
20
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrainDiff
Nemesis
4
4
5
1.63
L
Cabrakan
CamoMcSlick
Cabrakan
5
7
2
0.86
W
Erlang Shen
ElBestoFurro
Erlang Shen
0
7
11
0.79
W
Ah Muzen Cab
FinnMurtoons145
Ah Muzen Cab
5
2
3
3.25
W
Sylvanus
KiingJAK
Sylvanus
5
9
1
0.61
L
Ullr
LazerD
Ullr
8
3
1
2.83
W
Eset
Malcohm
Eset
6
2
10
5.5
L
2
1
7
5.5
L
1
8
3
0.31
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
58,440
78,358
Taken
66,600
54,567
Mitigated
36,130
18,936
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrainDiff
Nemesis
13,057
5,762
0
3,512
18,018
6,414
768
8,567
9,237
0
76,055
L
Cabrakan
CamoMcSlick
Cabrakan
13,364
2,235
0
6,426
22,365
22,060
0
12,202
9,782
60,750
1,821
W
Erlang Shen
ElBestoFurro
Erlang Shen
8,301
3,847
0
3,315
15,866
11,354
0
5,402
10,464
0
26,126
W
Ah Muzen Cab
FinnMurtoons145
Ah Muzen Cab
11,517
4,455
0
2,220
13,284
4,784
406
1,601
11,683
0
98,705
W
Sylvanus
KiingJAK
Sylvanus
11,393
2,974
602
7,774
20,892
13,594
0
12,618
8,274
40,537
13,208
L
Ullr
LazerD
Ullr
11,646
6,075
0
2,863
13,071
5,418
155
2,694
10,337
0
92,219
W
Eset
Malcohm
Eset
15,594
1,379
390
1,609
11,446
3,939
176
2,657
8,789
75,282
1,836
L
7,926
1,795
435
3,634
13,688
17,547
0
5,586
7,793
24,285
2,885
L
3,449
75
75
1,991
11,216
3,128
0
7,300
3,752
53,515
0
W
11,635
675
2,049
3,012
5,112
2,459
0
1,813
3,299
106,328
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
49,271
542
Minions Killed
570
0
Camps Cleared
0
1,756,658
Distance Traveled
1,808,658
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,117
507
98
5
0
413,468
0
L
Cabrakan
9,488
527
103
6
0
289,221
0
W
Erlang Shen
7,609
423
35
2
0
361,749
0
W
Ah Muzen Cab
10,700
594
154
9
0
352,359
6
W
Sylvanus
9,531
530
77
4
0
264,162
2
L
Ullr
11,051
614
170
9
0
332,444
6
W
Eset
9,902
550
100
6
0
409,248
5
L
Bacchus
8,622
479
37
2
0
383,875
7
L
Eset
8,555
475
134
7
0
337,650
0
W
Ra
11,529
641
204
11
0
421,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role