Player Matchup

Nut
Nut
Aceargon
Nut
Level 188
God Stats
1W - 3L
1,147 SR
Queue Stats
239W - 259L
1,479 Elo+
Solo
Ymir
Ymir
CasualKang
Ymir
Level 86
God Stats
7W - 7L
1,486 SR
Queue Stats
181W - 204L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
Grimmixide
Ah Puch
Level 125
God Stats
1W - 0L
1,555 SR
Queue Stats
28W - 26L
1,501 Elo+
Party 1
Yemoja
Yemoja
SLAYER BONES
Yemoja
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,407 Elo+
Solo
Cerberus
Cerberus
TheShrimpEh1
Cerberus
Level 106
God Stats
3W - 2L
1,399 SR
Queue Stats
78W - 72L
1,506 Elo+
Party 1
Team Averages
Level 133
1,417 SR
1,482 Elo+

VS

Team Averages
Level 117
1,617 SR
1,510 Elo+
Charybdis
Charybdis
KingHaef
Charybdis
Level 121
God Stats
8W - 5L
1,743 SR
Queue Stats
338W - 329L
1,526 Elo+
Solo
Ares
Ares
PapiChuloSoyYo
Ares
Level 141
God Stats
4W - 4L
1,561 SR
Queue Stats
199W - 202L
1,533 Elo+
Solo
Anhur
Anhur
THEhungryB34R
Anhur
Level 147
God Stats
3W - 4L
1,489 SR
Queue Stats
328W - 332L
1,444 Elo+
Solo
Kukulkan
Kukulkan
chiefbeef316
Kukulkan
Level 105
God Stats
2W - 1L
1,597 SR
Queue Stats
54W - 50L
1,514 Elo+
Solo
Aphrodite
Aphrodite
legendary0daniel
Aphrodite
Level 69
God Stats
1W - 1L
1,694 SR
Queue Stats
83W - 86L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
6,856
979
5,901
7,169
2,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 7
6,288
898
907
6,644
4,544
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
Grimmixide
Ah Puch
13
8 / 3 / 2
7,992
1,142
11,043
6,505
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
0 / 0 / 9
6,932
990
2,532
5,424
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
TheShrimpEh1
Cerberus
12
1 / 1 / 8
6,580
940
3,966
8,035
8,100
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingHaef
Charybdis
13
2 / 1 / 3
6,710
959
7,331
6,217
2,585
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 5 / 4
6,786
969
5,083
9,397
10,180
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
2 / 1 / 3
7,228
1,033
3,949
4,605
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
chiefbeef316
Kukulkan
11
1 / 2 / 4
6,543
935
7,862
4,156
1,976
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
11
0 / 2 / 4
6,098
871
2,468
4,171
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
11
Kills
7
7
Deaths
11
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
0
1
7
3.5
W
Ah Puch
Grimmixide
Ah Puch
8
3
2
3
L
Charybdis
KingHaef
Charybdis
2
1
3
3.5
L
2
5
4
0.8
W
Yemoja
0
0
9
4.5
L
2
1
3
3.5
W
Cerberus
TheShrimpEh1
Cerberus
1
1
8
5
L
Kukulkan
chiefbeef316
Kukulkan
1
2
4
1.5
L
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
26,693
33,777
Taken
28,546
20,210
Mitigated
18,977
16,520
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
2,578
447
696
7,169
2,699
522
3,766
3,403
0
14,359
W
907
174
1,255
954
6,644
4,544
29
3,230
3,414
1,816
0
W
Ah Puch
Grimmixide
Ah Puch
11,043
75
582
758
6,505
2,079
499
2,935
3,570
24,005
749
L
Charybdis
KingHaef
Charybdis
7,331
2,325
337
935
6,217
2,585
539
4,584
1,633
0
12,255
L
5,083
283
0
242
9,397
10,180
0
5,005
4,392
5,425
314
W
Yemoja
2,532
263
7,898
2,319
5,424
2,788
0
1,634
3,790
11,153
0
L
3,949
447
674
537
4,605
1,848
521
2,365
2,240
0
16,067
W
Cerberus
TheShrimpEh1
Cerberus
3,966
182
589
1,022
8,035
8,100
355
3,505
4,530
8,945
0
L
Kukulkan
chiefbeef316
Kukulkan
7,862
302
192
350
4,156
1,976
0
3,049
1,107
19,229
0
L
Aphrodite
2,468
43
1,958
1,506
4,171
2,388
0
2,967
1,204
8,411
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
33,365
73
Minions Killed
95
0
Camps Cleared
0
763,552
Distance Traveled
638,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,856
979
19
3
0
142,170
0
W
Ymir
6,288
898
1
0
0
157,089
0
W
Ah Puch
7,992
1,142
31
4
0
143,690
0
L
Charybdis
6,710
959
19
3
0
146,384
0
L
Ares
6,786
969
0
0
0
117,640
0
W
Yemoja
6,932
990
9
1
0
151,310
0
L
Anhur
7,228
1,033
27
4
0
138,509
0
W
Cerberus
6,580
940
13
2
0
169,293
0
L
Kukulkan
6,543
935
28
4
0
131,640
0
L
Aphrodite
6,098
871
21
3
0
104,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role