Player Matchup

Hercules
Hercules
BigChungus426
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,444 Elo+
Party 1
Charybdis
Charybdis
Bigman6453
Charybdis
Level 125
God Stats
3W - 8L
1,450 SR
Queue Stats
437W - 442L
1,465 Elo+
Party 1
Thanatos
Thanatos
Jonnytlb
Thanatos
Level 136
God Stats
7W - 10L
1,446 SR
Queue Stats
489W - 501L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
Zallish
Yu Huang
Level 205
God Stats
12W - 14L
1,547 SR
Queue Stats
636W - 655L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
foxlvstrng777
Jormungandr
Level 126
God Stats
1W - 2L
1,526 SR
Queue Stats
133W - 136L
1,539 Elo+
Solo
Team Averages
Level 124
1,494 SR
1,491 Elo+

VS

Team Averages
Level 112
1,508 SR
1,502 Elo+
Achilles
Achilles
DisturbedEmi
Achilles
Level 145
God Stats
1W - 1L
1,456 SR
Queue Stats
6W - 7L
1,399 Elo+
Solo
Charybdis
Charybdis
LastKingKoob
Charybdis
Level 147
God Stats
12W - 6L
1,593 SR
Queue Stats
166W - 136L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Tuca Mote8761
Nu Wa
Level 124
God Stats
117W - 100L
1,568 SR
Queue Stats
742W - 751L
1,451 Elo+
Solo
Bacchus
Bacchus
nothornsup
Bacchus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 9L
1,621 Elo+
Party 2
Shiva
Shiva
willy2004_-_
Shiva
Level 139
God Stats
4W - 3L
1,424 SR
Queue Stats
184W - 168L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigChungus426
Hercules
6
0 / 4 / 0
4,898
377
2,028
8,167
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Bigman6453
Charybdis
12
1 / 4 / 5
6,827
525
7,465
11,604
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
Jonnytlb
Thanatos
14
9 / 4 / 3
7,890
607
8,262
12,115
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Zallish
Yu Huang
14
6 / 4 / 3
7,992
615
9,836
8,909
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
foxlvstrng777
Jormungandr
12
1 / 2 / 5
6,774
521
3,227
8,947
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DisturbedEmi
Achilles
14
7 / 0 / 1
8,805
677
7,425
7,282
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LastKingKoob
Charybdis
14
5 / 4 / 0
7,951
612
9,842
10,736
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 2
6,938
534
6,413
6,096
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
nothornsup
Bacchus
11
0 / 3 / 2
7,035
541
4,782
8,265
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 5 / 4
8,449
650
6,459
15,308
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
17
Kills
18
18
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigChungus426
Hercules
0
4
0
0
L
Charybdis
Bigman6453
Charybdis
1
4
5
0.88
W
Achilles
DisturbedEmi
Achilles
7
0
1
7.5
L
Thanatos
Jonnytlb
Thanatos
9
4
3
2.63
W
Charybdis
LastKingKoob
Charybdis
5
4
0
1.25
W
0
5
2
0.2
L
Yu Huang
Zallish
Yu Huang
6
4
3
1.88
L
Jormungandr
foxlvstrng777
Jormungandr
1
2
5
1.75
W
Bacchus
nothornsup
Bacchus
0
3
2
0.33
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
34,921
49,742
Taken
47,687
18,436
Mitigated
22,336
18,533
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigChungus426
Hercules
2,028
794
0
1,766
8,167
3,415
0
409
7,357
0
13,856
L
Charybdis
Bigman6453
Charybdis
7,465
3,641
0
5,520
11,604
3,570
0
2,414
9,190
0
51,673
W
Achilles
DisturbedEmi
Achilles
7,425
1,351
0
2,892
7,282
6,068
105
711
6,282
0
52,760
L
Thanatos
Jonnytlb
Thanatos
8,262
1,641
0
9,256
12,115
3,690
0
3,212
8,870
0
51,839
W
Charybdis
LastKingKoob
Charybdis
9,842
5,429
0
4,288
10,736
3,219
783
1,170
9,566
0
69,876
W
6,413
2,901
0
154
6,096
1,199
172
4,031
1,717
40,431
221
L
Yu Huang
Zallish
Yu Huang
9,836
542
0
619
8,909
2,833
17
3,803
5,106
61,421
305
L
Jormungandr
foxlvstrng777
Jormungandr
3,227
854
0
1,372
8,947
4,928
0
1,313
7,501
35,215
6,420
W
Bacchus
nothornsup
Bacchus
4,782
344
0
1,452
8,265
6,704
0
1,915
6,305
19,933
1,962
W
6,459
1,656
0
4,932
15,308
5,146
0
4,102
10,901
0
50,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
39,178
385
Minions Killed
400
0
Camps Cleared
0
1,188,173
Distance Traveled
1,255,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,898
377
29
2
0
139,285
0
L
Charybdis
6,827
525
89
7
0
237,249
0
W
Achilles
8,805
677
100
8
0
266,456
0
L
Thanatos
7,890
607
84
6
0
319,409
0
W
Charybdis
7,951
612
121
9
0
229,853
0
W
Nu Wa
6,938
534
66
5
0
231,622
0
L
Yu Huang
7,992
615
117
9
0
244,827
0
L
Jormungandr
6,774
521
66
5
0
247,403
0
W
Bacchus
7,035
541
33
3
0
270,662
2
W
Shiva
8,449
650
80
6
0
256,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role