Player Matchup

Sol
Sol
PokerStar69
Sol
Level 161
God Stats
2W - 1L
1,570 SR
Queue Stats
165W - 127L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Viczin_-
Cthulhu
Level 115
God Stats
12W - 2L
1,498 SR
Queue Stats
173W - 183L
1,501 Elo+
Solo
Neith
Neith
iFluxz7
Neith
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 41L
1,412 Elo+
Solo
Bastet
Bastet
limmigrant
Bastet
Level 166
God Stats
2W - 2L
1,415 SR
Queue Stats
138W - 111L
1,532 Elo+
Party 2
Sobek
Sobek
mendigokratos
Sobek
Level 158
God Stats
3W - 3L
1,180 SR
Queue Stats
103W - 93L
1,547 Elo+
Party 2
Team Averages
Level 132
1,433 SR
1,510 Elo+

VS

Team Averages
Level 73
1,582 SR
1,430 Elo+
Nike
Nike
Deceiver2381
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,372 Elo+
Party 1
Chaac
Chaac
Dygo27
Chaac
Level 126
God Stats
3W - 2L
1,736 SR
Queue Stats
144W - 132L
1,554 Elo+
Solo
Cerberus
Cerberus
Frost_king-011
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,337 Elo+
Party 1
Poseidon
Poseidon
Overpower2678
Poseidon
Level 18
God Stats
3W - 2L
1,697 SR
Queue Stats
10W - 21L
1,364 Elo+
Party 1
Charybdis
Charybdis
ValeriaLynch
Charybdis
Level 106
God Stats
6W - 6L
1,476 SR
Queue Stats
566W - 576L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,079
708
6,132
5,645
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Viczin_-
Cthulhu
11
3 / 1 / 3
6,541
654
4,627
5,150
3,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
iFluxz7
Neith
8
0 / 3 / 5
4,953
495
2,710
5,401
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
limmigrant
Bastet
12
5 / 1 / 4
6,356
636
6,034
8,083
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 7
5,952
595
4,187
6,518
4,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,238
624
4,632
9,141
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Dygo27
Chaac
10
1 / 2 / 1
5,416
542
3,512
7,589
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
7
1 / 4 / 2
4,651
465
2,793
8,650
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Overpower2678
Poseidon
8
1 / 6 / 1
4,818
482
2,958
5,936
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ValeriaLynch
Charybdis
10
1 / 2 / 1
5,604
560
3,423
5,133
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Chaac
Dygo27
Chaac
1
2
1
0.75
L
Cerberus
1
4
2
0.5
L
Poseidon
Overpower2678
Poseidon
1
6
1
0.25
W
8
1
2
9
L
Charybdis
ValeriaLynch
Charybdis
1
2
1
0.75
W
Cthulhu
Viczin_-
Cthulhu
3
1
3
4.5
W
Neith
iFluxz7
Neith
0
3
5
0.83
W
Bastet
limmigrant
Bastet
5
1
4
7
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
17,318
30,797
Taken
36,449
13,181
Mitigated
15,287
11,724
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,632
662
0
2,348
9,141
3,571
95
2,892
5,893
0
31,336
L
Chaac
Dygo27
Chaac
3,512
494
0
3,463
7,589
3,413
0
2,265
5,217
0
36,285
L
Cerberus
2,793
174
0
1,825
8,650
5,389
0
4,210
4,364
8,224
1,023
L
Poseidon
Overpower2678
Poseidon
2,958
706
0
351
5,936
1,508
0
2,477
3,405
20,985
0
W
6,132
2,937
0
3,013
5,645
1,480
1,333
1,953
3,653
35,078
8,374
L
Charybdis
ValeriaLynch
Charybdis
3,423
2,124
0
1,524
5,133
1,406
0
2,351
2,756
0
35,907
W
Cthulhu
Viczin_-
Cthulhu
4,627
716
98
2,323
5,150
3,262
150
248
4,602
32,775
425
W
Neith
iFluxz7
Neith
2,710
812
0
854
5,401
1,307
280
738
4,585
0
20,000
W
Bastet
limmigrant
Bastet
6,034
1,549
0
2,626
8,083
2,759
0
1,622
6,422
0
42,493
W
4,187
334
0
2,810
6,518
4,373
130
1,174
5,344
14,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
26,727
251
Minions Killed
258
0
Camps Cleared
0
1,043,584
Distance Traveled
1,003,934
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,238
624
60
6
0
197,725
0
L
Chaac
5,416
542
71
7
0
222,939
0
L
Cerberus
4,651
465
16
2
0
201,253
0
L
Poseidon
4,818
482
34
3
0
204,987
0
W
Sol
7,079
708
83
8
0
199,881
2
L
Charybdis
5,604
560
77
8
0
177,030
0
W
Cthulhu
6,541
654
61
6
0
177,486
0
W
Neith
4,953
495
31
3
0
188,248
3
W
Bastet
6,356
636
60
6
0
248,288
0
W
Sobek
5,952
595
16
2
0
229,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role