Player Matchup

Ra
Ra
Gold III
Leomitt
Ra
Gold III
Level 41
God Stats
18W - 5L
1,883 SR
Queue Stats
32W - 17L
1,744 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Willf75
Xbalanque
Silver II
Level 66
God Stats
81W - 77L
1,540 SR
Queue Stats
163W - 182L
1,061 MMR
Party 1
Cthulhu
Cthulhu
Silver II
cmpunkmdm
Cthulhu
Silver II
Level 68
God Stats
110W - 72L
1,647 SR
Queue Stats
163W - 184L
932 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 58
1,690 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,451 SR
1,222 MMR
Agni
Agni
Silver II
Chichi305
Agni
Silver II
Level 105
God Stats
7W - 12L
1,408 SR
Queue Stats
142W - 186L
1,136 MMR
Solo
Tyr
Tyr
Gold V
SlowBirdie
Tyr
Gold V
Level 107
God Stats
20W - 14L
1,627 SR
Queue Stats
55W - 81L
1,298 MMR
Party 2
Jing Wei
Jing Wei
Silver I
iKitee
Jing Wei
Silver I
Level 69
God Stats
0W - 3L
1,318 SR
Queue Stats
57W - 88L
1,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
9,545
955
7,956
6,098
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Willf75
Xbalanque
13
1 / 3 / 6
7,910
791
8,561
8,334
2,884
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
cmpunkmdm
Cthulhu
15
0 / 1 / 8
7,985
799
7,196
9,593
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaMulanDiscordiaCharonBaron Samedi

VS

Bans
Hou YiPersephoneHe BoHeraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 3 / 4
7,825
783
7,515
8,742
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 5
7,504
750
7,709
12,199
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
iKitee
Jing Wei
13
3 / 3 / 2
7,912
791
4,585
7,920
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
6
6
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
2
3
4
1.33
W
7
2
1
3.75
L
1
2
5
1.75
W
Xbalanque
Willf75
Xbalanque
1
3
6
1.33
W
Cthulhu
cmpunkmdm
Cthulhu
0
1
8
4
L
Jing Wei
iKitee
Jing Wei
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,713
Damage
19,809
24,025
Taken
28,861
14,197
Mitigated
14,598
8,289
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,515
445
0
2,470
8,742
2,937
0
4,222
4,267
26,690
623
W
7,956
402
2,498
1,946
6,098
2,630
287
1,680
4,241
41,602
435
L
7,709
710
224
4,152
12,199
8,981
0
5,086
6,606
0
18,240
W
Xbalanque
Willf75
Xbalanque
8,561
3,607
0
2,663
8,334
2,884
971
3,058
5,087
0
24,362
W
Cthulhu
cmpunkmdm
Cthulhu
7,196
530
95
1,087
9,593
8,683
0
2,641
6,614
15,318
913
L
Jing Wei
iKitee
Jing Wei
4,585
3,711
0
1,233
7,920
2,680
0
4,114
3,564
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
23,241
147
Minions Killed
107
0
Camps Cleared
0
577,782
Distance Traveled
533,881
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,825
783
37
4
0
159,629
1
W
Ra
9,545
955
90
9
0
206,381
0
L
Tyr
7,504
750
23
2
0
204,500
2
W
Xbalanque
7,910
791
43
4
0
167,801
0
W
Cthulhu
7,985
799
14
1
0
203,600
4
L
Jing Wei
7,912
791
47
5
0
169,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role