Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
CloudVicter
Cabrakan
Level 157
God Stats
1W - 0L
1,680 SR
Queue Stats
55W - 56L
1,612 Elo+
Party 3
Discordia
Discordia
HENSHU
Discordia
Level 67
God Stats
5W - 7L
1,587 SR
Queue Stats
43W - 45L
1,512 Elo+
Party 1
Charybdis
Charybdis
XFBS
Charybdis
Level 66
God Stats
7W - 3L
1,570 SR
Queue Stats
76W - 84L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
ºDire
Baron Samedi
Level 145
God Stats
7W - 1L
1,879 SR
Queue Stats
193W - 157L
1,586 Elo+
Solo
Team Averages
Level 112
1,643 SR
1,544 Elo+

VS

Team Averages
Level 132
1,467 SR
1,543 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BackdoorJezus
Ratatoskr
Level 159
God Stats
10W - 8L
1,696 SR
Queue Stats
53W - 50L
1,573 Elo+
Party 2
Tiamat
Tiamat
EndleslyLimited
Tiamat
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 22L
1,492 Elo+
Party 2
Sol
Sol
LemonVerde
Sol
Level 149
God Stats
1W - 1L
1,434 SR
Queue Stats
41W - 33L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MostHumbleHero
Cu Chulainn
Level 128
God Stats
0W - 1L
1,207 SR
Queue Stats
43W - 47L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 2 / 1
8,299
638
6,407
12,303
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cabrakan
CloudVicter
Cabrakan
15
6 / 2 / 1
9,833
756
9,767
9,822
7,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
HENSHU
Discordia
13
1 / 3 / 3
7,638
588
5,698
5,817
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
XFBS
Charybdis
14
0 / 4 / 2
8,349
642
6,055
7,650
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ºDire
Baron Samedi
13
2 / 0 / 4
8,293
638
7,786
9,556
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 3 / 1
5,429
418
2,812
10,967
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
BackdoorJezus
Ratatoskr
14
5 / 3 / 3
7,788
599
4,306
10,748
4,236
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
6,525
502
4,350
7,336
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 3
7,381
568
7,993
9,561
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MostHumbleHero
Cu Chulainn
11
2 / 6 / 0
6,383
491
4,141
12,934
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
16
Kills
11
11
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
1
3.75
L
Guan Yu
 
Guan Yu
1
3
1
0.5
L
Ratatoskr
BackdoorJezus
Ratatoskr
5
3
3
2.17
W
Cabrakan
CloudVicter
Cabrakan
6
2
1
3.25
L
1
3
2
0.67
W
Discordia
HENSHU
Discordia
1
3
3
0.83
L
2
1
3
3.5
L
Cu Chulainn
MostHumbleHero
Cu Chulainn
2
6
0
0.33
W
Charybdis
XFBS
Charybdis
0
4
2
0.25
W
Baron Samedi
ºDire
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
23,602
45,148
Taken
51,546
24,497
Mitigated
24,310
17,305
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,407
1,889
0
3,571
12,303
5,913
84
2,756
9,384
0
63,228
L
Guan Yu
 
Guan Yu
2,812
373
1,088
3,631
10,967
7,160
0
3,389
7,578
0
22,100
L
Ratatoskr
BackdoorJezus
Ratatoskr
4,306
1,233
0
1,569
10,748
4,236
0
5,141
5,607
0
65,731
W
Cabrakan
CloudVicter
Cabrakan
9,767
1,636
0
5,540
9,822
7,684
0
0
9,822
67,477
4,366
L
4,350
248
0
1,864
7,336
3,156
0
4,269
3,067
31,760
352
W
Discordia
HENSHU
Discordia
5,698
180
0
1,272
5,817
1,571
320
1,320
4,191
43,919
207
L
7,993
2,813
0
4,000
9,561
2,781
0
2,176
7,385
47,141
2,937
L
Cu Chulainn
MostHumbleHero
Cu Chulainn
4,141
500
0
2,073
12,934
6,977
0
7,985
4,949
0
29,959
W
Charybdis
XFBS
Charybdis
6,055
3,572
0
2,453
7,650
2,621
206
4,615
3,035
0
62,189
W
Baron Samedi
ºDire
Baron Samedi
7,786
1,701
126
4,343
9,556
6,708
165
3,271
6,125
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
33,506
445
Minions Killed
355
0
Camps Cleared
0
1,314,305
Distance Traveled
1,364,653
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,299
638
94
7
0
298,119
3
L
Guan Yu
5,429
418
30
2
0
306,182
0
L
Ratatoskr
7,788
599
106
8
0
312,421
0
W
Cabrakan
9,833
756
118
9
0
231,504
3
L
Tiamat
6,525
502
73
6
0
244,348
0
W
Discordia
7,638
588
89
7
0
287,797
0
L
Sol
7,381
568
94
7
0
285,464
4
L
Cu Chulainn
6,383
491
52
4
0
216,238
0
W
Charybdis
8,349
642
127
10
0
236,346
0
W
Baron Samedi
8,293
638
17
1
0
260,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role