Player Matchup

Odin
Odin
James007Bondage
Odin
Level 129
God Stats
4W - 0L
1,800 SR
Queue Stats
100W - 109L
1,480 Elo+
Party 1
Anubis
Anubis
SPARKOMPANY
Anubis
Level 149
God Stats
4W - 2L
1,547 SR
Queue Stats
129W - 148L
1,462 Elo+
Solo
Cthulhu
Cthulhu
SirNoodlles
Cthulhu
Level 118
God Stats
4W - 2L
1,573 SR
Queue Stats
96W - 107L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Stealthydeath
Ah Puch
Level 149
God Stats
6W - 2L
1,721 SR
Queue Stats
124W - 159L
1,448 Elo+
Party 3
Hades
Hades
xXPhrasingXx
Hades
Level 123
God Stats
1W - 1L
1,293 SR
Queue Stats
145W - 187L
1,436 Elo+
Party 3
Team Averages
Level 134
1,587 SR
1,461 Elo+

VS

Team Averages
Level 82
1,529 SR
1,498 Elo+
Discordia
Discordia
OptimusHein
Discordia
Level 29
God Stats
1W - 1L
1,807 SR
Queue Stats
58W - 61L
1,473 Elo+
Party 2
Ymir
Ymir
SaltyPirate0135
Ymir
Level 63
God Stats
2W - 5L
1,418 SR
Queue Stats
157W - 139L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
boardgamesmite
Xing Tian
Level 84
God Stats
1W - 2L
1,540 SR
Queue Stats
178W - 174L
1,527 Elo+
Party 2
He Bo
He Bo
bruhcky
He Bo
Level 70
God Stats
0W - 2L
1,275 SR
Queue Stats
189W - 172L
1,517 Elo+
Party 2
Rama
Rama
kidqz
Rama
Level 162
God Stats
8W - 7L
1,602 SR
Queue Stats
498W - 551L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,553
819
4,141
5,167
4,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
2 / 0 / 6
7,227
903
3,289
3,797
1,705
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
SirNoodlles
Cthulhu
12
1 / 1 / 6
6,785
848
4,180
5,969
4,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Puch
14
4 / 0 / 6
8,006
1,001
11,612
3,365
1,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
4 / 0 / 4
7,184
898
4,049
5,492
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OptimusHein
Discordia
11
0 / 2 / 1
5,627
703
3,203
3,760
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,181
773
3,684
7,480
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
boardgamesmite
Xing Tian
11
0 / 2 / 1
6,017
752
4,215
9,967
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
bruhcky
He Bo
10
0 / 2 / 1
5,478
685
2,666
4,092
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
kidqz
Rama
11
1 / 4 / 0
5,943
743
5,315
5,662
2,238
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
11
Kills
1
1
Deaths
11
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Discordia
OptimusHein
Discordia
0
2
1
0.25
W
Anubis
2
0
6
5
L
0
1
1
0.5
W
Cthulhu
SirNoodlles
Cthulhu
1
1
6
4
W
Ah Puch
4
0
6
7
L
Xing Tian
boardgamesmite
Xing Tian
0
2
1
0.25
L
He Bo
bruhcky
He Bo
0
2
1
0.25
L
Rama
kidqz
Rama
1
4
0
0.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
19,083
23,790
Taken
30,961
17,269
Mitigated
20,360
13,684
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,141
228
1,211
1,084
5,167
4,429
30
2,284
2,883
0
6,136
L
Discordia
OptimusHein
Discordia
3,203
40
0
230
3,760
1,538
0
2,611
1,033
7,160
0
W
Anubis
3,289
32
657
1,433
3,797
1,705
215
3,345
452
14,711
223
L
3,684
156
1,319
1,544
7,480
6,958
0
5,403
1,945
10,666
0
W
Cthulhu
SirNoodlles
Cthulhu
4,180
292
1,944
657
5,969
4,754
143
3,630
2,339
10,869
0
W
Ah Puch
11,612
863
1,228
739
3,365
1,081
336
1,685
1,680
21,157
0
L
Xing Tian
boardgamesmite
Xing Tian
4,215
69
2,486
2,006
9,967
7,991
0
6,653
3,089
8,293
0
L
He Bo
bruhcky
He Bo
2,666
118
0
250
4,092
1,635
0
3,163
870
7,179
0
L
Rama
kidqz
Rama
5,315
4,548
394
542
5,662
2,238
0
4,534
1,048
0
11,778
W
4,049
199
1,850
2,881
5,492
5,300
203
2,824
2,668
8,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
29,246
88
Minions Killed
67
0
Camps Cleared
0
786,591
Distance Traveled
717,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,553
819
7
1
0
163,777
0
L
Discordia
5,627
703
6
1
0
149,661
0
W
Anubis
7,227
903
21
3
0
147,570
0
L
Ymir
6,181
773
16
2
0
163,766
0
W
Cthulhu
6,785
848
22
3
0
167,104
0
W
Ah Puch
8,006
1,001
23
3
0
172,967
0
L
Xing Tian
6,017
752
5
1
0
168,450
0
L
He Bo
5,478
685
19
2
0
129,495
0
L
Rama
5,943
743
21
3
0
106,021
0
W
Hades
7,184
898
15
2
0
135,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role