Player Matchup

Bacchus
Bacchus
Banasazi
Bacchus
Level 117
God Stats
2W - 5L
1,531 SR
Queue Stats
248W - 245L
1,490 Elo+
Party 2
Agni
Agni
Fishtip
Agni
Level 159
God Stats
11W - 4L
1,688 SR
Queue Stats
330W - 327L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
LadyVengeful
Ah Puch
Level 144
God Stats
14W - 1L
1,810 SR
Queue Stats
246W - 232L
1,455 Elo+
Party 2
Horus
Horus
PoOkYjOhNsOn
Horus
Level 256
God Stats
3W - 5L
1,327 SR
Queue Stats
404W - 424L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
xaxscratchxax
Kuzenbo
Level 202
God Stats
9W - 15L
1,378 SR
Queue Stats
653W - 667L
1,464 Elo+
Party 2
Team Averages
Level 176
1,547 SR
1,478 Elo+

VS

Team Averages
Level 143
1,486 SR
1,480 Elo+
Artemis
Artemis
Cynnicle
Artemis
Level 136
God Stats
0W - 1L
1,156 SR
Queue Stats
4W - 12L
1,372 Elo+
Party 1
Surtr
Surtr
Headkick702
Surtr
Level 132
God Stats
2W - 1L
1,804 SR
Queue Stats
143W - 149L
1,533 Elo+
Solo
Hachiman
Hachiman
Nautecal
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
Phries
Ne Zha
Level 145
God Stats
1W - 2L
1,460 SR
Queue Stats
60W - 81L
1,509 Elo+
Solo
Ix Chel
Ix Chel
somegooddude
Ix Chel
Level 155
God Stats
5W - 6L
1,509 SR
Queue Stats
742W - 743L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Banasazi
Bacchus
16
3 / 2 / 17
10,590
883
8,135
15,436
21,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Fishtip
Agni
17
10 / 2 / 10
10,892
908
9,361
11,770
5,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LadyVengeful
Ah Puch
17
5 / 2 / 15
10,372
864
13,096
9,656
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 18
9,891
824
10,588
14,198
16,191
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
16
4 / 2 / 17
10,443
870
9,457
15,810
27,097
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cynnicle
Artemis
12
0 / 7 / 3
7,628
636
10,727
12,415
3,978
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 4 / 3
9,271
773
7,236
14,188
13,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Nautecal
Hachiman
14
4 / 7 / 3
8,523
710
11,048
11,128
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Phries
Ne Zha
15
0 / 4 / 3
8,072
673
9,191
8,355
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
somegooddude
Ix Chel
14
3 / 5 / 4
8,467
706
9,127
8,419
2,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
27
Kills
9
9
Deaths
27
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Banasazi
Bacchus
3
2
17
5.75
L
Artemis
Cynnicle
Artemis
0
7
3
0.21
W
Agni
Fishtip
Agni
10
2
10
7.5
L
2
4
3
0.88
W
Ah Puch
LadyVengeful
Ah Puch
5
2
15
6.25
L
Hachiman
Nautecal
Hachiman
4
7
3
0.79
L
Ne Zha
Phries
Ne Zha
0
4
3
0.38
W
5
1
18
14
L
Ix Chel
somegooddude
Ix Chel
3
5
4
1
W
Kuzenbo
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,637
Damage
47,329
66,870
Taken
54,505
75,513
Mitigated
27,461
28,164
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Banasazi
Bacchus
8,135
727
1,382
3,982
15,436
21,507
574
3,514
11,922
13,641
0
L
Artemis
Cynnicle
Artemis
10,727
1,780
624
1,379
12,415
3,978
0
10,697
1,679
0
19,275
W
Agni
Fishtip
Agni
9,361
179
972
1,671
11,770
5,790
1,545
482
11,288
19,941
0
L
7,236
1,424
263
2,641
14,188
13,616
0
9,409
4,540
254
15,842
W
Ah Puch
LadyVengeful
Ah Puch
13,096
667
0
1,057
9,656
4,928
511
1,074
8,582
41,605
401
L
Hachiman
Nautecal
Hachiman
11,048
4,488
653
487
11,128
3,754
0
9,046
1,965
0
22,595
L
Ne Zha
Phries
Ne Zha
9,191
725
466
1,503
8,355
3,335
0
5,330
2,733
0
21,184
W
10,588
3,357
6,322
6,616
14,198
16,191
757
1,662
12,536
0
20,066
L
Ix Chel
somegooddude
Ix Chel
9,127
844
2,456
978
8,419
2,778
0
5,027
3,156
20,569
1,588
W
Kuzenbo
9,457
2,830
2,063
4,099
15,810
27,097
397
1,933
13,877
19,371
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,188
Gold Earned
41,961
166
Minions Killed
140
0
Camps Cleared
0
1,197,712
Distance Traveled
1,013,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,590
883
14
1
0
253,456
0
L
Artemis
7,628
636
37
3
0
203,136
0
W
Agni
10,892
908
34
3
0
244,548
0
L
Surtr
9,271
773
19
2
0
183,322
0
W
Ah Puch
10,372
864
73
6
0
219,450
0
L
Hachiman
8,523
710
29
2
0
175,280
0
L
Ne Zha
8,072
673
30
3
0
237,382
0
W
Horus
9,891
824
25
2
0
243,097
0
L
Ix Chel
8,467
706
25
2
0
214,450
0
W
Kuzenbo
10,443
870
20
2
0
237,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role