Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DrDrewbacca
Raijin
Level 128
God Stats
0W - 4L
1,128 SR
Queue Stats
200W - 187L
1,487 Elo+
Solo
Artemis
Artemis
GODZLOV3
Artemis
Level 123
God Stats
1W - 3L
1,219 SR
Queue Stats
98W - 104L
1,464 Elo+
Party 1
Neith
Neith
GarrlicSimpp
Neith
Level 108
God Stats
4W - 5L
1,545 SR
Queue Stats
140W - 135L
1,464 Elo+
Party 1
Thor
Thor
SUPROX
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,435 Elo+
Solo
Team Averages
Level 107
1,378 SR
1,470 Elo+

VS

Team Averages
Level 115
1,598 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChipperGecko250
Ah Muzen Cab
Level 99
God Stats
5W - 9L
1,289 SR
Queue Stats
374W - 369L
1,521 Elo+
Party 2
Discordia
Discordia
DollarHollar21
Discordia
Level 129
God Stats
20W - 9L
1,666 SR
Queue Stats
642W - 604L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Filadan
Cthulhu
Level 125
God Stats
30W - 14L
1,677 SR
Queue Stats
550W - 519L
1,512 Elo+
Party 2
Cerberus
Cerberus
McSkater86
Cerberus
Level 112
God Stats
9W - 4L
1,718 SR
Queue Stats
579W - 553L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Seizetheday4
Amaterasu
Level 109
God Stats
28W - 15L
1,639 SR
Queue Stats
724W - 712L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 6 / 2
7,814
710
5,965
9,192
2,554
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
14
1 / 5 / 3
7,608
692
7,486
7,072
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
GODZLOV3
Artemis
13
1 / 4 / 5
7,549
686
6,223
7,155
2,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 5 / 5
7,896
718
7,067
8,755
2,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
SUPROX
Thor
13
1 / 5 / 2
7,042
640
5,413
9,693
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChipperGecko250
Ah Muzen Cab
15
6 / 1 / 4
9,020
820
4,282
6,591
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DollarHollar21
Discordia
16
9 / 0 / 11
10,312
937
15,679
5,556
2,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Filadan
Cthulhu
16
3 / 1 / 13
8,997
818
8,938
9,673
9,586
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
McSkater86
Cerberus
15
3 / 2 / 13
9,510
865
5,847
14,212
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Seizetheday4
Amaterasu
15
4 / 2 / 16
8,924
811
5,486
15,627
19,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
6
Kills
25
25
Deaths
6
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
2
0.5
W
Ah Muzen Cab
ChipperGecko250
Ah Muzen Cab
6
1
4
8
W
Discordia
DollarHollar21
Discordia
9
0
11
14.5
L
Raijin
1
5
3
0.5
W
Cthulhu
Filadan
Cthulhu
3
1
13
9.5
L
Artemis
GODZLOV3
Artemis
1
4
5
0.88
L
1
5
5
0.7
W
Cerberus
McSkater86
Cerberus
3
2
13
4.75
L
Thor
SUPROX
Thor
1
5
2
0.4
W
Amaterasu
Seizetheday4
Amaterasu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
40,232
41,867
Taken
51,659
18,269
Mitigated
51,786
6,153
Healing
25,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,965
5,010
0
1,114
9,192
2,554
0
5,504
3,262
0
16,099
W
Ah Muzen Cab
ChipperGecko250
Ah Muzen Cab
4,282
906
2,079
1,150
6,591
3,256
210
1,242
5,349
0
20,548
W
Discordia
DollarHollar21
Discordia
15,679
43
2,787
1,231
5,556
2,521
915
930
4,626
27,926
1,163
L
Raijin
7,486
258
404
440
7,072
2,444
0
5,159
1,672
18,044
0
W
Cthulhu
Filadan
Cthulhu
8,938
52
1,543
2,125
9,673
9,586
30
1,437
8,236
15,021
2,045
L
Artemis
GODZLOV3
Artemis
6,223
902
186
969
7,155
2,485
0
5,460
1,445
0
13,092
L
7,067
1,648
18
1,960
8,755
2,887
0
5,616
2,822
0
19,145
W
Cerberus
McSkater86
Cerberus
5,847
0
2,040
5,092
14,212
17,009
24
2,155
12,057
16,629
1,421
L
Thor
SUPROX
Thor
5,413
240
415
647
9,693
7,899
0
6,769
2,592
0
9,965
W
Amaterasu
Seizetheday4
Amaterasu
5,486
907
1,471
5,708
15,627
19,414
477
1,722
13,905
0
9,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
46,763
121
Minions Killed
138
0
Camps Cleared
0
954,223
Distance Traveled
1,144,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,814
710
28
3
0
179,137
0
W
Ah Muzen Cab
9,020
820
34
3
0
210,922
0
W
Discordia
10,312
937
36
3
0
238,778
0
L
Raijin
7,608
692
24
2
0
191,729
0
W
Cthulhu
8,997
818
21
2
0
247,972
0
L
Artemis
7,549
686
18
2
0
206,660
0
L
Neith
7,896
718
43
4
0
182,097
0
W
Cerberus
9,510
865
42
4
0
227,586
0
L
Thor
7,042
640
8
1
0
194,600
0
W
Amaterasu
8,924
811
5
0
0
218,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role