Player Matchup

Cernunnos
Cernunnos
Jred7399TTV
Cernunnos
Level 87
God Stats
3W - 1L
1,636 SR
Queue Stats
230W - 190L
1,538 Elo+
Party 1
Arachne
Arachne
MathiosaQC1
Arachne
Level 109
God Stats
5W - 0L
1,711 SR
Queue Stats
37W - 34L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
Pandzilla
Kuzenbo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
snoopyjutsu26
Kukulkan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,467 Elo+
Party 3
Aphrodite
Aphrodite
zpm2006
Aphrodite
Level 93
God Stats
27W - 24L
1,507 SR
Queue Stats
241W - 248L
1,501 Elo+
Party 1
Team Averages
Level 110
1,571 SR
1,501 Elo+

VS

Team Averages
Level 103
1,430 SR
1,462 Elo+
Ymir
Ymir
Jacked Jelly
Ymir
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,516 Elo+
Solo
Artemis
Artemis
LingLingLingLing
Artemis
Level 122
God Stats
2W - 5L
1,381 SR
Queue Stats
45W - 52L
1,490 Elo+
Party 2
King Arthur
King Arthur
RebelFighterV
King Arthur
Level 128
God Stats
1W - 5L
1,308 SR
Queue Stats
43W - 50L
1,470 Elo+
Party 2
Loki
Loki
The Yisus MG
Loki
Level 127
God Stats
10W - 5L
1,660 SR
Queue Stats
59W - 67L
1,493 Elo+
Solo
Persephone
Persephone
ThirdIsland4338
Persephone
Level 40
God Stats
3W - 5L
1,299 SR
Queue Stats
25W - 48L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jred7399TTV
Cernunnos
11
2 / 3 / 2
6,781
484
8,032
10,274
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
MathiosaQC1
Arachne
14
6 / 2 / 3
8,636
617
6,563
10,635
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
Pandzilla
Kuzenbo
12
2 / 2 / 2
7,418
530
6,928
7,207
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
snoopyjutsu26
Kukulkan
13
2 / 3 / 2
8,212
587
4,295
5,463
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
zpm2006
Aphrodite
11
0 / 3 / 3
7,012
501
2,186
11,202
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,702
550
5,407
11,830
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
1 / 3 / 3
7,324
523
8,731
8,543
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
RebelFighterV
King Arthur
12
3 / 3 / 2
7,903
565
7,046
11,940
8,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 4 / 3
7,874
562
4,159
11,321
4,043
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
ThirdIsland4338
Persephone
1
0 / 0 / 0
2,842
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
12
Kills
12
13
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Cernunnos
Jred7399TTV
Cernunnos
2
3
2
1
L
1
3
3
0.83
W
Arachne
MathiosaQC1
Arachne
6
2
3
3.75
W
Kuzenbo
Pandzilla
Kuzenbo
2
2
2
1.5
L
King Arthur
RebelFighterV
King Arthur
3
3
2
1.33
L
4
4
3
1.38
L
Persephone
ThirdIsland4338
Persephone
0
0
0
0
W
Kukulkan
snoopyjutsu26
Kukulkan
2
3
2
1
W
Aphrodite
zpm2006
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
25,343
44,781
Taken
43,634
20,641
Mitigated
24,885
18,214
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,407
676
0
2,416
11,830
10,193
0
4,068
7,648
25,073
0
W
Cernunnos
Jred7399TTV
Cernunnos
8,032
3,418
0
2,236
10,274
4,102
482
1,209
9,065
0
47,265
L
8,731
3,962
0
2,805
8,543
2,622
0
1,568
6,935
0
46,265
W
Arachne
MathiosaQC1
Arachne
6,563
5,219
0
6,213
10,635
3,689
1,182
569
10,066
0
49,750
W
Kuzenbo
Pandzilla
Kuzenbo
6,928
1,952
0
2,005
7,207
4,496
357
238
6,969
30,122
2,954
L
King Arthur
RebelFighterV
King Arthur
7,046
959
0
1,395
11,940
8,027
0
3,612
7,823
0
51,520
L
4,159
1,413
0
2,222
11,321
4,043
0
3,167
8,005
0
68,668
L
Persephone
ThirdIsland4338
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
snoopyjutsu26
Kukulkan
4,295
29
0
210
5,463
1,951
1,513
740
4,723
41,862
0
W
Aphrodite
zpm2006
Aphrodite
2,186
313
3,249
4,301
11,202
6,403
30
2,651
8,551
21,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
33,645
357
Minions Killed
312
0
Camps Cleared
0
1,317,967
Distance Traveled
1,084,284
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,702
550
40
3
0
268,556
1
W
Cernunnos
6,781
484
65
5
0
248,357
5
L
Artemis
7,324
523
91
7
0
254,159
4
W
Arachne
8,636
617
91
7
0
333,150
0
W
Kuzenbo
7,418
530
81
6
0
239,560
0
L
King Arthur
7,903
565
84
6
0
279,927
1
L
Loki
7,874
562
96
7
0
281,642
2
L
Persephone
2,842
203
1
0
0
0
0
W
Kukulkan
8,212
587
78
6
0
236,600
2
W
Aphrodite
7,012
501
42
3
0
260,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role