Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Couwcouw
Cabrakan
Level 146
God Stats
25W - 6L
1,831 SR
Queue Stats
185W - 57L
1,831 Elo+
Party 1
Ne Zha
Ne Zha
Fallensi
Ne Zha
Level 158
God Stats
8W - 2L
1,711 SR
Queue Stats
196W - 71L
1,727 Elo+
Party 1
Yu Huang
Yu Huang
GazzaRoss
Yu Huang
Level 154
God Stats
9W - 4L
1,627 SR
Queue Stats
142W - 39L
1,766 Elo+
Party 1
Sylvanus
Sylvanus
omegapillar
Sylvanus
Level 142
God Stats
5W - 0L
1,504 SR
Queue Stats
216W - 81L
1,728 Elo+
Party 1
Team Averages
Level 152
1,635 SR
1,710 Elo+

VS

Team Averages
Level 168
1,487 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BOWSERQC
Nike
Level 159
God Stats
7W - 6L
1,520 SR
Queue Stats
92W - 82L
1,503 Elo+
Party 2
Serqet
Serqet
JamalYahir
Serqet
Level 165
God Stats
15W - 13L
1,491 SR
Queue Stats
289W - 214L
1,553 Elo+
Solo
Charybdis
Charybdis
Wiked Mouse
Charybdis
Level 215
God Stats
15W - 12L
1,577 SR
Queue Stats
464W - 459L
1,572 Elo+
Solo
Hel
Hel
fad1302
Hel
Level 173
God Stats
1W - 4L
1,348 SR
Queue Stats
52W - 61L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
8 / 1 / 2
8,957
1,493
8,831
5,715
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Couwcouw
Cabrakan
12
2 / 1 / 8
7,144
1,191
6,517
5,160
3,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Fallensi
Ne Zha
13
1 / 0 / 11
7,496
1,249
6,099
3,856
1,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
GazzaRoss
Yu Huang
13
1 / 0 / 10
7,317
1,220
8,497
3,134
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
omegapillar
Sylvanus
12
0 / 0 / 8
7,295
1,216
4,284
7,029
5,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

364

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 2 / 1
6,630
1,105
3,319
4,843
1,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
12
0 / 3 / 1
6,605
1,101
5,846
11,971
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
JamalYahir
Serqet
12
1 / 1 / 1
6,776
1,129
3,816
9,222
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Wiked Mouse
Charybdis
12
0 / 2 / 0
6,502
1,084
2,448
3,732
729
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
12
1 / 4 / 1
7,168
1,195
6,672
7,187
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
12
Kills
2
2
Deaths
12
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
2
9
L
Ah Puch
 
Ah Puch
0
2
1
0.25
L
Nike
0
3
1
0.17
W
Cabrakan
Couwcouw
Cabrakan
2
1
8
6
W
Ne Zha
Fallensi
Ne Zha
1
0
11
6.5
W
Yu Huang
GazzaRoss
Yu Huang
1
0
10
6
L
Serqet
JamalYahir
Serqet
1
1
1
1.5
L
Charybdis
Wiked Mouse
Charybdis
0
2
0
0
L
Hel
1
4
1
0.38
W
Sylvanus
omegapillar
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
22,101
24,894
Taken
36,955
14,379
Mitigated
19,923
6,316
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,831
2,652
412
861
5,715
1,980
0
1,882
3,833
0
24,968
L
Ah Puch
 
Ah Puch
3,319
125
0
1,244
4,843
1,305
0
1,927
2,840
15,965
556
L
Nike
5,846
513
0
0
11,971
8,269
0
7,345
4,508
0
16,447
W
Cabrakan
Couwcouw
Cabrakan
6,517
1,009
0
934
5,160
3,775
0
2,772
2,369
13,580
468
W
Ne Zha
Fallensi
Ne Zha
6,099
1,067
0
1,176
3,856
1,845
0
1,612
2,244
358
17,255
W
Yu Huang
GazzaRoss
Yu Huang
8,497
812
0
0
3,134
1,184
0
631
2,503
21,858
886
L
Serqet
JamalYahir
Serqet
3,816
199
0
0
9,222
7,935
0
5,042
4,037
0
7,261
L
Charybdis
Wiked Mouse
Charybdis
2,448
590
0
210
3,732
729
0
871
2,735
0
12,316
L
Hel
6,672
134
2,656
2,483
7,187
1,685
0
3,833
3,272
17,354
0
W
Sylvanus
omegapillar
Sylvanus
4,284
708
1,082
1,851
7,029
5,595
0
2,857
4,064
6,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
33,681
134
Minions Killed
123
7
Camps Cleared
5
668,131
Distance Traveled
614,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,957
1,493
40
7
3
121,001
0
L
Ah Puch
6,630
1,105
31
5
1
111,464
0
L
Nike
6,605
1,101
38
6
0
129,134
0
W
Cabrakan
7,144
1,191
26
4
0
133,836
0
W
Ne Zha
7,496
1,249
10
2
1
148,309
0
W
Yu Huang
7,317
1,220
48
8
2
129,936
0
L
Serqet
6,776
1,129
8
1
1
161,328
0
L
Charybdis
6,502
1,084
23
4
1
77,099
0
L
Hel
7,168
1,195
23
4
2
135,327
0
W
Sylvanus
7,295
1,216
10
2
1
135,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role