Player Matchup

Horus
Horus
EldritchPhantasm
Horus
Level 87
God Stats
14W - 13L
1,597 SR
Queue Stats
92W - 96L
1,351 Elo+
Party 1
Vulcan
Vulcan
RaizorX
Vulcan
Level 143
God Stats
3W - 3L
1,390 SR
Queue Stats
85W - 64L
1,506 Elo+
Solo
Bacchus
Bacchus
UchihaXxQueen
Bacchus
Level 109
God Stats
10W - 11L
1,447 SR
Queue Stats
240W - 255L
1,387 Elo+
Party 1
Team Averages
Level 113
1,478 SR
1,415 Elo+

VS

Team Averages
Level 111
1,618 SR
1,630 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Diegoalfonso09
Ah Muzen Cab
Level 95
God Stats
2W - 3L
1,310 SR
Queue Stats
53W - 50L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
κRΛZΞR
Gilgamesh
Level 79
God Stats
61W - 3L
2,044 SR
Queue Stats
1,386W - 49L
1,952 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,690
743
4,573
12,891
8,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
RaizorX
Vulcan
12
3 / 7 / 1
8,064
896
4,040
8,224
2,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
9
0 / 7 / 1
6,073
675
2,797
13,280
7,672
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 12
8,864
985
7,330
5,351
2,099
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Diegoalfonso09
Ah Muzen Cab
14
2 / 1 / 12
8,413
935
5,484
4,310
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
κRΛZΞR
Gilgamesh
16
15 / 1 / 3
10,755
1,195
16,671
9,151
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
20
20
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
12
4.5
W
Ah Muzen Cab
Diegoalfonso09
Ah Muzen Cab
2
1
12
8
L
1
6
2
0.33
L
Vulcan
RaizorX
Vulcan
3
7
1
0.5
L
Bacchus
0
7
1
0.07
W
Gilgamesh
κRΛZΞR
Gilgamesh
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,410
Damage
29,485
34,395
Taken
18,812
18,878
Mitigated
8,242
2,998
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,330
541
0
1,699
5,351
2,099
675
1,869
3,445
30,902
0
W
Ah Muzen Cab
Diegoalfonso09
Ah Muzen Cab
5,484
1,056
0
182
4,310
1,183
1,962
2,459
1,755
0
24,845
L
4,573
2,376
390
1,468
12,891
8,244
0
2,429
10,252
0
11,968
L
Vulcan
RaizorX
Vulcan
4,040
51
0
161
8,224
2,962
0
1,326
6,618
22,021
0
L
Bacchus
2,797
384
0
979
13,280
7,672
0
3,581
9,344
6,339
0
W
Gilgamesh
κRΛZΞR
Gilgamesh
16,671
6,729
0
2,462
9,151
4,960
909
2,317
6,683
0
47,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,827
Gold Earned
28,032
68
Minions Killed
147
0
Camps Cleared
0
415,481
Distance Traveled
511,237
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,864
985
54
6
0
155,341
0
W
Ah Muzen Cab
8,413
935
42
5
0
175,631
5
L
Horus
6,690
743
19
2
0
141,991
2
L
Vulcan
8,064
896
36
4
0
148,596
0
L
Bacchus
6,073
675
13
1
0
124,894
0
W
Gilgamesh
10,755
1,195
51
6
0
180,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role