Player Matchup

Cupid
Cupid
DjuDes
Cupid
Level 125
God Stats
6W - 5L
1,516 SR
Queue Stats
17W - 12L
1,578 Elo+
Solo
Chaac
Chaac
ScottySSE
Chaac
Level 144
God Stats
6W - 5L
1,504 SR
Queue Stats
40W - 21L
1,652 Elo+
Party 1
Maui
Maui
Supahotfire2152
Maui
Level 81
God Stats
22W - 20L
1,523 SR
Queue Stats
226W - 189L
1,545 Elo+
Solo
Bake Kujira
Bake Kujira
UomO_x
Bake Kujira
Level 153
God Stats
4W - 1L
1,834 SR
Queue Stats
27W - 31L
1,466 Elo+
Solo
Nu Wa
Nu Wa
ºUsopp
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,628 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,573 Elo+

VS

Team Averages
Level 130
1,523 SR
1,549 Elo+
Hachiman
Hachiman
GroolGoblin
Hachiman
Level 103
God Stats
2W - 3L
1,575 SR
Queue Stats
52W - 50L
1,499 Elo+
Party 2
King Arthur
King Arthur
KING TANK 0007
King Arthur
Level 121
God Stats
1W - 5L
1,606 SR
Queue Stats
39W - 39L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
SchmeatStomper
Gilgamesh
Level 128
God Stats
6W - 4L
1,607 SR
Queue Stats
75W - 60L
1,543 Elo+
Party 2
Tiamat
Tiamat
ToddTheFox
Tiamat
Level 156
God Stats
4W - 3L
1,517 SR
Queue Stats
57W - 52L
1,553 Elo+
Party 2
Atlas
Atlas
bRagu
Atlas
Level 141
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DjuDes
Cupid
12
3 / 0 / 7
6,949
579
5,743
5,426
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
ScottySSE
Chaac
14
7 / 1 / 4
7,658
638
5,769
8,622
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 8
6,355
530
4,026
7,501
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
UomO_x
Bake Kujira
13
3 / 1 / 0
7,988
666
8,101
8,824
10,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ºUsopp
Nu Wa
12
0 / 1 / 8
6,467
539
4,467
3,846
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GroolGoblin
Hachiman
10
0 / 4 / 0
5,588
466
2,821
6,198
1,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KING TANK 0007
King Arthur
11
0 / 2 / 0
5,914
493
4,293
11,470
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SchmeatStomper
Gilgamesh
12
1 / 3 / 2
6,177
515
3,153
10,447
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
ToddTheFox
Tiamat
11
2 / 1 / 1
6,889
574
5,867
5,144
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
bRagu
Atlas
8
0 / 4 / 0
5,205
434
2,721
10,236
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
DjuDes
Cupid
3
0
7
6.5
L
Hachiman
GroolGoblin
Hachiman
0
4
0
0
L
King Arthur
KING TANK 0007
King Arthur
0
2
0
0
L
Gilgamesh
SchmeatStomper
Gilgamesh
1
3
2
0.67
W
Chaac
ScottySSE
Chaac
7
1
4
9
W
1
0
8
5
L
Tiamat
ToddTheFox
Tiamat
2
1
1
2.5
W
Bake Kujira
UomO_x
Bake Kujira
3
1
0
3
L
Atlas
bRagu
Atlas
0
4
0
0
W
Nu Wa
ºUsopp
Nu Wa
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
18,855
34,219
Taken
43,495
21,441
Mitigated
22,319
13,988
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DjuDes
Cupid
5,743
3,963
406
2,954
5,426
1,705
647
1,323
4,101
0
41,506
L
Hachiman
GroolGoblin
Hachiman
2,821
1,170
0
2,021
6,198
1,584
0
1,502
4,696
0
37,471
L
King Arthur
KING TANK 0007
King Arthur
4,293
662
0
3,120
11,470
8,052
0
6,312
5,158
0
39,260
L
Gilgamesh
SchmeatStomper
Gilgamesh
3,153
1,538
0
3,841
10,447
3,967
0
1,754
8,693
0
43,781
W
Chaac
ScottySSE
Chaac
5,769
596
0
5,271
8,622
3,904
24
1,408
7,038
0
59,973
W
4,026
596
0
1,854
7,501
4,718
15
2,518
4,586
19,313
0
L
Tiamat
ToddTheFox
Tiamat
5,867
587
0
1,701
5,144
2,547
0
2,979
2,165
50,329
617
W
Bake Kujira
UomO_x
Bake Kujira
8,101
2,985
0
3,003
8,824
10,184
47
81
8,740
60,809
3,561
L
Atlas
bRagu
Atlas
2,721
779
0
1,512
10,236
6,169
0
3,217
7,019
13,307
943
W
Nu Wa
ºUsopp
Nu Wa
4,467
639
0
500
3,846
930
0
2,151
1,235
42,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
29,773
396
Minions Killed
373
0
Camps Cleared
0
1,208,398
Distance Traveled
1,240,522
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,949
579
84
7
0
239,589
0
L
Hachiman
5,588
466
80
7
0
238,410
2
L
King Arthur
5,914
493
81
7
0
241,125
0
L
Gilgamesh
6,177
515
87
7
0
272,221
0
W
Chaac
7,658
638
110
9
0
295,980
0
W
Maui
6,355
530
22
2
0
252,594
8
L
Tiamat
6,889
574
103
9
0
249,809
0
W
Bake Kujira
7,988
666
104
9
0
195,293
2
L
Atlas
5,205
434
22
2
0
238,957
1
W
Nu Wa
6,467
539
76
6
0
224,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role