Player Matchup

Kuzenbo
Kuzenbo
Automata20O
Kuzenbo
Level 77
God Stats
23W - 11L
1,682 SR
Queue Stats
307W - 304L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
GmoneyTunech
Gilgamesh
Level 123
God Stats
2W - 1L
1,746 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
JibblesXD
Danzaburou
Level 101
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 8L
1,414 Elo+
Party 1
Anubis
Anubis
Teppo-dama515
Anubis
Level 95
God Stats
29W - 27L
1,532 SR
Queue Stats
492W - 493L
1,524 Elo+
Party 3
Nemesis
Nemesis
nosmurfshere
Nemesis
Level 84
God Stats
3W - 1L
1,965 SR
Queue Stats
30W - 11L
1,705 Elo+
Party 1
Team Averages
Level 96
1,721 SR
1,541 Elo+

VS

Team Averages
Level 120
1,500 SR
1,504 Elo+
Anubis
Anubis
Argen2015
Anubis
Level 130
God Stats
3W - 5L
1,479 SR
Queue Stats
185W - 199L
1,489 Elo+
Solo
King Arthur
King Arthur
DonutMeat
King Arthur
Level 125
God Stats
3W - 6L
1,527 SR
Queue Stats
81W - 77L
1,533 Elo+
Party 2
Thanatos
Thanatos
Mewowie
Thanatos
Level 128
God Stats
6W - 3L
1,499 SR
Queue Stats
83W - 79L
1,526 Elo+
Party 2
Athena
Athena
Neptear
Athena
Level 86
God Stats
10W - 11L
1,467 SR
Queue Stats
328W - 308L
1,507 Elo+
Solo
Medusa
Medusa
Vzxip
Medusa
Level 129
God Stats
3W - 3L
1,530 SR
Queue Stats
68W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Automata20O
Kuzenbo
13
0 / 3 / 2
7,621
448
5,678
14,195
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GmoneyTunech
Gilgamesh
15
3 / 3 / 1
9,190
541
13,970
20,613
26,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
JibblesXD
Danzaburou
12
2 / 6 / 0
7,631
449
6,359
12,679
4,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 7 / 3
9,040
532
9,876
15,975
5,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
nosmurfshere
Nemesis
16
6 / 4 / 3
9,469
557
14,174
16,210
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Argen2015
Anubis
17
8 / 4 / 5
11,214
660
13,062
15,528
6,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
DonutMeat
King Arthur
16
2 / 4 / 1
9,880
581
15,058
21,936
20,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Mewowie
Thanatos
16
6 / 4 / 4
9,245
544
12,444
16,232
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Neptear
Athena
15
1 / 1 / 12
9,095
535
8,047
11,104
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Vzxip
Medusa
16
6 / 1 / 8
9,514
560
12,248
10,221
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
14
Kills
23
23
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Argen2015
Anubis
8
4
5
2.63
L
Kuzenbo
Automata20O
Kuzenbo
0
3
2
0.33
W
King Arthur
DonutMeat
King Arthur
2
4
1
0.63
L
Gilgamesh
GmoneyTunech
Gilgamesh
3
3
1
1.17
L
Danzaburou
JibblesXD
Danzaburou
2
6
0
0.33
W
Thanatos
Mewowie
Thanatos
6
4
4
2
W
Athena
Neptear
Athena
1
1
12
7
L
3
7
3
0.64
W
Medusa
Vzxip
Medusa
6
1
8
10
L
Nemesis
nosmurfshere
Nemesis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,057
Damage
60,859
79,672
Taken
75,021
56,290
Mitigated
46,715
16,016
Healing
29,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Argen2015
Anubis
13,062
645
0
7,320
15,528
6,011
282
7,501
8,027
79,113
2,152
L
Kuzenbo
Automata20O
Kuzenbo
5,678
2,247
0
1,952
14,195
14,984
56
4,463
9,732
28,568
0
W
King Arthur
DonutMeat
King Arthur
15,058
2,024
0
7,146
21,936
20,450
62
0
20,746
786
78,053
L
Gilgamesh
GmoneyTunech
Gilgamesh
13,970
5,269
0
2,148
20,613
26,173
0
434
20,179
0
65,901
L
Danzaburou
JibblesXD
Danzaburou
6,359
1,458
0
1,419
12,679
4,004
729
3,889
8,790
0
57,691
W
Thanatos
Mewowie
Thanatos
12,444
4,179
0
10,592
16,232
5,852
0
1,961
14,271
0
69,923
W
Athena
Neptear
Athena
8,047
2,709
0
2,489
11,104
10,541
0
3,287
7,817
30,914
899
L
9,876
59
0
5,654
15,975
5,160
0
8,978
6,997
66,213
0
W
Medusa
Vzxip
Medusa
12,248
5,889
0
2,086
10,221
3,861
759
2,897
7,324
0
79,824
L
Nemesis
nosmurfshere
Nemesis
14,174
7,398
0
4,843
16,210
5,969
0
3,209
13,001
0
83,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
48,948
492
Minions Killed
534
0
Camps Cleared
0
1,653,482
Distance Traveled
1,700,895
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,214
660
145
9
0
301,399
6
L
Kuzenbo
7,621
448
39
2
0
351,352
2
W
King Arthur
9,880
581
132
8
0
316,719
5
L
Gilgamesh
9,190
541
125
7
0
311,679
0
L
Danzaburou
7,631
449
106
6
0
313,945
0
W
Thanatos
9,245
544
93
5
0
360,821
3
W
Athena
9,095
535
42
2
0
387,667
4
L
Anubis
9,040
532
108
6
0
286,124
5
W
Medusa
9,514
560
122
7
0
334,289
1
L
Nemesis
9,469
557
114
7
0
390,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role