Player Matchup

Chaac
Chaac
Darknemon25
Chaac
Level 36
God Stats
0W - 1L
1,121 SR
Queue Stats
11W - 18L
1,406 Elo+
Party 1
Charybdis
Charybdis
Sylvanas1543
Charybdis
Level 60
God Stats
0W - 2L
1,361 SR
Queue Stats
0W - 3L
1,004 Elo+
Party 1
Scylla
Scylla
sbarsh
Scylla
Level 68
God Stats
16W - 26L
1,362 SR
Queue Stats
331W - 364L
1,471 Elo+
Solo
Team Averages
Level 55
1,281 SR
1,293 Elo+

VS

Team Averages
Level 67
1,373 SR
1,418 Elo+
Ganesha
Ganesha
DRK_Savage
Ganesha
Level 88
God Stats
2W - 2L
1,536 SR
Queue Stats
98W - 92L
1,414 Elo+
Party 2
Ra
Ra
ImKingKai
Ra
Level 61
God Stats
1W - 1L
1,249 SR
Queue Stats
77W - 83L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
OJDaGawd
Hun Batz
Level 51
God Stats
1W - 1L
1,335 SR
Queue Stats
26W - 36L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,811
755
6,016
16,551
12,721
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
Sylvanas1543
Charybdis
15
1 / 5 / 6
10,027
771
5,943
8,904
2,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
sbarsh
Scylla
18
6 / 4 / 2
11,781
906
15,967
8,919
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DRK_Savage
Ganesha
18
0 / 1 / 14
10,735
826
7,305
11,274
12,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
9 / 3 / 5
13,400
1,031
12,334
12,251
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
OJDaGawd
Hun Batz
17
5 / 4 / 7
11,224
863
8,823
10,659
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
14
14
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DRK_Savage
Ganesha
0
1
14
7
L
1
5
6
0.8
W
9
3
5
3.83
W
Hun Batz
OJDaGawd
Hun Batz
5
4
7
2.13
L
Charybdis
Sylvanas1543
Charybdis
1
5
6
0.8
L
Scylla
sbarsh
Scylla
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
28,462
34,374
Taken
34,184
17,255
Mitigated
22,321
5,429
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DRK_Savage
Ganesha
7,305
405
0
1,862
11,274
12,169
268
4,859
6,410
22,758
1,459
L
6,016
816
0
3,661
16,551
12,721
311
7,408
8,927
0
22,763
W
12,334
815
2,539
5,764
12,251
5,378
1,377
6,234
6,012
73,143
430
W
Hun Batz
OJDaGawd
Hun Batz
8,823
1,853
0
1,047
10,659
4,774
1,297
4,980
5,679
0
31,057
L
Charybdis
Sylvanas1543
Charybdis
5,943
2,452
0
142
8,904
2,100
865
5,693
3,142
0
20,272
L
Scylla
sbarsh
Scylla
15,967
1,108
0
1,626
8,919
2,434
300
5,557
3,334
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
35,359
136
Minions Killed
194
0
Camps Cleared
0
652,277
Distance Traveled
687,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,735
826
3
0
0
242,757
0
L
Chaac
9,811
755
22
2
0
226,806
0
W
Ra
13,400
1,031
129
10
0
221,518
0
W
Hun Batz
11,224
863
62
5
0
223,717
0
L
Charybdis
10,027
771
43
3
0
211,780
0
L
Scylla
11,781
906
71
5
0
213,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role