Player Matchup

Ra
Ra
Gold IV
Leomitt
Ra
Gold IV
Level 41
God Stats
12W - 1L
1,857 SR
Queue Stats
25W - 13L
1,643 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Willf75
Xbalanque
Silver II
Level 66
God Stats
78W - 72L
1,523 SR
Queue Stats
158W - 175L
960 MMR
Party 1
Ymir
Ymir
Silver II
cmpunkmdm
Ymir
Silver II
Level 68
God Stats
17W - 23L
1,418 SR
Queue Stats
158W - 177L
830 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 58
1,600 SR
1,144 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,505 SR
1,234 MMR
Cabrakan
Cabrakan
Silver V
 
Cabrakan
Silver V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
Fullanoo
Neith
Silver V
Level 101
God Stats
6W - 19L
1,381 SR
Queue Stats
6W - 24L
1,051 MMR
Solo
Discordia
Discordia
Silver II
Litaholic Qc
Discordia
Silver II
Level 154
God Stats
1W - 4L
1,635 SR
Queue Stats
43W - 64L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,771
977
9,389
8,939
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Willf75
Xbalanque
17
6 / 1 / 4
10,095
1,010
7,284
10,397
4,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
2 / 1 / 8
8,979
898
4,013
11,037
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Baron SamediAh PuchKumbhakarnaDanzaburouNu Wa

VS

Bans
CthulhuMedusaSobekChironChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 5 / 0
8,066
807
4,510
11,107
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Fullanoo
Neith
12
2 / 4 / 0
7,642
764
4,882
8,793
3,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Discordia
Litaholic Qc
Discordia
14
1 / 2 / 2
7,962
796
11,973
4,699
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
5
5
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
0
0.4
L
Neith
Fullanoo
Neith
2
4
0
0.5
W
3
3
8
2.33
L
Discordia
Litaholic Qc
Discordia
1
2
2
1
W
Xbalanque
Willf75
Xbalanque
6
1
4
8
W
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
21,365
30,373
Taken
24,599
17,847
Mitigated
14,122
10,644
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,510
735
0
517
11,107
9,450
0
5,415
5,266
19,399
716
L
Neith
Fullanoo
Neith
4,882
1,266
0
639
8,793
3,111
189
4,832
3,591
0
19,391
W
9,389
1,181
2,400
3,782
8,939
3,778
464
5,026
3,239
42,491
0
L
Discordia
Litaholic Qc
Discordia
11,973
325
0
38
4,699
1,561
280
2,230
2,310
26,425
0
W
Xbalanque
Willf75
Xbalanque
7,284
3,750
0
2,659
10,397
4,453
2,505
2,938
7,095
0
40,555
W
Ymir
4,013
728
0
1,803
11,037
9,616
160
6,289
3,703
8,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
23,670
138
Minions Killed
112
0
Camps Cleared
0
589,421
Distance Traveled
508,353
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,066
807
43
4
0
170,959
0
L
Neith
7,642
764
22
2
0
171,914
0
W
Ra
9,771
977
75
8
0
196,449
0
L
Discordia
7,962
796
47
5
0
165,480
2
W
Xbalanque
10,095
1,010
60
6
0
194,877
0
W
Ymir
8,979
898
3
0
0
198,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role