Player Matchup

Loki
Loki
KingAslann
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,389 Elo+
Solo
Ra
Ra
SUPPERKILLER22
Ra
Level 131
God Stats
17W - 16L
1,655 SR
Queue Stats
220W - 213L
1,569 Elo+
Party 1
King Arthur
King Arthur
desiredofficial
King Arthur
Level 55
God Stats
2W - 4L
1,384 SR
Queue Stats
95W - 120L
1,392 Elo+
Solo
Athena
Athena
llIIIllIlllIllIl
Athena
Level 108
God Stats
11W - 11L
1,497 SR
Queue Stats
161W - 158L
1,481 Elo+
Solo
Charybdis
Charybdis
num1knucklehead
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,526 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,471 Elo+

VS

Team Averages
Level 101
1,540 SR
1,510 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Flungey
Medusa
Level 85
God Stats
2W - 4L
1,308 SR
Queue Stats
109W - 96L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
K3xSpedz
Hun Batz
Level 104
God Stats
11W - 3L
1,693 SR
Queue Stats
205W - 177L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
shkont
Cthulhu
Level 103
God Stats
6W - 3L
1,645 SR
Queue Stats
429W - 452L
1,523 Elo+
Solo
Discordia
Discordia
vAktivum
Discordia
Level 68
God Stats
3W - 3L
1,553 SR
Queue Stats
86W - 98L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,076
461
3,032
6,697
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 1 / 1
7,055
641
5,218
5,409
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
desiredofficial
King Arthur
9
1 / 3 / 0
5,552
505
1,460
10,635
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 3 / 2
5,196
472
2,991
12,364
9,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
num1knucklehead
Charybdis
9
1 / 5 / 1
4,884
444
4,110
9,859
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 3
7,205
655
6,848
2,133
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Flungey
Medusa
10
3 / 1 / 3
6,626
602
8,208
6,361
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
K3xSpedz
Hun Batz
12
9 / 1 / 1
7,209
655
8,359
7,671
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
shkont
Cthulhu
10
0 / 1 / 5
6,067
552
5,355
8,617
5,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
vAktivum
Discordia
12
1 / 1 / 2
6,300
573
2,862
3,856
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Medusa
Flungey
Medusa
3
1
3
4.5
W
Hun Batz
K3xSpedz
Hun Batz
9
1
1
9.5
L
1
2
2
1
L
1
1
1
1.5
L
King Arthur
desiredofficial
King Arthur
1
3
0
0.33
L
0
3
2
0.33
L
Charybdis
num1knucklehead
Charybdis
1
5
1
0.3
W
Cthulhu
shkont
Cthulhu
0
1
5
2.5
W
Discordia
vAktivum
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
31,632
44,964
Taken
28,638
20,454
Mitigated
12,120
14,011
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,848
411
0
808
2,133
687
128
51
2,082
48,491
819
W
Medusa
Flungey
Medusa
8,208
3,114
0
1,375
6,361
2,205
252
1,123
5,238
0
38,765
W
Hun Batz
K3xSpedz
Hun Batz
8,359
2,487
0
640
7,671
2,674
0
1,623
5,908
0
52,991
L
3,032
977
0
2,278
6,697
1,849
0
1,894
4,803
0
23,075
L
5,218
101
248
2,287
5,409
1,819
0
2,521
2,888
51,913
578
L
King Arthur
desiredofficial
King Arthur
1,460
129
0
2,694
10,635
4,723
0
4,700
5,935
0
26,566
L
2,991
814
0
3,148
12,364
9,358
0
3,470
8,894
14,417
0
L
Charybdis
num1knucklehead
Charybdis
4,110
2,109
0
3,356
9,859
2,705
0
2,034
7,825
0
25,320
W
Cthulhu
shkont
Cthulhu
5,355
647
70
1,177
8,617
5,658
0
3,204
5,218
22,974
2,298
W
Discordia
vAktivum
Discordia
2,862
67
0
1,091
3,856
896
0
1,641
1,983
34,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
33,407
273
Minions Killed
334
0
Camps Cleared
0
1,142,874
Distance Traveled
1,182,566
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,205
655
85
8
0
223,483
6
W
Medusa
6,626
602
52
5
0
226,563
0
W
Hun Batz
7,209
655
84
8
0
276,937
0
L
Loki
5,076
461
48
4
0
252,418
0
L
Ra
7,055
641
100
9
0
252,556
3
L
King Arthur
5,552
505
58
5
0
217,220
2
L
Athena
5,196
472
20
2
0
222,067
1
L
Charybdis
4,884
444
47
4
0
198,613
2
W
Cthulhu
6,067
552
38
3
0
250,370
0
W
Discordia
6,300
573
75
7
0
205,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role