Player Matchup

Hercules
Hercules
Grandmaster
 
Hercules
Grandmaster
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Masters
OnIyNai
Eset
Masters
Level 96
God Stats
125W - 131L
1,689 SR
Queue Stats
403W - 418L
3,075 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Zeröx
Guan Yu
Diamond II
Level 201
God Stats
8W - 4L
1,686 SR
Queue Stats
142W - 122L
2,577 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,625 SR
2,384 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,527 SR
2,572 MMR
Xing Tian
Xing Tian
Diamond II
Barlosss
Xing Tian
Diamond II
Level 88
God Stats
12W - 18L
1,602 SR
Queue Stats
325W - 414L
2,355 MMR
Solo
Merlin
Merlin
Masters
Voldios
Merlin
Masters
Level 159
God Stats
0W - 1L
1,293 SR
Queue Stats
143W - 143L
2,431 MMR
Solo
Ne Zha
Ne Zha
Masters
Zеnto
Ne Zha
Masters
Level 127
God Stats
2W - 3L
1,687 SR
Queue Stats
146W - 126L
2,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 0 / 2
9,181
1,020
8,479
13,410
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
OnIyNai
Eset
15
4 / 0 / 6
9,006
1,001
8,644
5,306
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Zeröx
Guan Yu
13
0 / 1 / 8
7,799
867
6,761
10,989
7,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SobekKumbhakarnaFafnirKuzenboSerqet

VS

Bans
CabrakanYmirCerberusOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barlosss
Xing Tian
12
0 / 3 / 0
6,629
737
4,991
10,949
8,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Voldios
Merlin
13
1 / 4 / 0
7,076
786
4,570
5,702
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Zеnto
Ne Zha
11
0 / 4 / 1
6,565
729
3,907
10,119
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
2
8
L
Xing Tian
Barlosss
Xing Tian
0
3
0
0
W
Eset
OnIyNai
Eset
4
0
6
7
L
Merlin
Voldios
Merlin
1
4
0
0.25
W
Guan Yu
Zeröx
Guan Yu
0
1
8
4
L
Ne Zha
Zеnto
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
13,468
29,705
Taken
26,770
17,857
Mitigated
16,445
17,148
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,479
4,338
0
5,542
13,410
8,730
952
3,013
10,397
0
29,349
L
Xing Tian
Barlosss
Xing Tian
4,991
203
0
2,504
10,949
8,800
0
2,642
7,714
12,194
1,094
W
Eset
OnIyNai
Eset
8,644
786
553
1,856
5,306
1,701
1,517
2,543
2,763
40,803
699
L
Merlin
Voldios
Merlin
4,570
274
0
742
5,702
1,471
0
3,049
2,226
28,402
0
W
Guan Yu
Zeröx
Guan Yu
6,761
1,716
2,992
6,205
10,989
7,426
1,029
3,425
7,564
0
18,663
L
Ne Zha
Zеnto
Ne Zha
3,907
772
0
2,378
10,119
6,174
0
2,032
7,680
0
19,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
20,270
127
Minions Killed
102
0
Camps Cleared
0
605,487
Distance Traveled
529,594
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,181
1,020
40
4
0
194,906
4
L
Xing Tian
6,629
737
12
1
0
174,153
0
W
Eset
9,006
1,001
64
7
0
192,434
2
L
Merlin
7,076
786
62
7
0
156,960
2
W
Guan Yu
7,799
867
23
3
0
218,147
0
L
Ne Zha
6,565
729
28
3
0
198,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role