Player Matchup

Fenrir
Fenrir
AlvesBielzn_
Fenrir
Level 61
God Stats
4W - 4L
1,208 SR
Queue Stats
124W - 137L
1,477 Elo+
Party 2
Poseidon
Poseidon
Baphometh_ExuBel
Poseidon
Level 80
God Stats
7W - 5L
1,551 SR
Queue Stats
209W - 178L
1,450 Elo+
Party 2
Zeus
Zeus
SSKHoratio
Zeus
Level 88
God Stats
68W - 51L
1,561 SR
Queue Stats
271W - 251L
1,511 Elo+
Solo
Cabrakan
Cabrakan
dhon_wick
Cabrakan
Level 107
God Stats
72W - 43L
1,672 SR
Queue Stats
306W - 287L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
matoso_20Mata
Ne Zha
Level 65
God Stats
3W - 2L
1,493 SR
Queue Stats
97W - 91L
1,443 Elo+
Party 2
Team Averages
Level 80
1,497 SR
1,469 Elo+

VS

Team Averages
Level 106
1,551 SR
1,464 Elo+
Artemis
Artemis
Bagselnbudr
Artemis
Level 60
God Stats
2W - 2L
1,504 SR
Queue Stats
119W - 156L
1,385 Elo+
Party 3
Merlin
Merlin
Cx-angel-slay3r
Merlin
Level 109
God Stats
1W - 3L
1,279 SR
Queue Stats
354W - 350L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Roudur
Cabrakan
Level 100
God Stats
5W - 4L
1,620 SR
Queue Stats
55W - 55L
1,479 Elo+
Party 3
Athena
Athena
TheGrim816Reaper
Athena
Level 140
God Stats
14W - 6L
1,673 SR
Queue Stats
352W - 347L
1,524 Elo+
Solo
Ne Zha
Ne Zha
ghhoiirq2370p
Ne Zha
Level 120
God Stats
8W - 5L
1,682 SR
Queue Stats
417W - 390L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 2 / 1
5,178
647
3,439
6,764
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 7
5,662
708
4,301
3,022
623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 2 / 2
5,910
739
1,857
2,761
698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
dhon_wick
Cabrakan
9
5 / 0 / 3
5,542
693
2,684
4,165
2,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 2 / 0
5,149
644
884
4,566
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bagselnbudr
Artemis
7
0 / 4 / 1
4,196
525
1,278
4,603
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 3 / 3
4,653
582
1,939
4,099
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Roudur
Cabrakan
7
1 / 1 / 1
4,232
529
1,608
2,826
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

3
0 / 3 / 2
3,499
437
1,034
3,494
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
6 / 2 / 0
5,333
667
4,539
7,317
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
7
7
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
1
1.75
L
Artemis
Bagselnbudr
Artemis
0
4
1
0.13
W
2
1
7
5.5
L
0
3
3
0.5
L
Cabrakan
Roudur
Cabrakan
1
1
1
1.5
W
3
2
2
2
L
0
3
2
0.33
W
Cabrakan
dhon_wick
Cabrakan
5
0
3
6.5
L
6
2
0
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,165
Damage
10,398
21,278
Taken
22,339
7,125
Mitigated
8,604
5,996
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,439
1,315
0
1,020
6,764
2,472
0
1,010
5,706
0
25,416
L
Artemis
Bagselnbudr
Artemis
1,278
931
0
621
4,603
1,091
0
3,288
1,315
0
14,317
W
4,301
1,083
0
1,584
3,022
623
717
494
2,528
31,517
1,146
L
1,939
113
0
668
4,099
1,162
0
1,109
2,990
22,877
0
L
Cabrakan
Roudur
Cabrakan
1,608
317
0
998
2,826
1,800
0
0
2,826
11,772
0
W
1,857
166
0
717
2,761
698
0
1,429
1,332
32,821
0
L
1,034
509
0
564
3,494
1,892
0
2,215
1,279
4,783
0
W
Cabrakan
dhon_wick
Cabrakan
2,684
483
0
1,361
4,165
2,192
182
379
3,786
14,488
0
L
4,539
1,170
0
1,259
7,317
2,659
0
2,218
5,099
0
28,416
W
884
240
0
1,314
4,566
1,140
0
1,045
3,345
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
21,913
248
Minions Killed
156
0
Camps Cleared
0
817,159
Distance Traveled
654,504
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,178
647
41
5
0
189,941
0
L
Artemis
4,196
525
29
4
0
153,288
0
W
Poseidon
5,662
708
52
7
0
154,599
0
L
Merlin
4,653
582
49
6
0
141,956
0
L
Cabrakan
4,232
529
31
4
0
101,057
0
W
Zeus
5,910
739
73
9
0
171,862
1
L
Athena
3,499
437
8
1
0
79,179
5
W
Cabrakan
5,542
693
28
4
0
152,560
0
L
Ne Zha
5,333
667
39
5
0
179,024
0
W
Ne Zha
5,149
644
54
7
0
148,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role