Player Matchup

Loki
Loki
Platinum II
Aqua_Sprites
Loki
Platinum II
Level 154
God Stats
10W - 17L
1,505 SR
Queue Stats
528W - 536L
1,847 MMR
Solo
Artio
Artio
Platinum IV
MrMandiioca
Artio
Platinum IV
Level 208
God Stats
0W - 1L
1,506 SR
Queue Stats
90W - 84L
1,938 MMR
Solo
Charon
Charon
Platinum IV
TracerBurnout
Charon
Platinum IV
Level 147
God Stats
1W - 4L
1,362 SR
Queue Stats
348W - 343L
1,776 MMR
Solo
Xbalanque
Xbalanque
Platinum III
UncleJohner
Xbalanque
Platinum III
Level 158
God Stats
2W - 3L
1,525 SR
Queue Stats
408W - 408L
1,914 MMR
Solo
Persephone
Persephone
Platinum II
vComet
Persephone
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 345L
1,922 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,480 SR
1,879 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,691 SR
1,879 MMR
Chernobog
Chernobog
Diamond IV
Fabiio
Chernobog
Diamond IV
Level 155
God Stats
8W - 1L
2,101 SR
Queue Stats
62W - 36L
1,940 MMR
Solo
Ra
Ra
Gold II
Hirschy
Ra
Gold II
Level 151
God Stats
43W - 24L
1,528 SR
Queue Stats
222W - 216L
1,771 MMR
Solo
Bakasura
Bakasura
Diamond III
LuxWet
Bakasura
Diamond III
Level 129
God Stats
18W - 17L
1,644 SR
Queue Stats
474W - 453L
1,960 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Reformed Ron
Xing Tian
Platinum IV
Level 67
God Stats
22W - 27L
1,527 SR
Queue Stats
156W - 147L
1,837 MMR
Solo
Mulan
Mulan
Diamond V
Zofus
Mulan
Diamond V
Level 191
God Stats
42W - 32L
1,653 SR
Queue Stats
117W - 112L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,518
568
9,873
12,284
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 4
7,402
493
3,728
17,268
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 5 / 0
7,449
497
3,787
11,899
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
UncleJohner
Xbalanque
13
1 / 4 / 1
7,704
514
10,444
10,152
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
vComet
Persephone
13
0 / 4 / 4
8,083
539
6,677
7,761
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanAo KuangNu WaAwilixMedusa

VS

Bans
Ne ZhaBastetThorShivaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fabiio
Chernobog
16
6 / 1 / 6
9,765
651
13,728
12,276
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 0 / 5
9,797
653
7,659
4,441
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LuxWet
Bakasura
16
6 / 5 / 4
8,974
598
7,837
14,416
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
Reformed Ron
Xing Tian
13
0 / 0 / 12
8,008
534
7,119
12,981
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Zofus
Mulan
16
3 / 2 / 7
9,830
655
10,502
14,789
9,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
21
21
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Chernobog
Fabiio
Chernobog
6
1
6
9
W
6
0
5
8.5
W
Bakasura
LuxWet
Bakasura
6
5
4
1.6
L
1
4
4
0.75
W
Xing Tian
Reformed Ron
Xing Tian
0
0
12
6
L
1
5
0
0.2
L
Xbalanque
UncleJohner
Xbalanque
1
4
1
0.38
W
Mulan
Zofus
Mulan
3
2
7
3.25
L
Persephone
vComet
Persephone
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,509
Damage
46,845
59,364
Taken
58,903
30,662
Mitigated
30,794
16,699
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,873
1,999
0
4,252
12,284
3,607
0
1,984
9,549
0
54,641
W
Chernobog
Fabiio
Chernobog
13,728
8,883
0
6,933
12,276
4,720
2,236
2,277
9,957
0
93,131
W
7,659
381
2,816
2,703
4,441
1,562
811
1,707
2,588
82,308
1,471
W
Bakasura
LuxWet
Bakasura
7,837
5,011
0
5,918
14,416
5,801
211
2,660
11,618
0
49,929
L
3,728
134
360
5,451
17,268
13,033
0
5,208
11,233
18,811
0
W
Xing Tian
Reformed Ron
Xing Tian
7,119
535
0
2,844
12,981
9,292
150
3,470
9,319
24,221
1,022
L
3,787
1,084
0
1,957
11,899
8,894
0
1,680
9,766
36,596
9,776
L
Xbalanque
UncleJohner
Xbalanque
10,444
4,422
0
2,922
10,152
3,148
0
1,413
8,739
0
65,675
W
Mulan
Zofus
Mulan
10,502
951
0
6,252
14,789
9,419
828
3,518
11,163
0
72,942
L
Persephone
vComet
Persephone
6,677
569
0
1,757
7,761
1,980
0
3,185
3,930
56,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
46,374
432
Minions Killed
553
0
Camps Cleared
0
1,484,793
Distance Traveled
1,624,381
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,518
568
85
6
0
350,339
0
W
Chernobog
9,765
651
144
10
0
303,896
2
W
Ra
9,797
653
161
11
0
360,348
3
W
Bakasura
8,974
598
100
7
0
359,832
0
L
Artio
7,402
493
22
1
0
317,771
6
W
Xing Tian
8,008
534
27
2
0
326,693
7
L
Charon
7,449
497
93
6
0
248,306
3
L
Xbalanque
7,704
514
106
7
0
277,277
0
W
Mulan
9,830
655
121
8
0
273,612
5
L
Persephone
8,083
539
126
8
0
291,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role