Player Matchup

Xing Tian
Xing Tian
ItsJust_aGame0
Xing Tian
Level 160
God Stats
4W - 2L
1,695 SR
Queue Stats
213W - 202L
1,503 Elo+
Solo
Nemesis
Nemesis
Kingfish3of6
Nemesis
Level 85
God Stats
19W - 21L
1,447 SR
Queue Stats
169W - 168L
1,514 Elo+
Solo
Tyr
Tyr
bymest
Tyr
Level 78
God Stats
3W - 2L
1,471 SR
Queue Stats
163W - 119L
1,579 Elo+
Solo
Nox
Nox
pesadillatoxi
Nox
Level 127
God Stats
7W - 2L
1,538 SR
Queue Stats
129W - 104L
1,532 Elo+
Solo
Rama
Rama
zTNIUT04Tz
Rama
Level 146
God Stats
3W - 7L
1,518 SR
Queue Stats
195W - 199L
1,501 Elo+
Solo
Team Averages
Level 119
1,534 SR
1,526 Elo+

VS

Team Averages
Level 139
1,593 SR
1,499 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Alucard_0399
Odin
Level 157
God Stats
24W - 8L
1,774 SR
Queue Stats
385W - 357L
1,459 Elo+
Solo
Heimdallr
Heimdallr
BrotherPAT
Heimdallr
Level 165
God Stats
1W - 1L
1,795 SR
Queue Stats
55W - 56L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
Funotron10
Ratatoskr
Level 83
God Stats
2W - 6L
1,326 SR
Queue Stats
266W - 252L
1,449 Elo+
Solo
Yu Huang
Yu Huang
Sinisterserpant
Yu Huang
Level 145
God Stats
2W - 5L
1,571 SR
Queue Stats
342W - 288L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsJust_aGame0
Xing Tian
12
2 / 1 / 2
6,658
555
6,538
15,029
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Kingfish3of6
Nemesis
14
2 / 0 / 0
7,059
588
1,651
8,139
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
bymest
Tyr
13
1 / 1 / 1
7,277
606
6,078
13,053
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 2
7,102
592
4,109
6,282
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 3 / 2
6,773
564
8,688
9,868
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 3
6,432
536
8,557
12,304
9,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
6,091
508
8,954
9,393
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
BrotherPAT
Heimdallr
11
2 / 1 / 2
6,232
519
8,583
9,373
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Funotron10
Ratatoskr
11
1 / 2 / 0
5,730
478
2,941
7,640
2,239
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
13
2 / 0 / 1
7,071
589
6,754
5,635
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
3
0.83
L
1
2
0
0.5
L
Heimdallr
BrotherPAT
Heimdallr
2
1
2
3
L
Ratatoskr
Funotron10
Ratatoskr
1
2
0
0.5
W
Xing Tian
ItsJust_aGame0
Xing Tian
2
1
2
3
W
Nemesis
Kingfish3of6
Nemesis
2
0
0
2
L
Yu Huang
2
0
1
2.5
W
Tyr
bymest
Tyr
1
1
1
1.5
W
1
2
2
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,064
Damage
35,789
52,371
Taken
44,345
24,511
Mitigated
24,015
24,192
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,557
1,421
182
2,880
12,304
9,635
0
2,910
9,348
33,095
0
L
8,954
1,379
0
2,424
9,393
6,891
0
0
9,393
8,399
33,822
L
Heimdallr
BrotherPAT
Heimdallr
8,583
4,160
0
3,448
9,373
3,554
579
3,837
5,536
0
45,066
L
Ratatoskr
Funotron10
Ratatoskr
2,941
547
0
4,159
7,640
2,239
0
1,728
5,758
0
42,564
W
Xing Tian
ItsJust_aGame0
Xing Tian
6,538
760
412
5,723
15,029
8,508
0
5,039
9,950
26,880
1,130
W
Nemesis
Kingfish3of6
Nemesis
1,651
635
0
5,885
8,139
2,498
0
854
7,135
0
59,212
L
Yu Huang
6,754
821
0
1,983
5,635
1,696
0
1,750
3,749
52,250
1,074
W
Tyr
bymest
Tyr
6,078
835
0
6,100
13,053
8,806
437
1,952
11,101
0
46,452
W
4,109
0
0
1,386
6,282
1,442
0
4,164
1,716
43,271
0
W
8,688
6,185
0
4,686
9,868
3,257
0
4,670
5,120
0
49,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
31,556
387
Minions Killed
393
0
Camps Cleared
0
1,285,928
Distance Traveled
1,232,641
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,432
536
51
4
0
255,884
0
L
Odin
6,091
508
67
6
0
208,328
0
L
Heimdallr
6,232
519
87
7
0
241,142
0
L
Ratatoskr
5,730
478
76
6
0
284,181
0
W
Xing Tian
6,658
555
33
3
0
274,568
5
W
Nemesis
7,059
588
103
9
0
268,081
5
L
Yu Huang
7,071
589
112
9
0
243,106
0
W
Tyr
7,277
606
76
6
0
234,469
0
W
Nox
7,102
592
91
8
0
273,413
0
W
Rama
6,773
564
84
7
0
235,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role