Player Matchup

Fafnir
Fafnir
Biggest Byrd
Fafnir
Level 98
God Stats
1W - 2L
1,485 SR
Queue Stats
22W - 33L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
DI SpAzZ CK
Xing Tian
Level 111
God Stats
11W - 8L
1,683 SR
Queue Stats
147W - 144L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
SilenttR0NiN
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,421 Elo+
Party 1
Chronos
Chronos
Th3Bagg3rr
Chronos
Level 66
God Stats
27W - 31L
1,481 SR
Queue Stats
128W - 139L
1,446 Elo+
Party 1
Medusa
Medusa
gamerxl2
Medusa
Level 107
God Stats
2W - 2L
1,641 SR
Queue Stats
168W - 172L
1,445 Elo+
Party 1
Team Averages
Level 94
1,558 SR
1,431 Elo+

VS

Team Averages
Level 87
1,505 SR
1,445 Elo+
Chaac
Chaac
KSYToXiC814
Chaac
Level 89
God Stats
16W - 3L
1,670 SR
Queue Stats
272W - 251L
1,506 Elo+
Party 2
Hachiman
Hachiman
LLCoolJayy
Hachiman
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,399 Elo+
Party 3
Eset
Eset
Ryze potato
Eset
Level 69
God Stats
3W - 3L
1,583 SR
Queue Stats
156W - 143L
1,520 Elo+
Party 2
Nemesis
Nemesis
Zeth17
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,532 Elo+
Solo
Bacchus
Bacchus
jarwet
Bacchus
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
14W - 40L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 3 / 0
5,205
521
2,268
8,547
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
DI SpAzZ CK
Xing Tian
8
1 / 3 / 0
5,119
512
3,990
9,483
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SilenttR0NiN
Kukulkan
9
0 / 4 / 1
5,107
511
2,151
6,382
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Th3Bagg3rr
Chronos
8
0 / 4 / 0
4,753
475
4,567
6,403
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gamerxl2
Medusa
9
0 / 2 / 0
4,994
499
465
6,217
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,297
730
4,841
5,281
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
LLCoolJayy
Hachiman
10
1 / 1 / 6
5,758
576
5,999
6,269
2,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 0
7,159
716
7,846
5,074
1,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Zeth17
Nemesis
12
4 / 0 / 2
6,367
637
2,315
5,938
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
jarwet
Bacchus
10
3 / 0 / 6
6,142
614
3,437
7,434
5,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
0
0.33
L
Xing Tian
DI SpAzZ CK
Xing Tian
1
3
0
0.33
W
2
0
1
2.5
W
Hachiman
LLCoolJayy
Hachiman
1
1
6
4
W
6
1
0
6
L
Kukulkan
SilenttR0NiN
Kukulkan
0
4
1
0.13
L
Chronos
Th3Bagg3rr
Chronos
0
4
0
0
W
Nemesis
Zeth17
Nemesis
4
0
2
5
L
Medusa
gamerxl2
Medusa
0
2
0
0
W
Bacchus
jarwet
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
24,438
37,032
Taken
29,996
16,252
Mitigated
15,710
7,268
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,268
857
0
2,360
8,547
5,106
0
2,664
5,883
22,580
0
L
Xing Tian
DI SpAzZ CK
Xing Tian
3,990
676
0
1,974
9,483
5,627
0
2,845
6,638
19,295
0
W
4,841
383
0
2,170
5,281
4,009
0
849
4,432
2,343
52,316
W
Hachiman
LLCoolJayy
Hachiman
5,999
4,118
0
3,294
6,269
2,091
145
3,747
2,522
0
36,599
W
7,846
718
223
2,090
5,074
1,631
0
2,933
2,141
56,242
885
L
Kukulkan
SilenttR0NiN
Kukulkan
2,151
612
0
1,730
6,382
1,516
0
4,238
2,144
28,180
858
L
Chronos
Th3Bagg3rr
Chronos
4,567
1,154
0
484
6,403
2,227
0
792
5,611
29,935
0
W
Nemesis
Zeth17
Nemesis
2,315
852
0
831
5,938
2,331
0
1,235
4,703
0
46,979
L
Medusa
gamerxl2
Medusa
465
91
0
720
6,217
1,776
0
161
6,056
0
28,594
W
Bacchus
jarwet
Bacchus
3,437
711
126
2,408
7,434
5,648
0
4,093
3,341
12,407
1,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
32,723
241
Minions Killed
373
0
Camps Cleared
0
971,689
Distance Traveled
1,067,999
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,205
521
55
6
0
204,748
0
L
Xing Tian
5,119
512
28
3
0
214,287
0
W
Chaac
7,297
730
114
11
0
197,410
0
W
Hachiman
5,758
576
67
7
0
192,458
0
W
Eset
7,159
716
94
9
0
200,764
0
L
Kukulkan
5,107
511
50
5
0
188,718
0
L
Chronos
4,753
475
47
5
0
190,303
0
W
Nemesis
6,367
637
79
8
0
259,676
0
L
Medusa
4,994
499
61
6
0
173,633
0
W
Bacchus
6,142
614
19
2
0
217,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role