Player Matchup

Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
IRonaldinhoz
Susano
Level 166
God Stats
2W - 3L
1,332 SR
Queue Stats
255W - 256L
1,478 Elo+
Party 1
Da Ji
Da Ji
ITSWhiPPiT
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,568 Elo+
Party 1
Anubis
Anubis
TSB REDBEARD
Anubis
Level 127
God Stats
11W - 11L
1,475 SR
Queue Stats
687W - 678L
1,562 Elo+
Party 1
Terra
Terra
TicTak0703
Terra
Level 82
God Stats
1W - 4L
1,354 SR
Queue Stats
114W - 111L
1,459 Elo+
Party 1
Team Averages
Level 125
1,432 SR
1,513 Elo+

VS

Team Averages
Level 103
1,565 SR
1,460 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dragneel14
Chiron
Level 86
God Stats
2W - 2L
1,490 SR
Queue Stats
234W - 228L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drakuz64slic3
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,405 Elo+
Solo
Freya
Freya
HebezZ26
Freya
Level 148
God Stats
2W - 1L
1,835 SR
Queue Stats
1,082W - 1,109L
1,466 Elo+
Solo
Ares
Ares
Phries
Ares
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 82L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 3 / 15
9,112
911
11,434
11,972
9,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
14
4 / 2 / 14
8,830
883
10,678
7,256
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
14
8 / 2 / 10
9,356
936
11,190
6,946
4,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
4 / 0 / 12
9,708
971
8,574
5,795
2,600
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Terra
14
3 / 4 / 10
8,691
869
2,971
8,500
8,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 5 / 7
7,069
707
4,825
9,701
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Dragneel14
Chiron
15
5 / 3 / 5
8,562
856
6,599
7,731
2,967
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Drakuz64slic3
Morgan Le Fay
13
3 / 5 / 6
7,674
767
5,420
9,730
3,455
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
HebezZ26
Freya
14
0 / 4 / 8
7,307
731
3,697
8,435
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Phries
Ares
12
2 / 5 / 7
7,127
713
3,834
11,435
9,729
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
22
Kills
10
11
Deaths
22
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
15
3.5
L
Ix Chel
 
Ix Chel
0
5
7
0.7
L
Chiron
Dragneel14
Chiron
5
3
5
2.5
L
Morgan Le Fay
Drakuz64slic3
Morgan Le Fay
3
5
6
1.2
L
Freya
HebezZ26
Freya
0
4
8
1
W
Susano
4
2
14
5.5
W
Da Ji
8
2
10
6.5
L
Ares
Phries
Ares
2
5
7
1.1
W
Anubis
4
0
12
10
W
Terra
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,847
Damage
24,375
40,469
Taken
47,032
28,744
Mitigated
21,812
13,771
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,434
1,138
70
1,661
11,972
9,803
567
4,438
7,534
515
25,915
L
Ix Chel
 
Ix Chel
4,825
89
4,527
2,475
9,701
2,969
0
1,752
7,753
10,465
622
L
Chiron
Dragneel14
Chiron
6,599
2,638
824
1,394
7,731
2,967
0
698
6,942
0
21,438
L
Morgan Le Fay
Drakuz64slic3
Morgan Le Fay
5,420
773
253
1,976
9,730
3,455
0
2,753
6,910
16,077
0
L
Freya
HebezZ26
Freya
3,697
1,034
225
919
8,435
2,692
0
2,429
5,925
13,594
678
W
Susano
10,678
1,049
1,484
1,617
7,256
4,030
1,094
3,472
3,784
297
15,416
W
Da Ji
11,190
2,383
491
925
6,946
4,099
1,135
2,670
4,276
0
15,203
L
Ares
Phries
Ares
3,834
248
0
484
11,435
9,729
0
4,137
7,167
5,335
0
W
Anubis
8,574
131
1,029
2,804
5,795
2,600
678
3,346
2,449
27,693
0
W
Terra
2,971
301
2,617
1,073
8,500
8,212
62
3,346
5,154
4,428
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
37,739
108
Minions Killed
122
0
Camps Cleared
0
957,626
Distance Traveled
841,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,112
911
32
3
0
195,278
0
L
Ix Chel
7,069
707
22
2
0
204,649
0
L
Chiron
8,562
856
36
4
0
166,434
0
L
Morgan Le Fay
7,674
767
23
2
0
133,011
0
L
Freya
7,307
731
31
3
0
146,733
0
W
Susano
8,830
883
17
2
0
193,936
0
W
Da Ji
9,356
936
11
1
0
181,701
0
L
Ares
7,127
713
10
1
0
190,387
0
W
Anubis
9,708
971
44
4
0
191,240
0
W
Terra
8,691
869
4
0
0
195,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role