Player Matchup

Ishtar
Ishtar
Joe_Dead_Shadow
Ishtar
Level 126
God Stats
1W - 4L
1,405 SR
Queue Stats
125W - 110L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
Majestikkal
Xing Tian
Level 161
God Stats
33W - 9L
1,806 SR
Queue Stats
894W - 474L
1,490 Elo+
Party 2
Da Ji
Da Ji
So_realbabe
Da Ji
Level 149
God Stats
23W - 20L
1,419 SR
Queue Stats
979W - 1,010L
1,469 Elo+
Solo
Danzaburou
Danzaburou
ojdidntdoit_32
Danzaburou
Level 27
God Stats
31W - 32L
1,504 SR
Queue Stats
38W - 44L
1,434 Elo+
Party 1
Scylla
Scylla
xXSkRibLeXx
Scylla
Level 159
God Stats
4W - 6L
1,488 SR
Queue Stats
25W - 25L
1,502 Elo+
Party 2
Team Averages
Level 124
1,524 SR
1,469 Elo+

VS

Team Averages
Level 115
1,595 SR
1,401 Elo+
Thanatos
Thanatos
Heroicpleyadian
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,353 Elo+
Party 3
Sobek
Sobek
Mr-_-BadAim
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo
Ah Puch
Ah Puch
SLeePYG
Ah Puch
Level 143
God Stats
15W - 11L
1,652 SR
Queue Stats
105W - 102L
1,519 Elo+
Solo
Medusa
Medusa
Scrappy2054
Medusa
Level 108
God Stats
3W - 3L
1,849 SR
Queue Stats
64W - 64L
1,481 Elo+
Solo
Anubis
Anubis
zilxD
Anubis
Level 81
God Stats
5W - 5L
1,473 SR
Queue Stats
29W - 56L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,625
1,325
3,711
2,619
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Majestikkal
Xing Tian
12
2 / 0 / 4
6,915
1,383
3,121
6,169
5,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
6,337
1,267
3,703
3,544
1,995
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ojdidntdoit_32
Danzaburou
12
0 / 0 / 5
6,487
1,297
3,297
2,109
830
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
3 / 0 / 3
7,796
1,559
2,819
2,256
1,001
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

376

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
0 / 3 / 1
5,978
1,196
3,515
5,451
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 1 / 1
6,014
1,203
1,443
4,517
4,034
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SLeePYG
Ah Puch
11
0 / 1 / 1
6,304
1,261
6,227
3,409
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
11
1 / 2 / 0
6,322
1,264
3,000
4,941
1,458
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
zilxD
Anubis
9
0 / 0 / 0
3,960
792
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
7
Kills
1
1
Deaths
7
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
3
1
0.17
W
1
0
2
2
W
Xing Tian
Majestikkal
Xing Tian
2
0
4
4
L
0
1
1
0.5
L
Ah Puch
SLeePYG
Ah Puch
0
1
1
0.5
L
Medusa
1
2
0
0.5
W
1
1
3
2.5
W
Danzaburou
ojdidntdoit_32
Danzaburou
0
0
5
2.5
W
Scylla
3
0
3
4.5
L
Anubis
zilxD
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
14,185
16,697
Taken
18,318
9,975
Mitigated
8,482
1,190
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,515
644
0
1,122
5,451
1,821
0
1,817
3,634
0
8,112
W
3,711
1,228
0
429
2,619
902
0
1,817
802
0
20,577
W
Xing Tian
Majestikkal
Xing Tian
3,121
308
0
160
6,169
5,247
0
2,206
3,963
12,614
0
L
1,443
57
142
1,414
4,517
4,034
0
1,102
3,415
6,455
0
L
Ah Puch
SLeePYG
Ah Puch
6,227
147
0
447
3,409
1,169
0
1,029
2,380
28,999
581
L
Medusa
3,000
879
0
540
4,941
1,458
0
1,992
2,949
0
12,115
W
3,703
572
0
64
3,544
1,995
0
1,177
2,367
0
5,029
W
Danzaburou
ojdidntdoit_32
Danzaburou
3,297
1,398
0
138
2,109
830
0
1,254
855
0
9,476
W
Scylla
2,819
339
0
399
2,256
1,001
0
995
1,261
16,569
0
L
Anubis
zilxD
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
28,578
127
Minions Killed
109
6
Camps Cleared
4
546,226
Distance Traveled
440,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,978
1,196
13
3
2
109,740
0
W
Ishtar
6,625
1,325
45
9
2
107,412
0
W
Xing Tian
6,915
1,383
23
5
1
126,779
0
L
Sobek
6,014
1,203
7
1
0
96,244
0
L
Ah Puch
6,304
1,261
75
15
0
116,448
0
L
Medusa
6,322
1,264
14
3
2
118,159
0
W
Da Ji
6,337
1,267
5
1
1
100,288
0
W
Danzaburou
6,487
1,297
12
2
2
102,015
0
W
Scylla
7,796
1,559
42
8
0
109,732
0
L
Anubis
3,960
792
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role