Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
D2LORDS
Anubis
Level 107
God Stats
260W - 254L
1,423 SR
Queue Stats
334W - 343L
1,416 Elo+
Solo
Medusa
Medusa
Slogic1982
Medusa
Level 88
God Stats
31W - 28L
1,495 SR
Queue Stats
111W - 108L
1,375 Elo+
Solo
Bake Kujira
Bake Kujira
notsi
Bake Kujira
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,483 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,455 Elo+

VS

Team Averages
Level 57
1,566 SR
1,407 Elo+
Hun Batz
Hun Batz
HuntingKing2007
Hun Batz
Level 62
God Stats
4W - 1L
1,900 SR
Queue Stats
5W - 4L
1,495 Elo+
Party 1
Fafnir
Fafnir
RNA_Beto
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 162L
1,454 Elo+
Party 2
Chernobog
Chernobog
StutterStep791
Chernobog
Level 38
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Hera
Hera
TheSpounGoon
Hera
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 44L
1,405 Elo+
Party 2
Chaac
Chaac
VersedTripod143
Chaac
Level 82
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 2 / 2
7,334
733
4,271
8,681
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
 
Nu Wa
10
3 / 2 / 7
6,509
651
3,634
4,974
1,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
D2LORDS
Anubis
11
5 / 0 / 5
6,652
665
8,357
7,139
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Slogic1982
Medusa
10
3 / 1 / 4
6,144
614
6,110
4,367
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
notsi
Bake Kujira
9
0 / 2 / 6
5,541
554
2,507
9,076
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 3 / 1
5,474
547
1,694
7,970
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
RNA_Beto
Fafnir
8
3 / 3 / 0
5,374
537
2,110
9,152
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chernobog
StutterStep791
Chernobog
7
0 / 3 / 3
4,555
456
4,924
6,224
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
5,042
504
2,349
4,388
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 4 / 1
4,943
494
3,659
7,445
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
7
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
2
3
W
Nu Wa
 
Nu Wa
3
2
7
3.25
W
Anubis
D2LORDS
Anubis
5
0
5
7.5
L
Hun Batz
2
3
1
0.83
L
Fafnir
RNA_Beto
Fafnir
3
3
0
1
W
Medusa
Slogic1982
Medusa
3
1
4
5
L
Chernobog
StutterStep791
Chernobog
0
3
3
0.5
L
0
3
1
0.17
L
1
4
1
0.38
W
Bake Kujira
notsi
Bake Kujira
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
14,736
34,237
Taken
35,179
14,720
Mitigated
15,371
13,374
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,271
1,804
0
3,350
8,681
3,474
379
235
8,446
0
41,545
W
Nu Wa
 
Nu Wa
3,634
1,056
1,044
689
4,974
1,384
1,230
1,747
3,227
24,586
196
W
Anubis
D2LORDS
Anubis
8,357
446
0
3,576
7,139
2,497
146
485
6,654
45,428
887
L
Hun Batz
1,694
266
0
2,260
7,970
1,953
0
3,095
4,875
0
28,608
L
Fafnir
RNA_Beto
Fafnir
2,110
599
0
2,377
9,152
6,542
0
4,441
4,711
9,147
2,599
W
Medusa
Slogic1982
Medusa
6,110
2,586
163
1,628
4,367
1,338
804
562
3,805
0
34,398
L
Chernobog
StutterStep791
Chernobog
4,924
3,754
0
684
6,224
1,485
0
1,810
4,414
0
21,578
L
2,349
279
0
715
4,388
927
0
3,219
1,169
25,269
848
L
3,659
916
0
1,202
7,445
4,464
0
1,684
5,761
0
19,988
W
Bake Kujira
notsi
Bake Kujira
2,507
1,245
0
2,924
9,076
6,027
144
1,718
7,358
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
25,388
262
Minions Killed
187
0
Camps Cleared
0
970,598
Distance Traveled
1,021,013
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,334
733
82
8
0
173,383
0
W
Nu Wa
6,509
651
27
3
0
187,298
0
W
Anubis
6,652
665
82
8
0
209,941
2
L
Hun Batz
5,474
547
54
5
0
245,163
0
L
Fafnir
5,374
537
16
2
0
182,232
0
W
Medusa
6,144
614
40
4
0
206,449
0
L
Chernobog
4,555
456
32
3
0
178,073
0
L
Hera
5,042
504
56
6
0
186,753
0
L
Chaac
4,943
494
29
3
0
228,792
2
W
Bake Kujira
5,541
554
31
3
0
193,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role